mlsanityData to 14 Oct 2026

GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments

arXiv 2508.08867 ↗First posted 12 Aug 2025cs.CVcited by 11

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Abstract (arXiv)

Novel view synthesis with neural models has advanced rapidly in recent years, yet adapting these models to scene changes remains an open problem. Existing methods are either labor-intensive, requiring extensive model retraining, or fail to capture detailed types of changes over time. In this paper, we present GaussianUpdate, a novel approach that combines 3D Gaussian representation with continual learning to address these challenges. Our method effectively updates the Gaussian radiance fields with current data while preserving information from past scenes. Unlike existing methods, GaussianUpdate explicitly models different types of changes through a novel multi-stage update strategy. Additionally, we introduce a visibility-aware continual learning approach with generative replay, enabling self-aware updating without the need to store images. The experiments on the benchmark dataset demonstrate our method achieves superior and real-time rendering with the capability of visualizing changes over different times

Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 25 of its 36 references that are in the map. First posted on arXiv 12 Aug 2025.

Builds on

25 of 36 references.

References · 25

  1. 2023Segment Anythingcited by 8,234
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2016Overcoming catastrophic forgetting in neural networkscited by 4,787
  4. 2016Learning without Forgettingcited by 2,496
  5. 2017Gradient Episodic Memory for Continual Learningcited by 1,898
  6. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  7. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  8. 2017Continual Learning with Deep Generative Replaycited by 1,158
  9. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  10. 2017PackNet: Adding Multiple Tasks to a Single Network by Iterative Pruningcited by 898
  11. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  12. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
13 more
  1. 2018Overcoming catastrophic forgetting with hard attention to the taskcited by 681
  2. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  3. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  4. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
  5. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
  6. 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 113
  7. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  8. 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
  9. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
  10. 2023CP-SLAM: Collaborative Neural Point-based SLAM Systemcited by 32
  11. 2024GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesiscited by 25
  12. 2023CLNeRF: Continual Learning Meets NeRFcited by 24
  13. 2022Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolationcited by 16

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 6.

11 papers.