mlsanityData to 14 Oct 2026

CasaGPT: Cuboid Arrangement and Scene Assembly for Interior Design

arXiv 2504.19478 ↗First posted 28 Apr 2025cs.CVcited by 14

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Abstract (arXiv)

We present a novel approach for indoor scene synthesis, which learns to arrange decomposed cuboid primitives to represent 3D objects within a scene. Unlike conventional methods that use bounding boxes to determine the placement and scale of 3D objects, our approach leverages cuboids as a straightforward yet highly effective alternative for modeling objects. This allows for compact scene generation while minimizing object intersections. Our approach, coined CasaGPT for Cuboid Arrangement and Scene Assembly, employs an autoregressive model to sequentially arrange cuboids, producing physically plausible scenes. By applying rejection sampling during the fine-tuning stage to filter out scenes with object collisions, our model further reduces intersections and enhances scene quality. Additionally, we introduce a refined dataset, 3DFRONT-NC, which eliminates significant noise presented in the original dataset, 3D-FRONT. Extensive experiments on the 3D-FRONT dataset as well as our dataset demonstrate that our approach consistently outperforms the state-of-the-art methods, enhancing the realism of generated scenes, and providing a promising direction for 3D scene synthesis.

Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 40 of its 56 references that are in the map. First posted on arXiv 28 Apr 2025.

Builds on

40 of 56 references.

References · 40

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  12. 2023Statistical Rejection Sampling Improves Preference Optimizationcited by 323
28 more
  1. 20203D-FUTURE: 3D Furniture shape with TextUREcited by 311
  2. 2017Grammar Variational Autoencodercited by 285
  3. 2021ATISS: Autoregressive Transformers for Indoor Scene Synthesiscited by 200
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  5. 2019CvxNet: Learnable Convex Decompositioncited by 174
  6. 2023DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesiscited by 166
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  9. 2024PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AIcited by 125
  10. 2019Superquadrics Revisited: Learning 3D Shape Parsing beyond Cuboidscited by 124
  11. 2024InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Priorcited by 117
  12. 2023LEGO-Net: Learning Regular Rearrangements of Objects in Roomscited by 76
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  14. 2024EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusioncited by 67
  15. 2019SceneGraphNet: Neural Message Passing for 3D Indoor Scene Augmentationcited by 55
  16. 2024RS-DPO: A Hybrid Rejection Sampling and Direct Preference Optimization Method for Alignment of Large Language Modelscited by 48
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  21. 2022LayoutEnhancer: Generating Good Indoor Layouts from Imperfect Datacited by 20
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  24. 2018Fast and Scalable Position-Based Layout Synthesiscited by 16
  25. 2022COFS: Controllable Furniture layout Synthesiscited by 14
  26. 2021LUMINOUS: Indoor Scene Generation for Embodied AI Challengescited by 12
  27. 2024Forest2Seq: Revitalizing Order Prior for Sequential Indoor Scene Synthesiscited by 12
  28. 2023DPF-Net: Combining Explicit Shape Priors in Deformable Primitive Field for Unsupervised Structural Reconstruction of 3D Objectscited by 10

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Citing papers per year: 2025: 3; 2026: 11.

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