Mitigating Motion Blur for Robust 3D Baseball Player Pose Modeling for Pitch Analysis
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Abstract (arXiv)
Using videos to analyze pitchers in baseball can play a vital role in strategizing and injury prevention. Computer vision-based pose analysis offers a time-efficient and cost-effective approach. However, the use of accessible broadcast videos, with a 30fps framerate, often results in partial body motion blur during fast actions, limiting the performance of existing pose keypoint estimation models. Previous works have primarily relied on fixed backgrounds, assuming minimal motion differences between frames, or utilized multiview data to address this problem. To this end, we propose a synthetic data augmentation pipeline to enhance the model's capability to deal with the pitcher's blurry actions. In addition, we leverage in-the-wild videos to make our model robust under different real-world conditions and camera positions. By carefully optimizing the augmentation parameters, we observed a notable reduction in the loss by 54.2% and 36.2% on the test dataset for 2D and 3D pose estimation respectively. By applying our approach to existing state-of-the-art pose estimators, we demonstrate an average improvement of 29.2%. The findings highlight the effectiveness of our method in mitigating the challenges posed by motion blur, thereby enhancing the overall quality of pose estimation.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 21 of its 33 references that are in the map. First posted on arXiv 2 Sep 2023.
Builds on
21 of 33 references.
References · 21
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- 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
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- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
- 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 450
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- 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2021Learning to Estimate Hidden Motions with Global Motion Aggregationcited by 223
9 more
- 2021MHFormer: Multi-Hypothesis Transformer for 3D Human Pose Estimationcited by 151
- 2020Epipolar Transformerscited by 117
- 2021Pose Recognition with Cascade Transformerscited by 99
- 2019Rethinking on Multi-Stage Networks for Human Pose Estimationcited by 58
- 2022Poseur: Direct Human Pose Regression with Transformerscited by 43
- 2021TransFusion: Cross-view Fusion with Transformer for 3D Human Pose Estimationcited by 32
- 2021PE-former: Pose Estimation Transformercited by 7
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- 2021Learning To Describe Player Form in The MLBcited by 1
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Citing papers per year: 2024: 3; 2025: 4; 2026: 1.
8 papers.
- 2024Distribution and Depth-Aware Transformers for 3D Human Mesh Recoverycited by 5
- 2024PitcherNet: Powering the Moneyball Evolution in Baseball Video Analyticscited by 4
- 2025Gen4D: Synthesizing Humans and Scenes in the Wildcited by 3
- 2024Domain-Guided Masked Autoencoders for Unique Player Identificationcited by 2
- 2025SportMamba: Adaptive Non-Linear Multi-Object Tracking with State Space Models for Team Sportscited by 2
- 2025DreamPose3D: Hallucinative Diffusion with Prompt Learning for 3D Human Pose Estimationcited by 2
- 2025Avatar4D: Synthesizing Domain-Specific 4D Humans for Real-World Pose Estimationcited by 0
- 2026Scalable Injury-Risk Screening in Baseball Pitching From Broadcast Videocited by 0
- 2026Scalable Injury-Risk Screening in Baseball Pitching From Broadcast Video5 Mar 2026
- 2025Avatar4D: Synthesizing Domain-Specific 4D Humans for Real-World Pose Estimation18 Dec 2025
- 2025DreamPose3D: Hallucinative Diffusion with Prompt Learning for 3D Human Pose Estimation12 Nov 2025
- 2025Gen4D: Synthesizing Humans and Scenes in the Wild3 Jun 2025
- 2025SportMamba: Adaptive Non-Linear Multi-Object Tracking with State Space Models for Team Sports3 Jun 2025
- 2024PitcherNet: Powering the Moneyball Evolution in Baseball Video Analytics13 May 2024
- 2024Domain-Guided Masked Autoencoders for Unique Player Identification17 Mar 2024
- 2024Distribution and Depth-Aware Transformers for 3D Human Mesh Recovery14 Mar 2024