mlsanityData to 7 Oct 2026

Synthetic Visual Genome

arXiv 2506.07643 ↗First posted 9 Jun 2025cs.CVcited by 6

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Abstract (arXiv)

Reasoning over visual relationships-spatial, functional, interactional, social, etc.-is considered to be a fundamental component of human cognition. Yet, despite the major advances in visual comprehension in multimodal language models (MLMs), precise reasoning over relationships and their generations remains a challenge. We introduce ROBIN: an MLM instruction-tuned with densely annotated relationships capable of constructing high-quality dense scene graphs at scale. To train ROBIN, we curate SVG, a synthetic scene graph dataset by completing the missing relations of selected objects in existing scene graphs using a teacher MLM and a carefully designed filtering process to ensure high-quality. To generate more accurate and rich scene graphs at scale for any image, we introduce SG-EDIT: a self-distillation framework where GPT-4o further refines ROBIN's predicted scene graphs by removing unlikely relations and/or suggesting relevant ones. In total, our dataset contains 146K images and 5.6M relationships for 2.6M objects. Results show that our ROBIN-3B model, despite being trained on less than 3 million instances, outperforms similar-size models trained on over 300 million instances on relationship understanding benchmarks, and even surpasses larger models up to 13B parameters. Notably, it achieves state-of-the-art performance in referring expression comprehension with a score of 88.9, surpassing the previous best of 87.4. Our results suggest that training on the refined scene graph data is crucial to maintaining high performance across diverse visual reasoning task.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 88 of its 108 references that are in the map. First posted on arXiv 9 Jun 2025.

Builds on

88 of 108 references.

References · 88

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38 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 6.

6 papers.

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  1. 2025Open World Scene Graph Generation using Vision Language Models
  2. 2026Scene Graph Thinking: Reinforcing Structured Visual Reasoning for Multimodal Large Language Models
  3. 2025PRISM-0: A Predicate-Rich Scene Graph Generation Framework for Zero-Shot Open-Vocabulary Tasks
  4. 2025VisReason: A Large-Scale Dataset for Visual Chain-of-Thought Reasoning
  5. 2024LLaVA-SpaceSGG: Visual Instruct Tuning for Open-vocabulary Scene Graph Generation with Enhanced Spatial Relations
  6. 2025Measuring Image-Relation Alignment: Reference-Free Evaluation of VLMs and Synthetic Pre-training for Open-Vocabulary Scene Graph Generation
  7. 2026CAGE-SGG: Counterfactual Active Graph Evidence for Open-Vocabulary Scene Graph Generation
  8. 2022When and why vision-language models behave like bags-of-words, and what to do about it?