MIMESIS: Learning User Simulators as Training Environments for Interactive Agents
On the map: LLM agents and tool use → Reinforcement learning for LLM agents also fits: General LLM agent frameworks and benchmarks
Abstract (arXiv)
Training and evaluating interactive language agents typically requires rich user interactions, yet collecting human feedback is expensive and difficult to scale. Simulated users offer a scalable alternative, but they must both resemble real user behavior and provide useful learning experiences for agents. In contrast, most agent-training frameworks rely on off-the-shelf assistant LLMs, whose helpfulness can make them overly cooperative, explicit, and behaviorally homogeneous compared with real users. We introduce MIMESIS, a purpose-built user simulator trained on human conversations with explicit reasoning supervision and 13 realistic behavioral patterns derived from real user interactions. Empirically, our 9B model achieves a SOUL-Index of 65.7, surpassing the strongest frontier model. Compared with Claude-Opus-5, the strongest baseline on RealUserSim and SimulatorArena, MIMESIS improves behavioral fidelity by 13.4 points and reduces Turing distance by 3.6 points, respectively. We then freeze the simulator and train an agent by interacting with the frozen simulator using multi-turn reinforcement learning. Across eight environments, training with MIMESIS yields better agent performance than training with GPT-5.5 under all nine unseen user simulators, demonstrating stronger generalization to new user simulators. Moreover, we propose Coached On-Policy Self-Distillation (CSD), which leverages simulator-generated private reasoning traces and subsequent utterances as feedback on how well the agent addresses user needs. A coach converts this information into concise coaching notes that describe how the agent can better anticipate user needs and adapt its behavior over the course of an interaction. CSD turns this feedback into dense, token-level supervision beyond sparse task rewards, yielding further gains across all nine evaluation user models.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 21 of its 50 references that are in the map. First posted on arXiv 7 Oct 2026.
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- 2024τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domainscited by 1,280
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- 2026Reinforcement Learning via Self-Distillationcited by 285
- 2026On-Policy Context Distillation for Language Modelscited by 161
- 2025Flipping the Dialogue: Training and Evaluating User Language Modelscited by 50
- 2026Expanding the Capabilities of Reinforcement Learning via Text Feedbackcited by 49
- 2025SimulatorArena: Are User Simulators Reliable Proxies for Multi-Turn Evaluation of AI Assistants?cited by 45
- 2026Mind the Sim2Real Gap in User Simulation for Agentic Taskscited by 44
- 2026HumanLM: Simulating Users with State Alignment Beats Response Imitationcited by 31
- 2026Experiential Reinforcement Learningcited by 21
- 2025Non-Collaborative User Simulators for Tool Agentscited by 17
- 2026UserLM-R1: Modeling Human Reasoning in User Language Models with Multi-Reward Reinforcement Learningcited by 8
8 more
- 2026RealUserSim: Bridging the Reality Gap in Agent Benchmarking via Grounded User Simulationcited by 8
- 2026OdysSim: Building Foundation Models for Human Behavior Simulationcited by 8
- 2026Quantifying the Utility of User Simulators for Building Collaborative LLM Assistantscited by 6
- 2026Beyond Cooperative Simulators: Generating Realistic User Personas for Robust Evaluation of LLM Agentscited by 6
- 2026ThoughtTrace: Understanding User Thoughts in Real-World LLM Interactionscited by 4
- 2026Reinforcing Human Behavior Simulation via Verbal Feedbackcited by 4
- 2026Learning User Simulators with Turing Rewardscited by 3
- 2026Intent Speaks Louder: Controllable User Simulation Beyond Response Imitationcited by 1
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- 2026UserProxyBench: Evaluating LLM User Simulators for Agent Benchmarks and Training
- 2025SpeakRL: Synergizing Reasoning, Speaking, and Acting in Language Models with Reinforcement Learning
- 2024Simulating User Agents for Embodied Conversational-AI
- 2026Mock Worlds, Real Skills: Building Small Agentic Language Models with Synthetic Tasks, Simulated Environments, and Rubric-Based Rewards
- 2020Imitating Interactive Intelligence
- 2024Sparse Rewards Can Self-Train Dialogue Agents
- 2026MAGE: Meta-Reinforcement Learning for Language Agents toward Strategic Exploration and Exploitation