P3-SAM: Native 3D Part Segmentation
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Abstract (arXiv)
Segmenting 3D assets into their constituent parts is crucial for enhancing 3D understanding, facilitating model reuse, and supporting various applications such as part generation. However, current methods face limitations such as poor robustness when dealing with complex objects and cannot fully automate the process. In this paper, we propose a native 3D point-promptable part segmentation model termed P3-SAM, designed to fully automate the segmentation of any 3D objects into components. Inspired by SAM, P3-SAM consists of a feature extractor, multiple segmentation heads, and an IoU predictor, enabling interactive segmentation for users. We also propose an algorithm to automatically select and merge masks predicted by our model for part instance segmentation. Our model is trained on a newly built dataset containing nearly 3.7 million models with reasonable segmentation labels. Comparisons show that our method achieves precise segmentation results and strong robustness on any complex objects, attaining state-of-the-art performance. Our project page is available at https://murcherful.github.io/P3-SAM/.
Key facts. Cited by 43 papers in the map (data through 14 Oct 2026). Builds on 33 of its 39 references that are in the map. First posted on arXiv 8 Sep 2025.
Builds on
33 of 39 references.
References · 33
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2023Segment Anythingcited by 8,234
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,897
- 2013Rich feature hierarchies for accurate object detection and semantic segmentationcited by 2,162
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2021Grounded Language-Image Pre-trainingcited by 1,156
- 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 774
21 more
- 2023Point Transformer V3: Simpler, Faster, Strongercited by 589
- 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 559
- 2018PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understandingcited by 526
- 2023SAM3D: Segment Anything in 3D Scenescited by 157
- 2022PartSLIP: Low-Shot Part Segmentation for 3D Point Clouds via Pretrained Image-Language Modelscited by 118
- 2025Sonata: Self-Supervised Learning of Reliable Point Representationscited by 110
- 2024SAMPart3D: Segment Any Part in 3D Objectscited by 97
- 2023Segment3D: Learning Fine-Grained Class-Agnostic 3D Segmentation without Manual Labelscited by 64
- 2023SATR: Zero-Shot Semantic Segmentation of 3D Shapescited by 62
- 2025OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesioncited by 61
- 2025HoloPart: Generative 3D Part Amodal Segmentationcited by 60
- 2024Point-SAM: Promptable 3D Segmentation Model for Point Cloudscited by 50
- 2024Better Call SAL: Towards Learning to Segment Anything in Lidarcited by 47
- 2023SAMPro3D: Locating SAM Prompts in 3D for Zero-Shot Instance Segmentationcited by 44
- 2024Segment Any Meshcited by 37
- 2025BANG: Dividing 3D Assets via Generative Exploded Dynamicscited by 35
- 2024Find Any Part in 3Dcited by 32
- 2023PartDistill: 3D Shape Part Segmentation by Vision-Language Model Distillationcited by 28
- 2024MeshSegmenter: Zero-Shot Mesh Semantic Segmentation via Texture Synthesiscited by 22
- 2023ZeroPS: High-quality Cross-modal Knowledge Transfer for Zero-Shot 3D Part Segmentationcited by 18
- 20243D Part Segmentation via Geometric Aggregation of 2D Visual Featurescited by 15
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Citing papers per year: 2025: 9; 2026: 34.
43 papers.
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- 2025X-Part: high fidelity and structure coherent shape decompositioncited by 44
- 2025Particulate: Feed-Forward 3D Object Articulationcited by 23
- 2026Utonia: Toward One Encoder for All Point Cloudscited by 21
- 2025Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generationcited by 13
- 2026HY3D-Bench: Generation of 3D Assetscited by 11
- 2026SegviGen: Repurposing 3D Generative Model for Part Segmentationcited by 10
- 2026Feedforward 3D Editing Learns from Semantic-Part Transformationcited by 10
- 2025UniPart: Part-Level 3D Generation with Unified 3D Geom-Seg Latentscited by 9
- 2026ArtLLM: Generating Articulated Assets via 3D LLMcited by 8
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Modelcited by 7
- 2026EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AIcited by 6
- 2026MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstructioncited by 5
31 more
- 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLMcited by 5
- 2026CubePart: An Open-Vocabulary Part-Controllable 3D Generatorcited by 5
- 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Controlcited by 4
- 2025DragMesh: Interactive 3D Generation Made Easycited by 3
- 2026Interact3D: Compositional 3D Generation of Interactive Objectscited by 3
- 2026MotionAnymesh: Physics-Grounded Articulation for Simulation-Ready Digital Twinscited by 2
- 2026UniPhysGen: Unified Physical Grounding for Simulation-Ready 3D Assetscited by 2
- 2025Mesh RAG: Retrieval Augmentation for Autoregressive Mesh Generationcited by 1
- 2026Universal 3D Shape Matching via Coarse-to-Fine Language Guidancecited by 1
- 2026EI-Part: Explode for Completion and Implode for Refinementcited by 1
- 2026PAR3D: A Unified 3D-MLLM with Part-Aware Representation for Scene Understandingcited by 1
- 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Imagecited by 1
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learningcited by 1
- 2026EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservationcited by 1
- 2025S2AM3D: Scale-controllable Part Segmentation of 3D Point Cloudscited by 0
- 2025XDen-1K: A Density Field Dataset of Real-World Objectscited by 0
- 2026PARSE: Part-Aware Relational Spatial Modelingcited by 0
- 2026Lookalike3D: Seeing Double in 3Dcited by 0
- 2026ISAP-3D: Identity-Slot Aligned Part-Aware 3D Generationcited by 0
- 2026AnnotateAnything: Automatic Annotation of 3D Assets for Robot Manipulationcited by 0
- 2026MagicSim: A Unified Infrastructure for Executable Embodied Interactioncited by 0
- 2026Prompting Image Generators for Training-free Primitive Shape Abstractioncited by 0
- 2026Hi-TOPS: Hierarchical Topology-aware Scoring Prior for 3D Part Decompositioncited by 0
- 2026PartMat: Material-Aware 3D Part Decomposition with a Single Global Latentcited by 0
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Modelscited by 0
- 2026SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Imagecited by 0
- 2026SAM3D-Part: Interactive Part Selection and Generation from 3D Objectscited by 0
- 2026KaiNinja: Extending Native 3D Generators to the Part Levelcited by 0
- 2026Point2Part: Unified 3D Partitioning from Point Promptscited by 0
- 2026Organize Primitives into Semantic Parts: Reinforcement Reasoning for 3D Segmentationcited by 0
- 2026PhysForge: Material-Controllable 3D Reconstruction with Separable Componentscited by 0
- 2026PhysForge: Material-Controllable 3D Reconstruction with Separable Components9 Oct 2026
- 2026Organize Primitives into Semantic Parts: Reinforcement Reasoning for 3D Segmentation3 Oct 2026
- 2026Point2Part: Unified 3D Partitioning from Point Prompts29 Sep 2026
- 2026KaiNinja: Extending Native 3D Generators to the Part Level14 Sep 2026
- 2026SAM3D-Part: Interactive Part Selection and Generation from 3D Objects14 Sep 2026
- 2026SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image11 Sep 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservation4 Aug 2026
- 2026PartMat: Material-Aware 3D Part Decomposition with a Single Global Latent3 Aug 2026
- 2026Hi-TOPS: Hierarchical Topology-aware Scoring Prior for 3D Part Decomposition1 Aug 2026
- 2026UniPhysGen: Unified Physical Grounding for Simulation-Ready 3D Assets15 Jul 2026
- 2026EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI8 Jul 2026
31 more
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning8 Jul 2026
- 2026Prompting Image Generators for Training-free Primitive Shape Abstraction6 Jul 2026
- 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image29 Jun 2026
- 2026MagicSim: A Unified Infrastructure for Executable Embodied Interaction16 Jun 2026
- 2026AnnotateAnything: Automatic Annotation of 3D Assets for Robot Manipulation16 Jun 2026
- 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Control12 Jun 2026
- 2026ISAP-3D: Identity-Slot Aligned Part-Aware 3D Generation10 Jun 2026
- 2026PAR3D: A Unified 3D-MLLM with Part-Aware Representation for Scene Understanding4 Jun 2026
- 2026CubePart: An Open-Vocabulary Part-Controllable 3D Generator27 May 2026
- 2026Feedforward 3D Editing Learns from Semantic-Part Transformation26 May 2026
- 2026Lookalike3D: Seeing Double in 3D25 Mar 2026
- 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM24 Mar 2026
- 2026MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction19 Mar 2026
- 2026SegviGen: Repurposing 3D Generative Model for Part Segmentation17 Mar 2026
- 2026Interact3D: Compositional 3D Generation of Interactive Objects17 Mar 2026
- 2026EI-Part: Explode for Completion and Implode for Refinement14 Mar 2026
- 2026MotionAnymesh: Physics-Grounded Articulation for Simulation-Ready Digital Twins13 Mar 2026
- 2026PARSE: Part-Aware Relational Spatial Modeling8 Mar 2026
- 2026Utonia: Toward One Encoder for All Point Clouds3 Mar 2026
- 2026ArtLLM: Generating Articulated Assets via 3D LLM1 Mar 2026
- 2026Universal 3D Shape Matching via Coarse-to-Fine Language Guidance22 Feb 2026
- 2026HY3D-Bench: Generation of 3D Assets3 Feb 2026
- 2025Particulate: Feed-Forward 3D Object Articulation12 Dec 2025
- 2025XDen-1K: A Density Field Dataset of Real-World Objects11 Dec 2025
- 2025UniPart: Part-Level 3D Generation with Unified 3D Geom-Seg Latents10 Dec 2025
- 2025DragMesh: Interactive 3D Generation Made Easy6 Dec 2025
- 2025S2AM3D: Scale-controllable Part Segmentation of 3D Point Clouds30 Nov 2025
- 2025Mesh RAG: Retrieval Augmentation for Autoregressive Mesh Generation20 Nov 2025
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Model17 Nov 2025
- 2025Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation16 Sep 2025
- 2025X-Part: high fidelity and structure coherent shape decomposition10 Sep 2025
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Modelcited by 7
- 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Controlcited by 4
- 2026Universal 3D Shape Matching via Coarse-to-Fine Language Guidancecited by 1
- 2026PAR3D: A Unified 3D-MLLM with Part-Aware Representation for Scene Understandingcited by 1
- 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Control12 Jun 2026
- 2026PAR3D: A Unified 3D-MLLM with Part-Aware Representation for Scene Understanding4 Jun 2026
- 2026Universal 3D Shape Matching via Coarse-to-Fine Language Guidance22 Feb 2026
- 2025Part-X-MLLM: Part-aware 3D Multimodal Large Language Model17 Nov 2025
- 2025X-Part: high fidelity and structure coherent shape decompositioncited by 44
- 2025Particulate: Feed-Forward 3D Object Articulationcited by 23
- 2026Utonia: Toward One Encoder for All Point Cloudscited by 21
- 2025Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generationcited by 13
- 2026HY3D-Bench: Generation of 3D Assetscited by 11
- 2026SegviGen: Repurposing 3D Generative Model for Part Segmentationcited by 10
- 2026Feedforward 3D Editing Learns from Semantic-Part Transformationcited by 10
- 2025UniPart: Part-Level 3D Generation with Unified 3D Geom-Seg Latentscited by 9
- 2026ArtLLM: Generating Articulated Assets via 3D LLMcited by 8
- 2026MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstructioncited by 5
- 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLMcited by 5
- 2026CubePart: An Open-Vocabulary Part-Controllable 3D Generatorcited by 5
12 most cited of 37 All 37 (JSON)
- 2026PhysForge: Material-Controllable 3D Reconstruction with Separable Components9 Oct 2026
- 2026Organize Primitives into Semantic Parts: Reinforcement Reasoning for 3D Segmentation3 Oct 2026
- 2026Point2Part: Unified 3D Partitioning from Point Prompts29 Sep 2026
- 2026KaiNinja: Extending Native 3D Generators to the Part Level14 Sep 2026
- 2026SAM3D-Part: Interactive Part Selection and Generation from 3D Objects14 Sep 2026
- 2026SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image11 Sep 2026
- 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Models27 Aug 2026
- 2026EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservation4 Aug 2026
- 2026Hi-TOPS: Hierarchical Topology-aware Scoring Prior for 3D Part Decomposition1 Aug 2026
- 2026UniPhysGen: Unified Physical Grounding for Simulation-Ready 3D Assets15 Jul 2026
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning8 Jul 2026
- 2026Prompting Image Generators for Training-free Primitive Shape Abstraction6 Jul 2026
12 newest of 37 All 37 (JSON)