COFS: Controllable Furniture layout Synthesis
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Abstract (arXiv)
Scalable generation of furniture layouts is essential for many applications in virtual reality, augmented reality, game development and synthetic data generation. Many existing methods tackle this problem as a sequence generation problem which imposes a specific ordering on the elements of the layout making such methods impractical for interactive editing or scene completion. Additionally, most methods focus on generating layouts unconditionally and offer minimal control over the generated layouts. We propose COFS, an architecture based on standard transformer architecture blocks from language modeling. The proposed model is invariant to object order by design, removing the unnatural requirement of specifying an object generation order. Furthermore, the model allows for user interaction at multiple levels enabling fine grained control over the generation process. Our model consistently outperforms other methods which we verify by performing quantitative evaluations. Our method is also faster to train and sample from, compared to existing methods.
Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 29 of its 42 references that are in the map. First posted on arXiv 29 May 2022.
Builds on
29 of 42 references.
References · 29
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17 more
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Citing papers per year: 2022: 1; 2023: 0; 2024: 3; 2025: 7; 2026: 3.
14 papers.
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- 2022MIME: Human-Aware 3D Scene Generationcited by 57
- 20253D Scene Generation: A Surveycited by 24
- 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generationcited by 22
- 2024DeBaRA: Denoising-Based 3D Room Arrangement Generationcited by 20
- 2025CasaGPT: Cuboid Arrangement and Scene Assembly for Interior Designcited by 14
- 2024Forest2Seq: Revitalizing Order Prior for Sequential Indoor Scene Synthesiscited by 12
- 2025SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesiscited by 6
- 2025BOOTPLACE: Bootstrapped Object Placement with Detection Transformerscited by 3
- 2025Computer-Aided Layout Generation for Building Design: A Reviewcited by 3
- 2024Prim2Room: Layout-Controllable Room Mesh Generation from Primitivescited by 2
- 2026SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesiscited by 2
- 2025HiGS: Hierarchical Generative Scene Framework for Multi-Step Associative Semantic Spatial Compositioncited by 1
- 2026CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling30 Apr 2026
- 2026HOG-Layout: Hierarchical 3D Scene Generation, Optimization and Editing via Vision-Language Models12 Apr 2026
- 2026SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesis12 Jan 2026
- 2025HiGS: Hierarchical Generative Scene Framework for Multi-Step Associative Semantic Spatial Composition31 Oct 2025
- 2025SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis26 Aug 2025
- 20253D Scene Generation: A Survey8 May 2025
- 2025CasaGPT: Cuboid Arrangement and Scene Assembly for Interior Design28 Apr 2025
- 2025Computer-Aided Layout Generation for Building Design: A Review13 Apr 2025
- 2025BOOTPLACE: Bootstrapped Object Placement with Detection Transformers27 Mar 2025
- 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generation21 Mar 2025
- 2024DeBaRA: Denoising-Based 3D Room Arrangement Generation26 Sep 2024
- 2024Prim2Room: Layout-Controllable Room Mesh Generation from Primitives9 Sep 2024
2 more
- 2024Forest2Seq: Revitalizing Order Prior for Sequential Indoor Scene Synthesis7 Jul 2024
- 2022MIME: Human-Aware 3D Scene Generation8 Dec 2022
- 20253D Scene Generation: A Surveycited by 24
- 2024DeBaRA: Denoising-Based 3D Room Arrangement Generationcited by 20
- 2025SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesiscited by 6
- 2025SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis26 Aug 2025
- 20253D Scene Generation: A Survey8 May 2025
- 2024DeBaRA: Denoising-Based 3D Room Arrangement Generation26 Sep 2024
- 2022MIME: Human-Aware 3D Scene Generationcited by 57
- 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generationcited by 22
- 2025CasaGPT: Cuboid Arrangement and Scene Assembly for Interior Designcited by 14
- 2024Forest2Seq: Revitalizing Order Prior for Sequential Indoor Scene Synthesiscited by 12
- 2025BOOTPLACE: Bootstrapped Object Placement with Detection Transformerscited by 3
- 2025Computer-Aided Layout Generation for Building Design: A Reviewcited by 3
- 2024Prim2Room: Layout-Controllable Room Mesh Generation from Primitivescited by 2
- 2026SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesiscited by 2
- 2025HiGS: Hierarchical Generative Scene Framework for Multi-Step Associative Semantic Spatial Compositioncited by 1
- 2026CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modelingcited by 1
- 2026CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling30 Apr 2026
- 2026SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesis12 Jan 2026
- 2025HiGS: Hierarchical Generative Scene Framework for Multi-Step Associative Semantic Spatial Composition31 Oct 2025
- 2025CasaGPT: Cuboid Arrangement and Scene Assembly for Interior Design28 Apr 2025
- 2025Computer-Aided Layout Generation for Building Design: A Review13 Apr 2025
- 2025BOOTPLACE: Bootstrapped Object Placement with Detection Transformers27 Mar 2025
- 2025HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generation21 Mar 2025
- 2024Prim2Room: Layout-Controllable Room Mesh Generation from Primitives9 Sep 2024
- 2024Forest2Seq: Revitalizing Order Prior for Sequential Indoor Scene Synthesis7 Jul 2024
- 2022MIME: Human-Aware 3D Scene Generation8 Dec 2022