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Sparse-GS2Mesh: 3D Gaussian Splatting Guided by Novel Stereo Views and 2DGS for Sparse View Surface Reconstruction

arXiv 2610.04203 ↗First posted 3 Oct 2026cs.CVcited by 0

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Abstract (arXiv)

Surface reconstruction under sparse-view settings remains challenging due to limited geometric cues. Volume rendering methods based on signed distance functions often produce over-smoothed surfaces, while 3D Gaussian Splatting (3DGS), though time-efficient, suffers from incomplete geometry due to the lack of reliable depth supervision and the limitation of being optimized only from given input views. In this paper, we present Sparse-GS2Mesh, a stereo-aware framework for surface reconstruction from sparse views. While 3DGS and stereo matching have been leveraged for surface reconstruction under dense view settings, we extend them to operate effectively under sparse view conditions by first initializing 3DGS using epipolar depth priors to mitigate the 3DGS overfitting problem, followed by our three key components: (I) adaptive baseline selection, (II) fine-tuning with a stereo matching network, and (III) 2D/3D co-regularized fine-tuning. Given a warmed-up 3DGS initialized with epipolar depth, the adaptive baseline selection automatically determines a baseline to synthesize for each sparse view. We then fine-tune 3DGS by backpropagating depth-refining gradients from the stereo matching network, effectively specializing the 3DGS for stereo matching. The 2D/3D co-regularization further helps obtain stable reconstruction, addressing weak geometric cues in close stereo views. Sparse-GS2Mesh achieves a 15% improvement over state-of-the-art methods in little-overlap settings and comparable results in large-overlap settings. Project page: https://yhnoh8623.github.io/projects/s-gs2mesh/.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 39 of its 46 references that are in the map. First posted on arXiv 3 Oct 2026.

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39 of 46 references.

References · 39

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
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  5. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  6. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
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  12. 2021RAFT-Stereo: Multilevel Recurrent Field Transforms for Stereo Matchingcited by 353
27 more
  1. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
  2. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
  3. 2019GA-Net: Guided Aggregation Net for End-to-end Stereo Matchingcited by 244
  4. 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
  5. 2023Iterative Geometry Encoding Volume for Stereo Matchingcited by 190
  6. 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 182
  7. 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 177
  8. 2021CFNet: Cascade and Fused Cost Volume for Robust Stereo Matchingcited by 154
  9. 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
  10. 2021LENS: Localization enhanced by NeRF synthesiscited by 117
  11. 2020Visibility-aware Multi-view Stereo Networkcited by 98
  12. 2022Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstructioncited by 94
  13. 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 83
  14. 2022GraspNeRF: Multiview-based 6-DoF Grasp Detection for Transparent and Specular Objects Using Generalizable NeRFcited by 67
  15. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 67
  16. 2022VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstructioncited by 62
  17. 2022MVSFormer: Multi-View Stereo by Learning Robust Image Features and Temperature-based Depthcited by 53
  18. 2022Critical Regularizations for Neural Surface Reconstruction in the Wildcited by 52
  19. 2025DEFOM-Stereo: Depth Foundation Model Based Stereo Matchingcited by 52
  20. 2022READ: Large-Scale Neural Scene Rendering for Autonomous Drivingcited by 51
  21. 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 49
  22. 2023NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Viewscited by 37
  23. 2025FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistencycited by 31
  24. 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 26
  25. 2024UFORecon: Generalizable Sparse-View Surface Reconstruction from Arbitrary and UnFavOrable Setscited by 23
  26. 2024SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstructioncited by 11
  27. 2025CL-MVSNet: Unsupervised Multi-view Stereo with Dual-level Contrastive Learningcited by 4

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