mlsanityData to 14 Oct 2026

UserProxyBench: Evaluating LLM User Simulators for Agent Benchmarks and Training

arXiv 2609.38043 ↗First posted 29 Sep 2026cs.AIcited by 1

On the map: LLM agents and tool use → Reinforcement learning for LLM agents also fits: General LLM agent frameworks and benchmarks

Abstract (arXiv)

Interactive agent benchmarks and multi-turn reinforcement learning increasingly place a second language model in the role of the user. This simulated user controls what information the agent receives and when, yet current benchmarks score only the agent and do not directly measure whether the user correctly executed its assigned role. We introduce UserProxyBench, an evaluation layer over the tau-bench family, and the User Fidelity Score (UFS), which measures adherence to the benchmark's private user instructions using task-grounded rubric criteria scored independently of agent success. Holding the agent fixed at GPT-5.5 and varying only the user proxy across 375 enterprise tasks changes mean task reward by 15.2 points, while 24.4% of successful episodes contain a user-specification violation. The dominant failure is premature disclosure: users provide information before it is requested. This behavior has little effect on task reward, yet among successful episodes it causes the agent to make 1.06 fewer tool calls on average, changing the interaction being evaluated while preserving the reward. Finally, across seven proxies we identify an empirical cost-fidelity frontier, enabling practitioners to select the least expensive simulator that satisfies a required fidelity level.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 10 of its 12 references that are in the map. First posted on arXiv 29 Sep 2026.

Builds on

10 of 12 references.

Closest ancestors · 3

Same direction, newest first

  1. 2025MUA-RL: Multi-turn User-interacting Agent Reinforcement Learning for agentic tool use26 Aug
  2. 2025Agent Lightning: Train ANY AI Agents with Reinforcement Learning5 Aug
  3. 2025RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning24 Apr

Other references · 7

  1. 2024τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domainscited by 1,402
  2. 2025HealthBench: Evaluating Large Language Models Towards Improved Human Healthcited by 429
  3. 2025Rubrics as Rewards: Reinforcement Learning Beyond Verifiable Domainscited by 366
  4. 2025Flipping the Dialogue: Training and Evaluating User Language Modelscited by 58
  5. 2025SimulatorArena: Are User Simulators Reliable Proxies for Multi-Turn Evaluation of AI Assistants?cited by 50
  6. 2026Lost in Simulation: LLM-Simulated Users are Unreliable Proxies for Human Users in Agentic Evaluationscited by 40
  7. 2026HumanLM: Simulating Users with State Alignment Beats Response Imitationcited by 37

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026RealUserSim: Bridging the Reality Gap in Agent Benchmarking via Grounded User Simulation
  2. 2026CRAB-Bench: Evaluating LLM Agents under Complex Task Dependencies and Human-aligned User Simulation
  3. 2025UserBench: An Interactive Gym Environment for User-Centric Agents
  4. 2026Mind the Sim2Real Gap in User Simulation for Agentic Tasks
  5. 2026EAU: Environment-Agent-User Co-evolution for Training User-Centric Agents
  6. 2026Toward User-Conditioned Evaluation of Personal LLM Agents under Temporal Interventions
  7. 2026SWE-Together: Evaluating Coding Agents in Interactive User Sessions
  8. 2026τ-Emotion-Bench: Exposing the Interaction Fragility of LLM Agents through Real-World User Emotions