mlsanityData to 7 Oct 2026

Goal-conditioned Offline Reinforcement Learning through State Space Partitioning

arXiv 2303.09367 ↗First posted 16 Mar 2023cs.LGcited by 3

On the map: Offline RL and imitation learning from data → Diffusion and flow policies for offline RL

Abstract (arXiv)

Offline reinforcement learning (RL) aims to infer sequential decision policies using only offline datasets. This is a particularly difficult setup, especially when learning to achieve multiple different goals or outcomes under a given scenario with only sparse rewards. For offline learning of goal-conditioned policies via supervised learning, previous work has shown that an advantage weighted log-likelihood loss guarantees monotonic policy improvement. In this work we argue that, despite its benefits, this approach is still insufficient to fully address the distribution shift and multi-modality problems. The latter is particularly severe in long-horizon tasks where finding a unique and optimal policy that goes from a state to the desired goal is challenging as there may be multiple and potentially conflicting solutions. To tackle these challenges, we propose a complementary advantage-based weighting scheme that introduces an additional source of inductive bias: given a value-based partitioning of the state space, the contribution of actions expected to lead to target regions that are easier to reach, compared to the final goal, is further increased. Empirically, we demonstrate that the proposed approach, Dual-Advantage Weighted Offline Goal-conditioned RL (DAWOG), outperforms several competing offline algorithms in commonly used benchmarks. Analytically, we offer a guarantee that the learnt policy is never worse than the underlying behaviour policy.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Placed in Diffusion and flow policies for offline RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 35 of its 50 references that are in the map. First posted on arXiv 16 Mar 2023.

Builds on

35 of 50 references.

Closest ancestors · 2

Same direction, newest first

  1. 2022Hierarchical Planning Through Goal-Conditioned Offline Reinforcement Learning24 May
  2. 2022Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RL9 Feb

Other references · 33

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2015Continuous control with deep reinforcement learningcited by 3,279
  3. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,302
  4. 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,777
  5. 2016Generative Adversarial Imitation Learningcited by 1,576
  6. 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learningcited by 1,406
  7. 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,227
  8. 2017Hindsight Experience Replaycited by 1,096
  9. 2021A Minimalist Approach to Offline Reinforcement Learningcited by 882
  10. 2019Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learningcited by 750
  11. 2018Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Researchcited by 256
  12. 2018Visual Reinforcement Learning with Imagined Goalscited by 248
21 more
  1. 2022Contrastive Learning as Goal-Conditioned Reinforcement Learningcited by 241
  2. 2021RvS: What is Essential for Offline RL via Supervised Learning?cited by 184
  3. 2019Goal-conditioned Imitation Learningcited by 159
  4. 2022Goal-Conditioned Reinforcement Learning: Problems and Solutionscited by 145
  5. 2019Planning with Goal-Conditioned Policiescited by 144
  6. 2018Self-Imitation Learningcited by 135
  7. 2021Goal-Conditioned Reinforcement Learning with Imagined Subgoalscited by 129
  8. 2021Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skillscited by 125
  9. 2019IRIS: Implicit Reinforcement without Interaction at Scale for Learning Control from Offline Robot Manipulation Datacited by 85
  10. 2020World Model as a Graph: Learning Latent Landmarks for Planningcited by 67
  11. 2017Divide-and-Conquer Reinforcement Learningcited by 46
  12. 2021Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learningcited by 46
  13. 2021Adversarial Intrinsic Motivation for Reinforcement Learningcited by 40
  14. 2020Sub-Goal Trees -- a Framework for Goal-Based Reinforcement Learningcited by 27
  15. 2023Learning Goal-Conditioned Policies Offline with Self-Supervised Reward Shapingcited by 25
  16. 2020PlanGAN: Model-based Planning With Sparse Rewards and Multiple Goalscited by 21
  17. 2022Phasic Self-Imitative Reduction for Sparse-Reward Goal-Conditioned Reinforcement Learningcited by 16
  18. 2020Self-Imitation Advantage Learningcited by 15
  19. 2021MHER: Model-based Hindsight Experience Replaycited by 14
  20. 2019Clustered Reinforcement Learningcited by 5
  21. 2017Identification and Off-Policy Learning of Multiple Objectives Using Adaptive Clusteringcited by 4

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Cited by year

Citing papers per year: 2023: 1; 2024: 2.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023Harnessing Mixed Offline Reinforcement Learning Datasets via Trajectory Weighting
  2. 2021Behavior Constraining in Weight Space for Offline Reinforcement Learning
  3. 2022How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regression
  4. 2021Representation Matters: Offline Pretraining for Sequential Decision Making
  5. 2022State Advantage Weighting for Offline RL
  6. 2024Goal-Conditioned Decision Transformer for Multi-Goal Offline Reinforcement Learning
  7. 2023Provably Efficient Offline Goal-Conditioned Reinforcement Learning with General Function Approximation and Single-Policy Concentrability
  8. 2026Abstraction for Offline Goal-Conditioned Reinforcement Learning