mlsanityData to 14 Oct 2026

Arnold: A multi-task, multi-embodiment muscle transformer policy

arXiv 2508.18066 ↗First posted 25 Aug 2025cs.RO cs.AI cs.LGcited by 2

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Abstract (arXiv)

Controlling high-dimensional and nonlinear musculoskeletal models of the human body is a foundational scientific challenge. Recent machine learning breakthroughs have heralded in-silico policies that master individual skills like reaching, object manipulation and locomotion in musculoskeletal systems with many degrees of freedom. However, these agents are merely "specialists", achieving high performance for a single skill. In this work, we develop Arnold, a transformer-based musculoskeletal control policy that masters multiple tasks and embodiments. Arnold combines behavior cloning and reinforcement learning to address 14 challenging control tasks spanning dexterous object manipulation, reaching, and locomotion, matching or exceeding the performance of single-task specialist policies. A key innovation is Arnold's sensorimotor vocabulary, a compositional representation of the semantics of heterogeneous sensory modalities, objectives, and actuators. Arnold leverages this vocabulary via a transformer architecture to deal with the variable observation and action spaces across tasks. This framework supports efficient multi-task, multi-embodiment learning and facilitates rapid adaptation to novel tasks, while encouraging universal motor strategies such as action and kinematic smoothness. Finally, causal probing of the motor output reveals that low-dimensional muscle synergies remain largely task-specific and that variance-based analyses systematically underestimate functional control dimensionality, consistent with biological observations on the limited transferability of such synergies. Code and data are available here: https://github.com/amathislab/arnold

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 48 of its 102 references that are in the map. First posted on arXiv 25 Aug 2025.

Builds on

48 of 102 references.

References · 48

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36 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

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  1. 2026Towards Embodied AI with MuscleMimic: Unlocking full-body musculoskeletal motor learning at scale
  2. 2026UniExo: Unified Multi-Skill Policies for Musculoskeletal Locomotion and Co-Adaptive Exoskeleton Control
  3. 2025Massively Parallel Imitation Learning of Mouse Forelimb Musculoskeletal Reaching Dynamics
  4. 2026Scaling Whole-Body Human Musculoskeletal Behavior Emulation for Specificity and Diversity
  5. 2025Human sensory-musculoskeletal modeling and control of whole-body movements
  6. 2025Embodied Learning of Reward for Musculoskeletal Control with Vision Language Models
  7. 2024Language Conditioned Multi-Finger Dexterous Manipulation Enabled by Physical Compliance and Switching of Controllers
  8. 2025Latent Action Diffusion for Cross-Embodiment Manipulation