Fusing in 3D: Free-Viewpoint Fusion Rendering with a 3D Infrared-Visible Scene Representation
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Abstract (arXiv)
Infrared-visible image fusion aims to integrate infrared and visible information into a single fused image. Existing 2D fusion methods focus on fusing images from fixed camera viewpoints, neglecting a comprehensive understanding of complex scenarios, which results in the loss of critical information about the scene. To address this limitation, we propose a novel Infrared-Visible Gaussian Fusion (IVGF) framework, which reconstructs scene geometry from multimodal 2D inputs and enables direct rendering of fused images. Specifically, we propose a cross-modal adjustment (CMA) module that modulates the opacity of Gaussians to solve the problem of cross-modal conflicts. Moreover, to preserve the distinctive features from both modalities, we introduce a fusion loss that guides the optimization of CMA, thus ensuring that the fused image retains the critical characteristics of each modality. Comprehensive qualitative and quantitative experiments demonstrate the effectiveness of the proposed method.
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References · 12
- 2023Segment Anythingcited by 8,158
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2021AdaViT: Adaptive Tokens for Efficient Vision Transformercited by 360
- 2022CDDFuse: Correlation-Driven Dual-Branch Feature Decomposition for Multi-Modality Image Fusioncited by 222
- 2023Equivariant Multi-Modality Image Fusioncited by 98
- 2023LRRNet: A Novel Representation Learning Guided Fusion Network for Infrared and Visible Imagescited by 87
- 2024CrossFuse: A Novel Cross Attention Mechanism based Infrared and Visible Image Fusion Approachcited by 38
- 2021MFGNet: Dynamic Modality-Aware Filter Generation for RGB-T Trackingcited by 32
- 2024Context-Aware Interaction Network for RGB-T Semantic Segmentationcited by 21
- 2023Cross-Modality Proposal-guided Feature Mining for Unregistered RGB-Thermal Pedestrian Detectioncited by 12
- 2025Multi-Spectral Gaussian Splatting with Neural Color Representationcited by 4
- 2025MMOne: Representing Multiple Modalities in One Scenecited by 3
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