Transfer Learning for Pose Estimation of Illustrated Characters
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Abstract (arXiv)
Human pose information is a critical component in many downstream image processing tasks, such as activity recognition and motion tracking. Likewise, a pose estimator for the illustrated character domain would provide a valuable prior for assistive content creation tasks, such as reference pose retrieval and automatic character animation. But while modern data-driven techniques have substantially improved pose estimation performance on natural images, little work has been done for illustrations. In our work, we bridge this domain gap by efficiently transfer-learning from both domain-specific and task-specific source models. Additionally, we upgrade and expand an existing illustrated pose estimation dataset, and introduce two new datasets for classification and segmentation subtasks. We then apply the resultant state-of-the-art character pose estimator to solve the novel task of pose-guided illustration retrieval. All data, models, and code will be made publicly available.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 36 of its 55 references that are in the map. First posted on arXiv 4 Aug 2021.
Builds on
36 of 55 references.
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24 more
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Built on by
Citing papers per year: 2021: 1; 2022: 0; 2023: 4; 2024: 3; 2025: 1; 2026: 1.
10 papers.
- 2023A Method for Animating Children's Drawings of the Human Figurecited by 20
- 2023PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characterscited by 16
- 2024TCAN: Animating Human Images with Temporally Consistent Pose Guidance using Diffusion Modelscited by 15
- 2024WheelPose: Data Synthesis Techniques to Improve Pose Estimation Performance on Wheelchair Userscited by 5
- 2021Single Person Pose Estimation: A Surveycited by 4
- 2023Active Transfer Learning for Efficient Video-Specific Human Pose Estimationcited by 4
- 2026See-through: Single-image Layer Decomposition for Anime Characterscited by 2
- 2024Sprite Sheet Diffusion: Generate Game Character for Animationcited by 1
- 2025Can Pose Transfer Models Generate Realistic Human Motion?cited by 1
- 2023Instance-guided Cartoon Editing with a Large-scale Datasetcited by 0
- 2026See-through: Single-image Layer Decomposition for Anime Characters3 Feb 2026
- 2025Can Pose Transfer Models Generate Realistic Human Motion?26 Jan 2025
- 2024Sprite Sheet Diffusion: Generate Game Character for Animation4 Dec 2024
- 2024TCAN: Animating Human Images with Temporally Consistent Pose Guidance using Diffusion Models12 Jul 2024
- 2024WheelPose: Data Synthesis Techniques to Improve Pose Estimation Performance on Wheelchair Users25 Apr 2024
- 2023Instance-guided Cartoon Editing with a Large-scale Dataset4 Dec 2023
- 2023Active Transfer Learning for Efficient Video-Specific Human Pose Estimation8 Nov 2023
- 2023PAniC-3D: Stylized Single-view 3D Reconstruction from Portraits of Anime Characters25 Mar 2023
- 2023A Method for Animating Children's Drawings of the Human Figure7 Mar 2023
- 2021Single Person Pose Estimation: A Survey21 Sep 2021