Bayesian Action Decoder for Deep Multi-Agent Reinforcement Learning
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Abstract (arXiv)
When observing the actions of others, humans make inferences about why they acted as they did, and what this implies about the world; humans also use the fact that their actions will be interpreted in this manner, allowing them to act informatively and thereby communicate efficiently with others. Although learning algorithms have recently achieved superhuman performance in a number of two-player, zero-sum games, scalable multi-agent reinforcement learning algorithms that can discover effective strategies and conventions in complex, partially observable settings have proven elusive. We present the Bayesian action decoder (BAD), a new multi-agent learning method that uses an approximate Bayesian update to obtain a public belief that conditions on the actions taken by all agents in the environment. BAD introduces a new Markov decision process, the public belief MDP, in which the action space consists of all deterministic partial policies, and exploits the fact that an agent acting only on this public belief state can still learn to use its private information if the action space is augmented to be over all partial policies mapping private information into environment actions. The Bayesian update is closely related to the theory of mind reasoning that humans carry out when observing others' actions. We first validate BAD on a proof-of-principle two-step matrix game, where it outperforms policy gradient methods; we then evaluate BAD on the challenging, cooperative partial-information card game Hanabi, where, in the two-player setting, it surpasses all previously published learning and hand-coded approaches, establishing a new state of the art.
Key facts. Cited by 67 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Nov 2018.
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Citing papers per year: 2021: 21; 2022: 17; 2023: 10; 2024: 7; 2025: 6; 2026: 6.
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- 2022Challenges to Solving Combinatorially Hard Long-Horizon Deep RL Tasks3 Jun 2022
- 2022Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games: Corrections24 May 2022
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- 2022On the link between conscious function and general intelligence in humans and machines24 Mar 2022
- 2022Is Vanilla Policy Gradient Overlooked? Analyzing Deep Reinforcement Learning for Hanabi22 Mar 2022
- 2022On-the-fly Strategy Adaptation for ad-hoc Agent Coordination8 Mar 2022
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- 2022Any-Play: An Intrinsic Augmentation for Zero-Shot Coordination28 Jan 2022
- 2022Public Information Representation for Adversarial Team Games25 Jan 2022
- 2022Conditional Imitation Learning for Multi-Agent Games5 Jan 2022
- 2021Student of Games: A unified learning algorithm for both perfect and imperfect information games6 Dec 2021
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- 2022Conditional Imitation Learning for Multi-Agent Games5 Jan 2022
- 2021Collaborating with Humans without Human Data15 Oct 2021
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- 2021Evaluation of Human-AI Teams for Learned and Rule-Based Agents in Hanabicited by 37
- 2021Learning to Ground Multi-Agent Communication with Autoencoderscited by 37
- 2021Continuous Coordination As a Realistic Scenario for Lifelong Learningcited by 31
- 2021A New Formalism, Method and Open Issues for Zero-Shot Coordinationcited by 31
- 2022K-level Reasoning for Zero-Shot Coordination in Hanabicited by 30
- 2021Deep Interactive Bayesian Reinforcement Learning via Meta-Learningcited by 29
- 2021On the Critical Role of Conventions in Adaptive Human-AI Collaborationcited by 26
- 2021Student of Games: A unified learning algorithm for both perfect and imperfect information gamescited by 22
- 2022Any-Play: An Intrinsic Augmentation for Zero-Shot Coordinationcited by 22
- 2022Mind the gap: Challenges of deep learning approaches to Theory of Mindcited by 21
- 2021Neural Recursive Belief States in Multi-Agent Reinforcement Learningcited by 18
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- 2026ACPO: Agent-Chained Policy Optimization for Multi-Agent Reinforcement Learning29 Jun 2026
- 2026Zero Shot Coordination for Sparse Reward Tasks with Diverse Reward Shapings28 Apr 2026
- 2026Probing Dec-POMDP Reasoning in Cooperative MARL24 Feb 2026
- 2025Adaptively Coordinating with Novel Partners via Learned Latent Strategies16 Nov 2025
- 2025The Yokai Learning Environment: Tracking Beliefs Over Space and Time17 Aug 2025
- 2025Remembering the Markov Property in Cooperative MARL24 Jul 2025
- 2025OvercookedV2: Rethinking Overcooked for Zero-Shot Coordination22 Mar 2025
- 2025A Generalist Hanabi Agent17 Mar 2025
- 2024Improving Cooperation in Language Games with Bayesian Inference and the Cognitive Hierarchy16 Dec 2024
- 2024Augmenting the action space with conventions to improve multi-agent cooperation in Hanabi9 Dec 2024
- 2024Spatial-Aware Decision-Making with Ring Attractors in Reinforcement Learning Systems4 Oct 2024
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