Situational Scene Graph for Structured Human-centric Situation Understanding
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Abstract (arXiv)
Graph based representation has been widely used in modelling spatio-temporal relationships in video understanding. Although effective, existing graph-based approaches focus on capturing the human-object relationships while ignoring fine-grained semantic properties of the action components. These semantic properties are crucial for understanding the current situation, such as where does the action takes place, what tools are used and functional properties of the objects. In this work, we propose a graph-based representation called Situational Scene Graph (SSG) to encode both human-object relationships and the corresponding semantic properties. The semantic details are represented as predefined roles and values inspired by situation frame, which is originally designed to represent a single action. Based on our proposed representation, we introduce the task of situational scene graph generation and propose a multi-stage pipeline Interactive and Complementary Network (InComNet) to address the task. Given that the existing datasets are not applicable to the task, we further introduce a SSG dataset whose annotations consist of semantic role-value frames for human, objects and verb predicates of human-object relations. Finally, we demonstrate the effectiveness of our proposed SSG representation by testing on different downstream tasks. Experimental results show that the unified representation can not only benefit predicate classification and semantic role-value classification, but also benefit reasoning tasks on human-centric situation understanding. We will release the code and the dataset soon.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 66 of its 82 references that are in the map. First posted on arXiv 30 Oct 2024.
Builds on
66 of 82 references.
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Citing papers per year: 2025: 3; 2026: 1.
4 papers.
- 2025Know-Show: Benchmarking Video-Language Models on Spatio-Temporal Grounded Reasoningcited by 5
- 2025Event Extraction in Large Language Modelcited by 5
- 2026What if? Emulative Simulation with World Models for Situated Reasoningcited by 2
- 2025VOST-SGG: VLM-Aided One-Stage Spatio-Temporal Scene Graph Generationcited by 1
- 2026What if? Emulative Simulation with World Models for Situated Reasoning6 Mar 2026
- 2025Event Extraction in Large Language Model22 Dec 2025
- 2025VOST-SGG: VLM-Aided One-Stage Spatio-Temporal Scene Graph Generation5 Dec 2025
- 2025Know-Show: Benchmarking Video-Language Models on Spatio-Temporal Grounded Reasoning5 Dec 2025