mlsanityData to 14 Oct 2026

DiffSound: Differentiable Modal Sound Rendering and Inverse Rendering for Diverse Inference Tasks

arXiv 2409.13486 ↗First posted 20 Sep 2024cs.SD eess.AScited by 8

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Abstract (arXiv)

Accurately estimating and simulating the physical properties of objects from real-world sound recordings is of great practical importance in the fields of vision, graphics, and robotics. However, the progress in these directions has been limited -- prior differentiable rigid or soft body simulation techniques cannot be directly applied to modal sound synthesis due to the high sampling rate of audio, while previous audio synthesizers often do not fully model the accurate physical properties of the sounding objects. We propose DiffSound, a differentiable sound rendering framework for physics-based modal sound synthesis, which is based on an implicit shape representation, a new high-order finite element analysis module, and a differentiable audio synthesizer. Our framework can solve a wide range of inverse problems thanks to the differentiability of the entire pipeline, including physical parameter estimation, geometric shape reasoning, and impact position prediction. Experimental results demonstrate the effectiveness of our approach, highlighting its ability to accurately reproduce the target sound in a physics-based manner. DiffSound serves as a valuable tool for various sound synthesis and analysis applications.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 20 Sep 2024.

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Citing papers per year: 2025: 3; 2026: 5.

8 papers.