mlsanityData to 14 Oct 2026

PointGS: Point Attention-Aware Sparse View Synthesis with Gaussian Splatting

arXiv 2506.10335 ↗First posted 12 Jun 2025cs.CVcited by 1

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Abstract (arXiv)

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require a large number of calibrated views to generate a consistent and complete scene representation. When input views are limited, 3DGS tends to overfit the training views, leading to noticeable degradation in rendering quality. To address this limitation, we propose a Point-wise Feature-Aware Gaussian Splatting framework that enables real-time, high-quality rendering from sparse training views. Specifically, we first employ the latest stereo foundation model to estimate accurate camera poses and reconstruct a dense point cloud for Gaussian initialization. We then encode the colour attributes of each 3D Gaussian by sampling and aggregating multiscale 2D appearance features from sparse inputs. To enhance point-wise appearance representation, we design a point interaction network based on a self-attention mechanism, allowing each Gaussian point to interact with its nearest neighbors. These enriched features are subsequently decoded into Gaussian parameters through two lightweight multi-layer perceptrons (MLPs) for final rendering. Extensive experiments on diverse benchmarks demonstrate that our method significantly outperforms NeRF-based approaches and achieves competitive performance under few-shot settings compared to the state-of-the-art 3DGS methods.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 33 of its 39 references that are in the map. First posted on arXiv 12 Jun 2025.

Builds on

33 of 39 references.

References · 33

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  7. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  8. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
  9. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
  10. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
  11. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  12. 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 657
21 more
  1. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  2. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
  3. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  4. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
  5. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
  6. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
  7. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
  8. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  9. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  10. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  11. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  12. 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 192
  13. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  14. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 173
  15. 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
  16. 2021HDR-NeRF: High Dynamic Range Neural Radiance Fieldscited by 114
  17. 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 82
  18. 2023MuRF: Multi-Baseline Radiance Fieldscited by 71
  19. 2024CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussianscited by 62
  20. 2023Efficient 3D Semantic Segmentation with Superpoint Transformercited by 57
  21. 2023Pose-Free Neural Radiance Fields via Implicit Pose Regularizationcited by 10

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