{"list":"other","total":83,"rows":[{"id":"2308.04079","title":"3D Gaussian Splatting for Real-Time Radiance Field Rendering","created":"2023-08-08","cited_by_count":6226},{"id":"2311.15127","title":"Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets","created":"2023-11-25","cited_by_count":2581},{"id":"2003.12039","title":"RAFT: Recurrent All-Pairs Field Transforms for Optical Flow","created":"2020-03-26","cited_by_count":2415},{"id":"2012.02190","title":"pixelNeRF: Neural Radiance Fields from One or Few Images","created":"2020-12-03","cited_by_count":1584},{"id":"2011.13961","title":"D-NeRF: Neural Radiance Fields for Dynamic Scenes","created":"2020-11-27","cited_by_count":1465},{"id":"2011.12948","title":"Nerfies: Deformable Neural Radiance Fields","created":"2020-11-25","cited_by_count":1198},{"id":"2310.08528","title":"4D Gaussian Splatting for Real-Time Dynamic Scene Rendering","created":"2023-10-12","cited_by_count":1157},{"id":"2311.04400","title":"LRM: Large Reconstruction Model for Single Image to 3D","created":"2023-11-08","cited_by_count":849},{"id":"2309.13101","title":"Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction","created":"2023-09-22","cited_by_count":759},{"id":"2011.13084","title":"Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes","created":"2020-11-26","cited_by_count":751},{"id":"2301.10241","title":"K-Planes: Explicit Radiance Fields in Space, Time, and Appearance","created":"2023-01-24","cited_by_count":746},{"id":"2402.05054","title":"LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation","created":"2024-02-07","cited_by_count":739},{"id":"2308.09713","title":"Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis","created":"2023-08-18","cited_by_count":737},{"id":"2102.13090","title":"IBRNet: Learning Multi-View Image-Based Rendering","created":"2021-02-25","cited_by_count":703},{"id":"2108.10869","title":"DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Cameras","created":"2021-08-24","cited_by_count":687},{"id":"2312.12337","title":"pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction","created":"2023-12-19","cited_by_count":684},{"id":"2112.00724","title":"RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs","created":"2021-12-01","cited_by_count":615},{"id":"2301.09632","title":"HexPlane: A Fast Representation for Dynamic Scenes","created":"2023-01-23","cited_by_count":587},{"id":"2403.14627","title":"MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images","created":"2024-03-21","cited_by_count":566},{"id":"2310.10642","title":"Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting","created":"2023-10-16","cited_by_count":476},{"id":"2012.12247","title":"Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video","created":"2020-12-22","cited_by_count":471},{"id":"2105.06468","title":"Dynamic View Synthesis from Dynamic Monocular Video","created":"2021-05-13","cited_by_count":420},{"id":"2011.12950","title":"Space-time Neural Irradiance Fields for Free-Viewpoint Video","created":"2020-11-25","cited_by_count":414},{"id":"2203.03570","title":"Kubric: A scalable dataset generator","created":"2022-03-07","cited_by_count":381},{"id":"2312.13150","title":"Splatter Image: Ultra-Fast Single-View 3D Reconstruction","created":"2023-12-20","cited_by_count":364},{"id":"2404.19702","title":"GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting","created":"2024-04-30","cited_by_count":349},{"id":"2312.14937","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes","created":"2023-12-04","cited_by_count":347},{"id":"2205.15285","title":"Fast Dynamic Radiance Fields with Time-Aware Neural Voxels","created":"2022-05-30","cited_by_count":346},{"id":"2312.16812","title":"Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis","created":"2023-12-28","cited_by_count":344},{"id":"2104.13371","title":"BasicVSR++: Improving Video Super-Resolution with Enhanced Propagation and Alignment","created":"2021-04-27","cited_by_count":342},{"id":"2503.03751","title":"GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control","created":"2025-03-05","cited_by_count":341},{"id":"2303.07418","title":"FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularization","created":"2023-03-13","cited_by_count":311},{"id":"2012.02181","title":"BasicVSR: The Search for Essential Components in Video Super-Resolution and Beyond","created":"2020-12-03","cited_by_count":304},{"id":"2503.11647","title":"ReCamMaster: Camera-Controlled Generative Rendering from A Single Video","created":"2025-03-14","cited_by_count":287},{"id":"2004.11364","title":"Single-View View Synthesis with Multiplane Images","created":"2020-04-23","cited_by_count":263},{"id":"1906.07316","title":"DeepView: View Synthesis with Learned Gradient Descent","created":"2019-06-18","cited_by_count":253},{"id":"2407.13764","title":"Shape of Motion: 4D Reconstruction from a Single Video","created":"2024-07-18","cited_by_count":250},{"id":"2410.24207","title":"No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images","created":"2024-10-31","cited_by_count":248},{"id":"2303.16196","title":"SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesis","created":"2023-03-28","cited_by_count":247},{"id":"2412.04463","title":"MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videos","created":"2024-12-05","cited_by_count":228},{"id":"2211.11082","title":"DynIBaR: Neural Dynamic Image-Based Rendering","created":"2022-11-20","cited_by_count":224},{"id":"2312.03431","title":"Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle","created":"2023-12-06","cited_by_count":211},{"id":"2210.13445","title":"Monocular Dynamic View Synthesis: A Reality Check","created":"2022-10-24","cited_by_count":200},{"id":"2111.13539","title":"GeoNeRF: Generalizing NeRF with Geometry Priors","created":"2021-11-26","cited_by_count":196},{"id":"2211.11738","title":"SPARF: Neural Radiance Fields from Sparse and Noisy Poses","created":"2022-11-21","cited_by_count":195},{"id":"2301.02239","title":"Robust Dynamic Radiance Fields","created":"2023-01-05","cited_by_count":194},{"id":"2104.06935","title":"Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenes","created":"2021-04-14","cited_by_count":190},{"id":"2402.03307","title":"4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes","created":"2024-02-05","cited_by_count":189},{"id":"2410.17242","title":"LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias","created":"2024-10-22","cited_by_count":189},{"id":"2112.15399","title":"InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Rendering","created":"2021-12-31","cited_by_count":182},{"id":"2405.17421","title":"MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffolds","created":"2024-05-27","cited_by_count":179},{"id":"2405.14793","title":"SEA-RAFT: Simple, Efficient, Accurate RAFT for Optical Flow","created":"2024-05-23","cited_by_count":174},{"id":"2508.10934","title":"ViPE: Video Pose Engine for 3D Geometric Perception","created":"2025-08-12","cited_by_count":170},{"id":"2004.01294","title":"Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Camera","created":"2020-04-02","cited_by_count":166},{"id":"2202.08614","title":"Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-time","created":"2022-02-17","cited_by_count":165},{"id":"2411.18613","title":"CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models","created":"2024-11-27","cited_by_count":161},{"id":"1801.04590","title":"Frame-Recurrent Video Super-Resolution","created":"2018-01-14","cited_by_count":160},{"id":"2406.10324","title":"L4GM: Large 4D Gaussian Reconstruction Model","created":"2024-06-14","cited_by_count":144},{"id":"2205.15838","title":"D$^2$NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video","created":"2022-05-31","cited_by_count":137},{"id":"2312.00112","title":"DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting","created":"2023-11-30","cited_by_count":124},{"id":"2207.10662","title":"Generalizable Patch-Based Neural Rendering","created":"2022-07-21","cited_by_count":122},{"id":"2405.12110","title":"CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization","created":"2024-05-20","cited_by_count":121},{"id":"2403.16292","title":"latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction","created":"2024-03-24","cited_by_count":118},{"id":"2405.14868","title":"Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesis","created":"2024-05-23","cited_by_count":117},{"id":"2411.04924","title":"MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views","created":"2024-11-07","cited_by_count":116},{"id":"2410.12781","title":"Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats","created":"2024-10-16","cited_by_count":114},{"id":"2207.13298","title":"Is Attention All That NeRF Needs?","created":"2022-07-27","cited_by_count":113},{"id":"2412.12091","title":"Wonderland: Navigating 3D Scenes from a Single Image","created":"2024-12-16","cited_by_count":99},{"id":"2505.00702","title":"RayZer: A Self-supervised Large View Synthesis Model","created":"2025-05-01","cited_by_count":77},{"id":"2312.04565","title":"MuRF: Multi-Baseline Radiance Fields","created":"2023-12-07","cited_by_count":71},{"id":"2403.19495","title":"CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians","created":"2024-03-28","cited_by_count":62},{"id":"2301.10941","title":"GeCoNeRF: Few-shot Neural Radiance Fields via Geometric Consistency","created":"2023-01-26","cited_by_count":54},{"id":"1712.05790","title":"Deep Burst Denoising","created":"2017-12-15","cited_by_count":49},{"id":"2312.13308","title":"SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting","created":"2023-12-20","cited_by_count":46},{"id":"2312.02135","title":"Fast View Synthesis of Casual Videos with Soup-of-Planes","created":"2023-12-04","cited_by_count":22},{"id":"2401.05583","title":"Diffusion Priors for Dynamic View Synthesis from Monocular Videos","created":"2024-01-10","cited_by_count":18},{"id":"2403.06092","title":"Is Vanilla MLP in Neural Radiance Field Enough for Few-shot View Synthesis?","created":"2024-03-10","cited_by_count":15},{"id":"2310.06020","title":"DyST: Towards Dynamic Neural Scene Representations on Real-World Videos","created":"2023-10-09","cited_by_count":11},{"id":"2312.08338","title":"Global Latent Neural Rendering","created":"2023-12-13","cited_by_count":9},{"id":"2412.03077","title":"RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos","created":"2024-12-04","cited_by_count":7},{"id":"2403.17638","title":"Learning with Unreliability: Fast Few-shot Voxel Radiance Fields with Relative Geometric Consistency","created":"2024-03-26","cited_by_count":6},{"id":"2010.05099","title":"Diagnosing and Preventing Instabilities in Recurrent Video Processing","created":"2020-10-10","cited_by_count":4},{"id":"2506.18792","title":"ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs","created":"2025-06-23","cited_by_count":4}],"next_cursor":null}