GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments
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Abstract (arXiv)
Novel view synthesis with neural models has advanced rapidly in recent years, yet adapting these models to scene changes remains an open problem. Existing methods are either labor-intensive, requiring extensive model retraining, or fail to capture detailed types of changes over time. In this paper, we present GaussianUpdate, a novel approach that combines 3D Gaussian representation with continual learning to address these challenges. Our method effectively updates the Gaussian radiance fields with current data while preserving information from past scenes. Unlike existing methods, GaussianUpdate explicitly models different types of changes through a novel multi-stage update strategy. Additionally, we introduce a visibility-aware continual learning approach with generative replay, enabling self-aware updating without the need to store images. The experiments on the benchmark dataset demonstrate our method achieves superior and real-time rendering with the capability of visualizing changes over different times
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 25 of its 36 references that are in the map. First posted on arXiv 12 Aug 2025.
Builds on
25 of 36 references.
References · 25
- 2023Segment Anythingcited by 8,234
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 2017Continual Learning with Deep Generative Replaycited by 1,158
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2017PackNet: Adding Multiple Tasks to a Single Network by Iterative Pruningcited by 898
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
13 more
- 2018Overcoming catastrophic forgetting with hard attention to the taskcited by 681
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
- 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 113
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
- 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
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Citing papers per year: 2025: 5; 2026: 6.
11 papers.
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Trainingcited by 7
- 2025Changes in Real Time: Online Scene Change Detection with Multi-View Fusioncited by 3
- 2026DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamicscited by 3
- 2026DAV-GSWT: Diffusion-Active-View Sampling for Data-Efficient Gaussian Splatting Wang Tilescited by 2
- 2025LTGS: Long-Term Gaussian Scene Chronology From Sparse View Updatescited by 1
- 2025ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenescited by 1
- 2025RecurGS: Interactive Scene Modeling via Discrete-State Recurrent Gaussian Fusioncited by 1
- 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstructioncited by 0
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigationcited by 0
- 2026GSDrive: Reinforcing Driving Policies by Multi-mode Future Trajectory Probing with 3D Gaussian Splatting Environmentcited by 0
- 2026ImprovedVBGS: Real-time Continual Variational Bayes Gaussian Splattingcited by 0
- 2026ImprovedVBGS: Real-time Continual Variational Bayes Gaussian Splatting17 Jul 2026
- 2026GSDrive: Reinforcing Driving Policies by Multi-mode Future Trajectory Probing with 3D Gaussian Splatting Environment30 Apr 2026
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigation13 Apr 2026
- 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction7 Apr 2026
- 2026DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics10 Mar 2026
- 2026DAV-GSWT: Diffusion-Active-View Sampling for Data-Efficient Gaussian Splatting Wang Tiles17 Feb 2026
- 2025RecurGS: Interactive Scene Modeling via Discrete-State Recurrent Gaussian Fusion20 Dec 2025
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training5 Dec 2025
- 2025ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenes24 Nov 2025
- 2025Changes in Real Time: Online Scene Change Detection with Multi-View Fusion15 Nov 2025
- 2025LTGS: Long-Term Gaussian Scene Chronology From Sparse View Updates10 Oct 2025