mlsanityData to 7 Oct 2026

Which Experiences Are Influential for RL Agents? Efficiently Estimating The Influence of Experiences

arXiv 2405.14629 ↗First posted 23 May 2024cs.LG cs.AIcited by 1

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Abstract (arXiv)

In reinforcement learning (RL) with experience replay, experiences stored in a replay buffer influence the RL agent's performance. Information about how these experiences influence the agent's performance is valuable for various purposes, such as identifying experiences that negatively influence underperforming agents. One method for estimating the influence of experiences is the leave-one-out (LOO) method. However, this method is usually computationally prohibitive. In this paper, we present Policy Iteration with Turn-over Dropout (PIToD), which efficiently estimates the influence of experiences. We evaluate how correctly PIToD estimates the influence of experiences and its efficiency compared to LOO. We then apply PIToD to amend underperforming RL agents, i.e., we use PIToD to estimate negatively influential experiences for the RL agents and to delete the influence of these experiences. We show that RL agents' performance is significantly improved via amendments with PIToD.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 57 of its 77 references that are in the map. First posted on arXiv 23 May 2024.

Builds on

57 of 77 references.

References · 57

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38 more
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