Hierarchical Reinforcement Learning with Timed Subgoals
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Abstract (arXiv)
Hierarchical reinforcement learning (HRL) holds great potential for sample-efficient learning on challenging long-horizon tasks. In particular, letting a higher level assign subgoals to a lower level has been shown to enable fast learning on difficult problems. However, such subgoal-based methods have been designed with static reinforcement learning environments in mind and consequently struggle with dynamic elements beyond the immediate control of the agent even though they are ubiquitous in real-world problems. In this paper, we introduce Hierarchical reinforcement learning with Timed Subgoals (HiTS), an HRL algorithm that enables the agent to adapt its timing to a dynamic environment by not only specifying what goal state is to be reached but also when. We discuss how communicating with a lower level in terms of such timed subgoals results in a more stable learning problem for the higher level. Our experiments on a range of standard benchmarks and three new challenging dynamic reinforcement learning environments show that our method is capable of sample-efficient learning where an existing state-of-the-art subgoal-based HRL method fails to learn stable solutions.
Key facts. Cited by 21 papers in the map (data through 14 Oct 2026). Builds on 14 of its 32 references that are in the map. First posted on arXiv 6 Dec 2021.
Builds on
14 of 32 references.
References · 14
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
- 2015Continuous control with deep reinforcement learningcited by 3,407
- 2019Optuna: A Next-generation Hyperparameter Optimization Frameworkcited by 2,501
- 2017Hindsight Experience Replaycited by 1,136
- 2018Diversity is All You Need: Learning Skills without a Reward Functioncited by 752
- 2018Data-Efficient Hierarchical Reinforcement Learningcited by 455
- 2016The Option-Critic Architecturecited by 448
- 2017FeUdal Networks for Hierarchical Reinforcement Learningcited by 337
- 2017Stochastic Neural Networks for Hierarchical Reinforcement Learningcited by 124
- 2018Near-Optimal Representation Learning for Hierarchical Reinforcement Learningcited by 110
- 2018Latent Space Policies for Hierarchical Reinforcement Learningcited by 67
- 2016Learning and Transfer of Modulated Locomotor Controllerscited by 59
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Citing papers per year: 2022: 4; 2023: 2; 2024: 2; 2025: 7; 2026: 6.
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- 2025Option-aware Temporally Abstracted Value for Offline Goal-Conditioned Reinforcement Learningcited by 23
- 2022All You Need Is Supervised Learning: From Imitation Learning to Meta-RL With Upside Down RLcited by 9
- 2026Compositional Planning with Jumpy World Modelscited by 7
- 2025Scalable Option Learning in High-Throughput Environmentscited by 5
- 2022Challenges to Solving Combinatorially Hard Long-Horizon Deep RL Taskscited by 4
- 2025Policy Compatible Skill Incremental Learning via Lazy Learning Interfacecited by 3
- 2023Towards a Better Understanding of Learning with Multiagent Teamscited by 2
- 2025LLM-mediated Dynamic Plan Generation with a Multi-Agent Approachcited by 2
- 2023Actor-Critic with variable time discretization via sustained actionscited by 1
- 2024Let Hybrid A* Path Planner Obey Traffic Rules: A Deep Reinforcement Learning-Based Planning Frameworkcited by 1
- 2026Action-Sufficient Goal Representationscited by 1
- 2026Latent Representation Alignment for Offline Goal-Conditioned Reinforcement Learningcited by 1
9 more
- 2026Let it Cook: Learning to Wait in Sequential Decision Makingcited by 1
- 2026Hierarchical Reinforcement Learning with Stable Temporal Abstraction for Language Model Agentscited by 1
- 2022A Fully Controllable Agent in the Path Planning using Goal-Conditioned Reinforcement Learningcited by 0
- 2022Emergency action termination for immediate reaction in hierarchical reinforcement learningcited by 0
- 2024Bidirectional-Reachable Hierarchical Reinforcement Learning with Mutually Responsive Policiescited by 0
- 2025MRS: Multi-Resolution Skills for HRL Agentscited by 0
- 2025Towards General Computer Control with Hierarchical Agents and Multi-Level Action Spacescited by 0
- 2025Realizable Abstractions: Near-Optimal Hierarchical Reinforcement Learningcited by 0
- 2026Switching Successor Measures for Hierarchical Zero-shot Reinforcement Learningcited by 0
- 2026Hierarchical Reinforcement Learning with Stable Temporal Abstraction for Language Model Agents4 Oct 2026
- 2026Let it Cook: Learning to Wait in Sequential Decision Making11 Aug 2026
- 2026Latent Representation Alignment for Offline Goal-Conditioned Reinforcement Learning25 May 2026
- 2026Switching Successor Measures for Hierarchical Zero-shot Reinforcement Learning13 May 2026
- 2026Compositional Planning with Jumpy World Models23 Feb 2026
- 2026Action-Sufficient Goal Representations30 Jan 2026
- 2025Realizable Abstractions: Near-Optimal Hierarchical Reinforcement Learning4 Dec 2025
- 2025Policy Compatible Skill Incremental Learning via Lazy Learning Interface24 Sep 2025
- 2025Towards General Computer Control with Hierarchical Agents and Multi-Level Action Spaces22 Sep 2025
- 2025Scalable Option Learning in High-Throughput Environments30 Aug 2025
- 2025MRS: Multi-Resolution Skills for HRL Agents27 May 2025
- 2025Option-aware Temporally Abstracted Value for Offline Goal-Conditioned Reinforcement Learning19 May 2025
9 more
- 2025LLM-mediated Dynamic Plan Generation with a Multi-Agent Approach2 Apr 2025
- 2024Let Hybrid A* Path Planner Obey Traffic Rules: A Deep Reinforcement Learning-Based Planning Framework1 Jul 2024
- 2024Bidirectional-Reachable Hierarchical Reinforcement Learning with Mutually Responsive Policies26 Jun 2024
- 2023Actor-Critic with variable time discretization via sustained actions8 Aug 2023
- 2023Towards a Better Understanding of Learning with Multiagent Teams28 Jun 2023
- 2022Emergency action termination for immediate reaction in hierarchical reinforcement learning11 Nov 2022
- 2022Challenges to Solving Combinatorially Hard Long-Horizon Deep RL Tasks3 Jun 2022
- 2022A Fully Controllable Agent in the Path Planning using Goal-Conditioned Reinforcement Learning20 May 2022
- 2022All You Need Is Supervised Learning: From Imitation Learning to Meta-RL With Upside Down RL24 Feb 2022
- 2025Scalable Option Learning in High-Throughput Environmentscited by 5
- 2024Let Hybrid A* Path Planner Obey Traffic Rules: A Deep Reinforcement Learning-Based Planning Frameworkcited by 1
- 2026Action-Sufficient Goal Representationscited by 1
- 2024Bidirectional-Reachable Hierarchical Reinforcement Learning with Mutually Responsive Policiescited by 0
- 2025MRS: Multi-Resolution Skills for HRL Agentscited by 0
- 2025Realizable Abstractions: Near-Optimal Hierarchical Reinforcement Learningcited by 0
- 2026Switching Successor Measures for Hierarchical Zero-shot Reinforcement Learningcited by 0
- 2026Switching Successor Measures for Hierarchical Zero-shot Reinforcement Learning13 May 2026
- 2026Action-Sufficient Goal Representations30 Jan 2026
- 2025Realizable Abstractions: Near-Optimal Hierarchical Reinforcement Learning4 Dec 2025
- 2025Scalable Option Learning in High-Throughput Environments30 Aug 2025
- 2025MRS: Multi-Resolution Skills for HRL Agents27 May 2025
- 2024Let Hybrid A* Path Planner Obey Traffic Rules: A Deep Reinforcement Learning-Based Planning Framework1 Jul 2024
- 2024Bidirectional-Reachable Hierarchical Reinforcement Learning with Mutually Responsive Policies26 Jun 2024
- 2025Option-aware Temporally Abstracted Value for Offline Goal-Conditioned Reinforcement Learningcited by 23
- 2022All You Need Is Supervised Learning: From Imitation Learning to Meta-RL With Upside Down RLcited by 9
- 2026Latent Representation Alignment for Offline Goal-Conditioned Reinforcement Learningcited by 1
- 2026Latent Representation Alignment for Offline Goal-Conditioned Reinforcement Learning25 May 2026
- 2025Option-aware Temporally Abstracted Value for Offline Goal-Conditioned Reinforcement Learning19 May 2025
- 2022All You Need Is Supervised Learning: From Imitation Learning to Meta-RL With Upside Down RL24 Feb 2022
- 2026Compositional Planning with Jumpy World Modelscited by 7
- 2026Compositional Planning with Jumpy World Models23 Feb 2026
- 2022Challenges to Solving Combinatorially Hard Long-Horizon Deep RL Taskscited by 4
- 2025Policy Compatible Skill Incremental Learning via Lazy Learning Interfacecited by 3
- 2023Towards a Better Understanding of Learning with Multiagent Teamscited by 2
- 2023Actor-Critic with variable time discretization via sustained actionscited by 1
- 2026Let it Cook: Learning to Wait in Sequential Decision Makingcited by 1
- 2022A Fully Controllable Agent in the Path Planning using Goal-Conditioned Reinforcement Learningcited by 0
- 2022Emergency action termination for immediate reaction in hierarchical reinforcement learningcited by 0
- 2026Let it Cook: Learning to Wait in Sequential Decision Making11 Aug 2026
- 2025Policy Compatible Skill Incremental Learning via Lazy Learning Interface24 Sep 2025
- 2023Actor-Critic with variable time discretization via sustained actions8 Aug 2023
- 2023Towards a Better Understanding of Learning with Multiagent Teams28 Jun 2023
- 2022Emergency action termination for immediate reaction in hierarchical reinforcement learning11 Nov 2022
- 2022Challenges to Solving Combinatorially Hard Long-Horizon Deep RL Tasks3 Jun 2022
- 2022A Fully Controllable Agent in the Path Planning using Goal-Conditioned Reinforcement Learning20 May 2022