mlsanityData to 14 Oct 2026

Avatar4D: Synthesizing Domain-Specific 4D Humans for Real-World Pose Estimation

arXiv 2512.16199 ↗First posted 18 Dec 2025cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

We present Avatar4D, a real-world transferable pipeline for generating customizable synthetic human motion datasets tailored to domain-specific applications. Unlike prior works, which focus on general, everyday motions and offer limited flexibility, our approach provides fine-grained control over body pose, appearance, camera viewpoint, and environmental context, without requiring any manual annotations. To validate the impact of Avatar4D, we focus on sports, where domain-specific human actions and movement patterns pose unique challenges for motion understanding. In this setting, we introduce Syn2Sport, a large-scale synthetic dataset spanning sports, including baseball and ice hockey. Avatar4D features high-fidelity 4D (3D geometry over time) human motion sequences with varying player appearances rendered in diverse environments. We benchmark several state-of-the-art pose estimation models on Syn2Sport and demonstrate their effectiveness for supervised learning, zero-shot transfer to real-world data, and generalization across sports. Furthermore, we evaluate how closely the generated synthetic data aligns with real-world datasets in feature space. Our results highlight the potential of such systems to generate scalable, controllable, and transferable human datasets for diverse domain-specific tasks without relying on domain-specific real data.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 37 of its 48 references that are in the map. First posted on arXiv 18 Dec 2025.

Builds on

37 of 48 references.

References · 37

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,608
  2. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
  3. 2020End-to-End Object Detection with Transformerscited by 7,414
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  6. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  7. 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
  8. 2018Demystifying MMD GANscited by 1,293
  9. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  10. 2022Human Motion Diffusion Modelcited by 1,080
  11. 2017Learning from Synthetic Humanscited by 359
  12. 2023Human Motion Diffusion as a Generative Priorcited by 357
25 more
  1. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
  2. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
  3. 2018CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmarkcited by 214
  4. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
  5. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  6. 2020Whole-Body Human Pose Estimation in the Wildcited by 178
  7. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  8. 2018Pose2Seg: Detection Free Human Instance Segmentationcited by 107
  9. 2021TokenPose: Learning Keypoint Tokens for Human Pose Estimationcited by 107
  10. 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 95
  11. 2022SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videoscited by 80
  12. 2024Seamless Human Motion Composition with Blended Positional Encodingscited by 80
  13. 2019The Devil is in the Details: Delving into Unbiased Data Processing for Human Pose Estimationcited by 79
  14. 2021Playing for 3D Human Recoverycited by 64
  15. 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
  16. 20193DPeople: Modeling the Geometry of Dressed Humanscited by 58
  17. 2024IDOL: Instant Photorealistic 3D Human Creation from a Single Imagecited by 55
  18. 2024AutoSoccerPose: Automated 3D posture Analysis of Soccer Shot Movementscited by 15
  19. 2023Learning Human Mesh Recovery in 3D Scenescited by 13
  20. 2024ClotheDreamer: Text-Guided Garment Generation with 3D Gaussianscited by 9
  21. 2023Mitigating Motion Blur for Robust 3D Baseball Player Pose Modeling for Pitch Analysiscited by 8
  22. 2024LAGA: Layered 3D Avatar Generation and Customization via Gaussian Splattingcited by 7
  23. 20243D Pose-Based Temporal Action Segmentation for Figure Skating: A Fine-Grained and Jump Procedure-Aware Annotation Approachcited by 7
  24. 2024PitcherNet: Powering the Moneyball Evolution in Baseball Video Analyticscited by 4
  25. 2025Gen4D: Synthesizing Humans and Scenes in the Wildcited by 3

Built on by

Not cited yet.