LoopGaussian: Creating 3D Cinemagraph with Multi-view Images via Eulerian Motion Field
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Abstract (arXiv)
Cinemagraph is a unique form of visual media that combines elements of still photography and subtle motion to create a captivating experience. However, the majority of videos generated by recent works lack depth information and are confined to the constraints of 2D image space. In this paper, inspired by significant progress in the field of novel view synthesis (NVS) achieved by 3D Gaussian Splatting (3D-GS), we propose LoopGaussian to elevate cinemagraph from 2D image space to 3D space using 3D Gaussian modeling. To achieve this, we first employ the 3D-GS method to reconstruct 3D Gaussian point clouds from multi-view images of static scenes,incorporating shape regularization terms to prevent blurring or artifacts caused by object deformation. We then adopt an autoencoder tailored for 3D Gaussian to project it into feature space. To maintain the local continuity of the scene, we devise SuperGaussian for clustering based on the acquired features. By calculating the similarity between clusters and employing a two-stage estimation method, we derive an Eulerian motion field to describe velocities across the entire scene. The 3D Gaussian points then move within the estimated Eulerian motion field. Through bidirectional animation techniques, we ultimately generate a 3D Cinemagraph that exhibits natural and seamlessly loopable dynamics. Experiment results validate the effectiveness of our approach, demonstrating high-quality and visually appealing scene generation. The project is available at https://pokerlishao.github.io/LoopGaussian/.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 27 of its 53 references that are in the map. First posted on arXiv 13 Apr 2024.
Builds on
27 of 53 references.
References · 27
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15 more
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
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- 2021Controllable Animation of Fluid Elements in Still Imagescited by 45
- 20233D Cinemagraphy from a Single Imagecited by 24
- 2023Text-Guided Synthesis of Eulerian Cinemagraphscited by 22
- 2021Endless Loops: Detecting and Animating Periodic Patterns in Still Imagescited by 7
- 20233D Video Loops from Asynchronous Inputcited by 5
- 2024StyleCineGAN: Landscape Cinemagraph Generation using a Pre-trained StyleGANcited by 3
- 2017Personalized Cinemagraphs using Semantic Understanding and Collaborative Learningcited by 2
Built on by
Citing papers per year: 2024: 2; 2025: 1; 2026: 6.
9 papers.
- 2024VividDream: Generating 3D Scene with Ambient Dynamicscited by 21
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
- 2026DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamicscited by 3
- 2025SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decompositioncited by 2
- 2026HiSC: Hierarchical Spatial Clustering Token Compression for Efficient 3D Scene Understandingcited by 1
- 2026Dehallu3D: Hallucination-Mitigated 3D Generation from Single Image via Cyclic View Consistency Refinementcited by 0
- 2026CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splattingcited by 0
- 2026Knowledge as Orbit: Finite Collections as Phases of an Exactly Periodic Latent Generatorcited by 0
- 2026Make It Flow: Animating Water in 3D Gaussian Splatting Scenescited by 0
- 2026Make It Flow: Animating Water in 3D Gaussian Splatting Scenes9 Oct 2026
- 2026HiSC: Hierarchical Spatial Clustering Token Compression for Efficient 3D Scene Understanding5 Aug 2026
- 2026Knowledge as Orbit: Finite Collections as Phases of an Exactly Periodic Latent Generator11 Jul 2026
- 2026CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting10 May 2026
- 2026DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics10 Mar 2026
- 2026Dehallu3D: Hallucination-Mitigated 3D Generation from Single Image via Cyclic View Consistency Refinement2 Mar 2026
- 2025SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decomposition6 Aug 2025
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects9 Dec 2024
- 2024VividDream: Generating 3D Scene with Ambient Dynamics30 May 2024