mlsanityData to 7 Oct 2026

Augmenting the action space with conventions to improve multi-agent cooperation in Hanabi

arXiv 2412.06333 ↗First posted 9 Dec 2024cs.MA cs.AI cs.LGcited by 2

Not on the map. Why?

Abstract (arXiv)

The card game Hanabi is considered a strong medium for the testing and development of multi-agent reinforcement learning (MARL) algorithms, due to its cooperative nature, partial observability, limited communication and remarkable complexity. Previous research efforts have explored the capabilities of MARL algorithms within Hanabi, focusing largely on advanced architecture design and algorithmic manipulations to achieve state-of-the-art performance for various number of cooperators. However, this often leads to complex solution strategies with high computational cost and requiring large amounts of training data. For humans to solve the Hanabi game effectively, they require the use of conventions, which often allows for a means to implicitly convey ideas or knowledge based on a predefined, and mutually agreed upon, set of "rules" or principles. Multi-agent problems containing partial observability, especially when limited communication is present, can benefit greatly from the use of implicit knowledge sharing. In this paper, we propose a novel approach to augmenting an agent's action space using conventions, which act as a sequence of special cooperative actions that span over and include multiple time steps and multiple agents, requiring agents to actively opt in for it to reach fruition. These conventions are based on existing human conventions, and result in a significant improvement on the performance of existing techniques for self-play and cross-play for various number of cooperators within Hanabi.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 35 of its 83 references that are in the map. First posted on arXiv 9 Dec 2024.

Builds on

35 of 83 references.

References · 35

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,519
  3. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
  4. 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,084
  5. 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 903
  6. 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 774
  7. 2017Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithmcited by 723
  8. 2018QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 697
  9. 2016Learning to Communicate with Deep Multi-Agent Reinforcement Learningcited by 561
  10. 2017Value-Decomposition Networks For Cooperative Multi-Agent Learningcited by 490
  11. 2020Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 475
  12. 2015Deep Recurrent Q-Learning for Partially Observable MDPscited by 457
23 more
  1. 2017Nonparametric regression using deep neural networks with ReLU activation functioncited by 431
  2. 2016Reinforcement Learning with Unsupervised Auxiliary Taskscited by 400
  3. 2019On the Utility of Learning about Humans for Human-AI Coordinationcited by 345
  4. 2020QPLEX: Duplex Dueling Multi-Agent Q-Learningcited by 267
  5. 2019Google Research Football: A Novel Reinforcement Learning Environmentcited by 257
  6. 2019The Hanabi Challenge: A New Frontier for AI Researchcited by 194
  7. 2020"Other-Play" for Zero-Shot Coordinationcited by 194
  8. 2016Learning to Navigate in Complex Environmentscited by 192
  9. 2015Multiagent Cooperation and Competition with Deep Reinforcement Learningcited by 180
  10. 2018Applications of Deep Reinforcement Learning in Communications and Networking: A Surveycited by 163
  11. 2021Collaborating with Humans without Human Datacited by 139
  12. 2020RODE: Learning Roles to Decompose Multi-Agent Taskscited by 125
  13. 2018Deep Learning in Mobile and Wireless Networking: A Surveycited by 117
  14. 2017A Laplacian Framework for Option Discovery in Reinforcement Learningcited by 108
  15. 2020Revisiting Rainbow: Promoting more Insightful and Inclusive Deep Reinforcement Learning Researchcited by 78
  16. 2018Bayesian Action Decoder for Deep Multi-Agent Reinforcement Learningcited by 67
  17. 2019Simplified Action Decoder for Deep Multi-Agent Reinforcement Learningcited by 47
  18. 2017Guided Deep Reinforcement Learning for Swarm Systemscited by 44
  19. 2019Improving Policies via Search in Cooperative Partially Observable Gamescited by 33
  20. 2021Data-driven battery operation for energy arbitrage using rainbow deep reinforcement learningcited by 9
  21. 2023Scalable Multi-agent Covering Option Discovery based on Kronecker Graphscited by 9
  22. 2021Renewable energy integration and microgrid energy trading using multi-agent deep reinforcement learningcited by 7
  23. 2019On Multi-Agent Learning in Team Sports Gamescited by 6

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 1.

2 papers.