mlsanityData to 7 Oct 2026

SimulatorArena: Are User Simulators Reliable Proxies for Multi-Turn Evaluation of AI Assistants?

arXiv 2510.05444 ↗First posted 6 Oct 2025cs.CLcited by 45

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Abstract (arXiv)

Large language models (LLMs) are increasingly used in interactive applications, and human evaluation remains the gold standard for assessing their performance in multi-turn conversations. Since human studies are costly, time-consuming, and hard to reproduce, recent work explores using LLMs to simulate users for automatic assistant evaluation. However, there is no benchmark or systematic study to evaluate whether these simulated users are reliable stand-ins for real users. To address this, we introduce SimulatorArena, a benchmark of 909 annotated human-LLM conversations on two interactive tasks -- math tutoring and document creation. SimulatorArena evaluates simulators based on how closely their messages match human behavior and how well their assistant ratings align with human judgments. Experiments on various simulator methods show that simulators conditioned on user profiles, capturing traits like background and message styles, align closely with human judgments. They reach Spearman's ρ of 0.7 on both tasks, providing a practical, scalable alternative to human evaluation. Using the best simulator for each task, we benchmark 18 assistants, including the latest LLMs such as GPT-5, Claude 4.1 Opus, and Gemini 2.5 Pro.

Key facts. Cited by 45 papers in the map (data through 7 Oct 2026). First posted on arXiv 6 Oct 2025.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 45.

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  1. 2026Mind the Sim2Real Gap in User Simulation for Agentic Taskscited by 44
  2. 2026Lost in Simulation: LLM-Simulated Users are Unreliable Proxies for Human Users in Agentic Evaluationscited by 36
  3. 2026HumanLM: Simulating Users with State Alignment Beats Response Imitationcited by 31
  4. 2026Simulated Students in Tutoring Dialogues: Substance or Illusion?cited by 14
  5. 2026OdysSim: Building Foundation Models for Human Behavior Simulationcited by 8
  6. 2026SWE-INTERACT: Reimagining SWE Benchmarks as User-Driven Long-Horizon Coding Sessionscited by 8
  7. 2026MirrorBench: A Benchmark to Evaluate Conversational User-Proxy Agents for Human-Likenesscited by 7
  8. 2026MT-PingEval: Evaluating Multi-Turn Collaboration with Private Information Gamescited by 7
  9. 2026Quantifying the Utility of User Simulators for Building Collaborative LLM Assistantscited by 6
  10. 2026Beyond Cooperative Simulators: Generating Realistic User Personas for Robust Evaluation of LLM Agentscited by 6
  11. 2026MatrAIx: Simulating the World with 8.3 Billion Persona Agentscited by 5
  12. 2026Measuring and Mitigating the Distributional Gap Between Real and Simulated User Behaviorscited by 4
33 more
  1. 2026Reinforcing Human Behavior Simulation via Verbal Feedbackcited by 4
  2. 2026The Illusion of Intervention: Your LLM-Simulated Experiment is an Observational Studycited by 4
  3. 2026DiscoverLLM: From Executing Intents to Discovering Themcited by 3
  4. 2026Implicit Turn-Wise Policy Optimization for Proactive User-LLM Interactioncited by 3
  5. 2026Bridging the Agent-World Gap: Text World Models for LLM-based Agentscited by 3
  6. 2026LLMs Get Lost in Evolving User Intentcited by 3
  7. 2026GAUGE: When Not to Trust LLM-as-a-Judge in User-Simulated Evaluation of Task-Oriented Agentscited by 3
  8. 2026Knowing Isn't Understanding: Re-grounding Generative Proactivity with Epistemic and Behavioral Insightcited by 2
  9. 2026Auditing Support Strategies in LLMs through Grounded Multi-Turn Social Simulationcited by 2
  10. 2026Investigating and Alleviating Harm Amplification in LLM Interactionscited by 2
  11. 2026SCICONVBENCH: Benchmarking LLMs on Multi-Turn Clarification for Task Formulation in Computational Sciencecited by 1
  12. 2026VISTA: A Versatile Interactive User Simulation Toolkit for Agent Evaluationcited by 1
  13. 2026Intent Speaks Louder: Controllable User Simulation Beyond Response Imitationcited by 1
  14. 2026Beyond the Assistant Turn: User Turn Generation as a Probe of Interaction Awareness in Language Modelscited by 0
  15. 2026Safety Training Modulates Harmful Misalignment Under On-Policy RL, But Direction Depends on Environment Designcited by 0
  16. 2026Controllable User Simulationcited by 0
  17. 2026Beyond Individual Personas: Aligning Synthetic Dialogue to Population-Level Behavior Distributionscited by 0
  18. 2026Communication Policy Evolution for Proactive LLM Agentscited by 0
  19. 2026Beyond Borrowed Histories: Person-Aligned User Simulation for Interactive Role-Playing Evaluationcited by 0
  20. 2026MemoryForge: Synthesize Lifelong Memory for Human-Like LLM Agentscited by 0
  21. 2026EnergyBridge: Benchmarking Household Energy Management, User Participation, and Grid Flexibilitycited by 0
  22. 2026Muscle Memory for Agents: Compile not Merely Retrievecited by 0
  23. 2026How to Dogfood Your AI Chat Agent: A Three-Layer Evaluation Framework with Goal-Directed NPC Simulationcited by 0
  24. 2026Dual-Loop Self-Evolution via Verifiable Emotion Feedback for Multi-Turn Empathetic Dialoguecited by 0
  25. 2026KnowSim: Evaluating Information Calibration in LLM Assistants with User Simulators that Learncited by 0
  26. 2026Investigating Assistant Bias in LLM User Simulators Using a Role Vectorcited by 0
  27. 2026Disclosure-Gated User Simulation for Companion-Agent Evaluationcited by 0
  28. 2026One Prompt Does Not Fit All: Self-Meta-Evolve for Personalized Information Extractioncited by 0
  29. 2026TRACER: Trajectory-Aligned Learning for Multi-Turn User Simulationcited by 0
  30. 2026Screen Before You Serve: Simulation for Production Customer Experience AI Agents at 140M Scalecited by 0
  31. 2026On Evaluating and Improving Conversational Agents in Productioncited by 0
  32. 2026UserProxyBench: Evaluating LLM User Simulators for Agent Benchmarks and Trainingcited by 0
  33. 2026MIMESIS: Learning User Simulators as Training Environments for Interactive Agentscited by 0