mlsanityData to 7 Oct 2026

Planning from Pixels in Environments with Combinatorially Hard Search Spaces

arXiv 2110.06149 ↗First posted 12 Oct 2021cs.LG cs.AIcited by 4

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Abstract (arXiv)

The ability to form complex plans based on raw visual input is a litmus test for current capabilities of artificial intelligence, as it requires a seamless combination of visual processing and abstract algorithmic execution, two traditionally separate areas of computer science. A recent surge of interest in this field brought advances that yield good performance in tasks ranging from arcade games to continuous control; these methods however do not come without significant issues, such as limited generalization capabilities and difficulties when dealing with combinatorially hard planning instances. Our contribution is two-fold: (i) we present a method that learns to represent its environment as a latent graph and leverages state reidentification to reduce the complexity of finding a good policy from exponential to linear (ii) we introduce a set of lightweight environments with an underlying discrete combinatorial structure in which planning is challenging even for humans. Moreover, we show that our methods achieves strong empirical generalization to variations in the environment, even across highly disadvantaged regimes, such as "one-shot" planning, or in an offline RL paradigm which only provides low-quality trajectories.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 35 of its 47 references that are in the map. First posted on arXiv 12 Oct 2021.

Builds on

35 of 47 references.

References · 35

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23 more
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Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 0; 2024: 0; 2025: 1; 2026: 2.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Sparse Planning in Visual World Models via Cost Gradients
  2. 2020Sparse Graphical Memory for Robust Planning
  3. 2025Visual Planning: Let's Think Only with Images
  4. 2022Deep Hierarchical Planning from Pixels
  5. 2020Evolving Graphical Planner: Contextual Global Planning for Vision-and-Language Navigation
  6. 2025Prime the search: Using large language models for guiding geometric task and motion planning by warm-starting tree search
  7. 2026Coding Agents for Generalized Task and Motion Planning Problems
  8. 2026Efficient Test-time Inference for Generative Planning Models with OCL Search