GPS-Net: Graph Property Sensing Network for Scene Graph Generation
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Abstract (arXiv)
Scene graph generation (SGG) aims to detect objects in an image along with their pairwise relationships. There are three key properties of scene graph that have been underexplored in recent works: namely, the edge direction information, the difference in priority between nodes, and the long-tailed distribution of relationships. Accordingly, in this paper, we propose a Graph Property Sensing Network (GPS-Net) that fully explores these three properties for SGG. First, we propose a novel message passing module that augments the node feature with node-specific contextual information and encodes the edge direction information via a tri-linear model. Second, we introduce a node priority sensitive loss to reflect the difference in priority between nodes during training. This is achieved by designing a mapping function that adjusts the focusing parameter in the focal loss. Third, since the frequency of relationships is affected by the long-tailed distribution problem, we mitigate this issue by first softening the distribution and then enabling it to be adjusted for each subject-object pair according to their visual appearance. Systematic experiments demonstrate the effectiveness of the proposed techniques. Moreover, GPS-Net achieves state-of-the-art performance on three popular databases: VG, OI, and VRD by significant gains under various settings and metrics. The code and models are available at urlhttps://github.com/taksau/GPS-Net.
Key facts. Cited by 165 papers in the map (data through 7 Oct 2026). First posted on arXiv 29 Mar 2020.
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Citing papers per year: 2021: 22; 2022: 34; 2023: 43; 2024: 38; 2025: 16; 2026: 12.
165 papers.
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- 2021Recovering the Unbiased Scene Graphs from the Biased Onescited by 71
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50 most cited of 165 All 165 (JSON)
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- 2024Scene Graph Generation Strategy with Co-occurrence Knowledge and Learnable Term Frequency21 May 2024
50 newest of 165 All 165 (JSON)
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- 2026SceneGraphVLM: Dynamic Scene Graph Generation from Video with Vision-Language Modelscited by 1
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- 2026SceneGraphVLM: Dynamic Scene Graph Generation from Video with Vision-Language Models13 May 2026
- 2025Open World Scene Graph Generation using Vision Language Models9 Jun 2025
- 2025Compile Scene Graphs with Reinforcement Learning18 Apr 2025
- 2025A Closer Look at Dynamic Scene Graph Generation In the Era of Multimodal Large Language Models20 Mar 2025
- 2024Scene Graph Generation with Role-Playing Large Language Models20 Oct 2024
- 2024OpenPSG: Open-set Panoptic Scene Graph Generation via Large Multimodal Models15 Jul 2024
- 2024BACON: Improving Clarity of Image Captions via Bag-of-Concept Graphs3 Jul 2024
- 2024Predicate Debiasing in Vision-Language Models Integration for Scene Graph Generation Enhancement24 Mar 2024
- 2022PEVL: Position-enhanced Pre-training and Prompt Tuning for Vision-language Models23 May 2022
- 2022Multimodal Learning with Transformers: A Surveycited by 399
- 2021Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generationcited by 137
- 2021A Comprehensive Survey of Scene Graphs: Generation and Applicationcited by 125
- 2022Panoptic Scene Graph Generationcited by 114
- 2021Energy-Based Learning for Scene Graph Generationcited by 104
- 2021SGTR: End-to-end Scene Graph Generation with Transformercited by 102
- 2021Spatial-Temporal Transformer for Dynamic Scene Graph Generationcited by 95
- 2022RelTR: Relation Transformer for Scene Graph Generationcited by 95
- 2024The All-Seeing Project V2: Towards General Relation Comprehension of the Open Worldcited by 90
- 2022Scene Graph Generation: A Comprehensive Surveycited by 73
- 2021Recovering the Unbiased Scene Graphs from the Biased Onescited by 71
- 2022Stacked Hybrid-Attention and Group Collaborative Learning for Unbiased Scene Graph Generationcited by 67
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- 2026Geometric 2D Scene Graph Generation24 Jul 2026
- 2026Learning Context-Conditioned Predicate Semantics via Prototype Feedback28 May 2026
- 2026MOSA: Motion-Guided Semantic Alignment for Dynamic Scene Graph Generation21 Apr 2026
- 2026SGG-Rrm 3: From Next-Token Prediction to End-to-End Unbiased Scene Graph Generation9 Mar 2026
- 2026REACT++: Efficient Cross-Attention for Real-Time Scene Graph Generation6 Mar 2026
- 2026SAMTok: Representing Any Mask with Two Words22 Jan 2026
- 2026Salience-SGG: Enhancing Unbiased Scene Graph Generation with Iterative Salience Estimation13 Jan 2026
- 2025VOST-SGG: VLM-Aided One-Stage Spatio-Temporal Scene Graph Generation5 Dec 2025
- 2025UNO: Unifying One-stage Video Scene Graph Generation via Object-Centric Visual Representation Learning7 Sep 2025
- 2025MMGraphRAG: Bridging Vision and Language with Interpretable Multimodal Knowledge Graphs28 Jul 2025
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