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A Survey on 3D Skeleton-Based Action Recognition Using Learning Method

arXiv 2002.05907 ↗First posted 14 Feb 2020cs.CVcited by 47

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Abstract (arXiv)

3D skeleton-based action recognition (3D SAR) has gained significant attention within the computer vision community, owing to the inherent advantages offered by skeleton data. As a result, a plethora of impressive works, including those based on conventional handcrafted features and learned feature extraction methods, have been conducted over the years. However, prior surveys on action recognition have primarily focused on video or RGB data-dominated approaches, with limited coverage of reviews related to skeleton data. Furthermore, despite the extensive application of deep learning methods in this field, there has been a notable absence of research that provides an introductory or comprehensive review from the perspective of deep learning architectures. To address these limitations, this survey first underscores the importance of action recognition and emphasizes the significance of 3D skeleton data as a valuable modality. Subsequently, we provide a comprehensive introduction to mainstream action recognition techniques based on four fundamental deep architectures, i.e., Recurrent Neural Networks (RNNs), Convolutional Neural Networks (CNNs), Graph Convolutional Network (GCN), and Transformers. All methods with the corresponding architectures are then presented in a data-driven manner with detailed discussion. Finally, we offer insights into the current largest 3D skeleton dataset, NTU-RGB+D, and its new edition, NTU-RGB+D 120, along with an overview of several top-performing algorithms on these datasets. To the best of our knowledge, this research represents the first comprehensive discussion of deep learning-based action recognition using 3D skeleton data.

Key facts. Cited by 47 papers in the map (data through 14 Oct 2026). First posted on arXiv 14 Feb 2020.

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Citing papers per year: 2021: 2; 2022: 4; 2023: 5; 2024: 14; 2025: 14; 2026: 8.

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  1. 2021GeomNet: A Neural Network Based on Riemannian Geometries of SPD Matrix Space and Cholesky Space for 3D Skeleton-Based Interaction Recognitioncited by 27
  2. 2023Vision-Based Human Pose Estimation via Deep Learning: A Surveycited by 20
  3. 2024Bringing Masked Autoencoders Explicit Contrastive Properties for Point Cloud Self-Supervised Learningcited by 16
  4. 2021NTU-X: An Enhanced Large-scale Dataset for Improving Pose-based Recognition of Subtle Human Actionscited by 11
  5. 2023Hard No-Box Adversarial Attack on Skeleton-Based Human Action Recognition with Skeleton-Motion-Informed Gradientcited by 10
  6. 2023STEP CATFormer: Spatial-Temporal Effective Body-Part Cross Attention Transformer for Skeleton-based Action Recognitioncited by 10
  7. 2022Adaptive Local-Component-aware Graph Convolutional Network for One-shot Skeleton-based Action Recognitioncited by 9
  8. 2024A Methodological and Structural Review of Hand Gesture Recognition Across Diverse Data Modalitiescited by 8
  9. 2024HumanVLM: Foundation for Human-Scene Vision-Language Modelcited by 8
  10. 2022An Efficient Framework for Few-shot Skeleton-based Temporal Action Segmentationcited by 7
  11. 2022Understanding the Vulnerability of Skeleton-based Human Activity Recognition via Black-box Attackcited by 7
  12. 2024Expressive Keypoints for Skeleton-based Action Recognition via Skeleton Transformationcited by 6
35 more
  1. 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
  2. 2024MK-SGN: A Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation for Skeleton-based Action Recognitioncited by 5
  3. 2025CityLoc: 6DoF Pose Distributional Localization for Text Descriptions in Large-Scale Scenes with Gaussian Representationcited by 4
  4. 2025HyLiFormer: Hyperbolic Linear Attention for Skeleton-based Human Action Recognitioncited by 4
  5. 2022Transformers in Action Recognition: A Review on Temporal Modelingcited by 3
  6. 2024Enhancing Action Recognition from Low-Quality Skeleton Data via Part-Level Knowledge Distillationcited by 2
  7. 2024LORTSAR: Low-Rank Transformer for Skeleton-based Action Recognitioncited by 2
  8. 2024Signal-SGN: A Spiking Graph Convolutional Network for Skeletal Action Recognition via Learning Temporal-Frequency Dynamicscited by 2
  9. 2025SNN-Driven Multimodal Human Action Recognition via Sparse Spatial-Temporal Data Fusioncited by 2
  10. 2023A Generically Contrastive Spatiotemporal Representation Enhancement for 3D Skeleton Action Recognitioncited by 1
  11. 2024PVAFN: Point-Voxel Attention Fusion Network with Multi-Pooling Enhancing for 3D Object Detectioncited by 1
  12. 2025Evolving Skeletons: Motion Dynamics in Action Recognitioncited by 1
  13. 2025Federated Action Recognition for Smart Worker Assistance Using FastPosecited by 1
  14. 2025Few-shot Human Action Anomaly Detection via a Unified Contrastive Learning Frameworkcited by 1
  15. 2023SiT-MLP: A Simple MLP with Point-wise Topology Feature Learning for Skeleton-based Action Recognitioncited by 0
  16. 2024Boosting Adversarial Transferability for Skeleton-based Action Recognition via Exploring the Model Posterior Spacecited by 0
  17. 2024Global-Local Distillation Network-Based Audio-Visual Speaker Tracking with Incomplete Modalitiescited by 0
  18. 2024A transition towards virtual representations of visual scenescited by 0
  19. 2024Human Action Recognition (HAR) Using Skeleton-based Spatial Temporal Relative Transformer Network: ST-RTRcited by 0
  20. 2024Skeleton-Guided Spatial-Temporal Feature Learning for Video-Based Visible-Infrared Person Re-Identificationcited by 0
  21. 2025HFGCN:Hypergraph Fusion Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 0
  22. 2025POET: Prompt Offset Tuning for Continual Human Action Adaptationcited by 0
  23. 2025SHARDeg: A Benchmark for Skeletal Human Action Recognition in Degraded Scenarioscited by 0
  24. 2025Calisthenics Skills Temporal Video Segmentationcited by 0
  25. 2025Video Understanding by Design: How Datasets Shape Video Modelscited by 0
  26. 2025Grounding Foundational Vision Models with 3D Human Poses for Robust Action Recognitioncited by 0
  27. 2025PoseMoE: Mixture-of-Experts Network for Monocular 3D Human Pose Estimationcited by 0
  28. 2026Variational Contrastive Learning for Skeleton-based Action Recognitioncited by 0
  29. 2026ASMa: Asymmetric Spatio-temporal Masking for Skeleton Action Representation Learningcited by 0
  30. 2026Bridging the Visual-to-Physical Gap: Physically Aligned Representations for Fall Risk Analysiscited by 0
  31. 2026S3T-Former: A Purely Spike-Driven State-Space Topology Transformer for Skeleton Action Recognitioncited by 0
  32. 2026Quality-Preserving Imperceptible Adversarial Attack on Skeleton-based Human Action Recognitioncited by 0
  33. 2026Partial Skeleton Visibility for Action Recognition: A Constrained Field-of-View Approachcited by 0
  34. 2026NeuroPath: Brain-Inspired Dual-Pathway Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 0
  35. 2026ProMoDD: Dataset Distillation for 3D Human Motion via Prototype-Conditioned Diffusion Modelscited by 0