OPENTOUCH: Bringing Full-Hand Touch to Real-World Interaction
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Abstract (arXiv)
The human hand is our primary interface to the physical world, yet egocentric perception rarely knows when, where, or how forcefully it makes contact. Robust wearable tactile sensors are scarce, and no existing in-the-wild datasets align first-person video with full-hand touch. To bridge the gap between visual perception and physical interaction, we present OpenTouch, the first in-the-wild egocentric full-hand tactile dataset, containing 5.1 hours of synchronized video-touch-pose data and 2,900 curated clips with detailed text annotations. Using OpenTouch, we introduce retrieval and classification benchmarks that probe how touch grounds perception and action. We show that tactile signals provide a compact yet powerful cue for grasp understanding, strengthen cross-modal alignment, and can be reliably retrieved from in-the-wild video queries. By releasing this annotated vision-touch-pose dataset and benchmark, we aim to advance multimodal egocentric perception, embodied learning, and contact-rich robotic manipulation.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 59 of its 82 references that are in the map. First posted on arXiv 18 Dec 2025.
Builds on
59 of 82 references.
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38 more
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50 most cited of 59 All 59 (JSON)
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Citing papers per year: 2026: 11.
11 papers.
- 2026FEEL (Force-Enhanced Egocentric Learning): A Dataset for Physical Action Understandingcited by 4
- 2026Human-Centric Transferable Tactile Pre-Training for Dexterous Robotic Manipulationcited by 4
- 2026EgoTactile: Learning Grasp Pressure for Everyday Objects from Egocentric Videocited by 3
- 2026TacCoRL: Integrating Tactile Feedback into VLA via Simulationcited by 3
- 2026Tactile-based Multimodal Fusion in Embodied Intelligence: A Survey of Vision, Language, and Contact-Driven Paradigmscited by 2
- 2026EgoTac: In-the-wild Tactile Prediction from Egocentric Visioncited by 2
- 2026TouchSight: Bare-Handed Tactile Prediction from Egocentric Video via Generative Visual Augmentationcited by 1
- 2026A Vision for Multisensory Intelligence: Sensing, Science, and Synergycited by 0
- 2026DexTouch-WM: Learning Action-Conditioned Tactile World Models from Human Touch for Dexterous Robot Manipulationcited by 0
- 2026TouchScale: 500 Hours of Human Vision and Touch for Visual-Tactile Learningcited by 0
- 2026TACROSS: An Efficient and Low-Cost Scalable Human Touch System Across Heterogeneous Tactile Sensors for Dexterous Robot Learningcited by 0
- 2026TACROSS: An Efficient and Low-Cost Scalable Human Touch System Across Heterogeneous Tactile Sensors for Dexterous Robot Learning8 Oct 2026
- 2026TouchScale: 500 Hours of Human Vision and Touch for Visual-Tactile Learning7 Oct 2026
- 2026DexTouch-WM: Learning Action-Conditioned Tactile World Models from Human Touch for Dexterous Robot Manipulation17 Sep 2026
- 2026TouchSight: Bare-Handed Tactile Prediction from Egocentric Video via Generative Visual Augmentation17 Sep 2026
- 2026EgoTac: In-the-wild Tactile Prediction from Egocentric Vision15 Aug 2026
- 2026Human-Centric Transferable Tactile Pre-Training for Dexterous Robotic Manipulation1 Jul 2026
- 2026TacCoRL: Integrating Tactile Feedback into VLA via Simulation10 Jun 2026
- 2026EgoTactile: Learning Grasp Pressure for Everyday Objects from Egocentric Video8 Jun 2026
- 2026Tactile-based Multimodal Fusion in Embodied Intelligence: A Survey of Vision, Language, and Contact-Driven Paradigms17 May 2026
- 2026FEEL (Force-Enhanced Egocentric Learning): A Dataset for Physical Action Understanding16 Mar 2026
- 2026A Vision for Multisensory Intelligence: Sensing, Science, and Synergy8 Jan 2026