mlsanityData to 7 Oct 2026

LLaVA-SpaceSGG: Visual Instruct Tuning for Open-vocabulary Scene Graph Generation with Enhanced Spatial Relations

arXiv 2412.06322 ↗First posted 9 Dec 2024cs.CVcited by 13

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Abstract (arXiv)

Scene Graph Generation (SGG) converts visual scenes into structured graph representations, providing deeper scene understanding for complex vision tasks. However, existing SGG models often overlook essential spatial relationships and struggle with generalization in open-vocabulary contexts. To address these limitations, we propose LLaVA-SpaceSGG, a multimodal large language model (MLLM) designed for open-vocabulary SGG with enhanced spatial relation modeling. To train it, we collect the SGG instruction-tuning dataset, named SpaceSGG. This dataset is constructed by combining publicly available datasets and synthesizing data using open-source models within our data construction pipeline. It combines object locations, object relations, and depth information, resulting in three data formats: spatial SGG description, question-answering, and conversation. To enhance the transfer of MLLMs' inherent capabilities to the SGG task, we introduce a two-stage training paradigm. Experiments show that LLaVA-SpaceSGG outperforms other open-vocabulary SGG methods, boosting recall by 8.6% and mean recall by 28.4% compared to the baseline. Our codebase, dataset, and trained models are publicly accessible on GitHub at the following URL: https://github.com/Endlinc/LLaVA-SpaceSGG.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 48 of its 62 references that are in the map. First posted on arXiv 9 Dec 2024.

Builds on

48 of 62 references.

References · 48

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36 more
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  1. 2024From Pixels to Graphs: Open-Vocabulary Scene Graph Generation with Vision-Language Models
  2. 2025Measuring Image-Relation Alignment: Reference-Free Evaluation of VLMs and Synthetic Pre-training for Open-Vocabulary Scene Graph Generation
  3. 2025Spatial-LLaVA: Enhancing Large Language Models with Spatial Referring Expressions for Visual Understanding
  4. 2024Scene Graph Generation with Role-Playing Large Language Models
  5. 2025PRISM-0: A Predicate-Rich Scene Graph Generation Framework for Zero-Shot Open-Vocabulary Tasks
  6. 2025From Data to Modeling: Fully Open-vocabulary Scene Graph Generation
  7. 2025A Closer Look at Dynamic Scene Graph Generation In the Era of Multimodal Large Language Models
  8. 2026SGG-Rrm 3: From Next-Token Prediction to End-to-End Unbiased Scene Graph Generation