mlsanityData to 7 Oct 2026

Hybrid Rendering for Multimodal Autonomous Driving: Merging Neural and Physics-Based Simulation

arXiv 2503.09464 ↗First posted 12 Mar 2025cs.GR cs.CVcited by 1

Not on the map. Why?

Abstract (arXiv)

Neural reconstruction models for autonomous driving simulation have made significant strides in recent years, with dynamic models becoming increasingly prevalent. However, these models are typically limited to handling in-domain objects closely following their original trajectories. We introduce a hybrid approach that combines the strengths of neural reconstruction with physics-based rendering. This method enables the virtual placement of traditional mesh-based dynamic agents at arbitrary locations, adjustments to environmental conditions, and rendering from novel camera viewpoints. Our approach significantly enhances novel view synthesis quality -- especially for road surfaces and lane markings -- while maintaining interactive frame rates through our novel training method, NeRF2GS. This technique leverages the superior generalization capabilities of NeRF-based methods and the real-time rendering speed of 3D Gaussian Splatting (3DGS). We achieve this by training a customized NeRF model on the original images with depth regularization derived from a noisy LiDAR point cloud, then using it as a teacher model for 3DGS training. This process ensures accurate depth, surface normals, and camera appearance modeling as supervision. With our block-based training parallelization, the method can handle large-scale reconstructions (greater than or equal to 100,000 square meters) and predict segmentation masks, surface normals, and depth maps. During simulation, it supports a rasterization-based rendering backend with depth-based composition and multiple camera models for real-time camera simulation, as well as a ray-traced backend for precise LiDAR simulation.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 33 of its 41 references that are in the map. First posted on arXiv 12 Mar 2025.

Builds on

33 of 41 references.

References · 33

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,436
  3. 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
  4. 2021Masked-attention Mask Transformer for Universal Image Segmentationcited by 2,338
  5. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  6. 2019Argoverse: 3D Tracking and Forecasting with Rich Mapscited by 728
  7. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  8. 2018Open3D: A Modern Library for 3D Data Processingcited by 717
  9. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  10. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  11. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
  12. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
21 more
  1. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
  2. 2022OneFormer: One Transformer to Rule Universal Image Segmentationcited by 327
  3. 2020Neural Scene Graphs for Dynamic Scenescited by 298
  4. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
  5. 2021Urban Radiance Fieldscited by 263
  6. 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 216
  7. 2023MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Drivingcited by 170
  8. 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
  9. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
  10. 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 146
  11. 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
  12. 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 138
  13. 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 136
  14. 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
  15. 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
  16. 2018In Defense of Classical Image Processing: Fast Depth Completion on the CPUcited by 96
  17. 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 66
  18. 2022DEVIANT: Depth EquiVarIAnt NeTwork for Monocular 3D Object Detectioncited by 48
  19. 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
  20. 2022aiMotive Dataset: A Multimodal Dataset for Robust Autonomous Driving with Long-Range Perceptioncited by 29
  21. 2024Bilateral Guided Radiance Field Processingcited by 28

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 1.

1 paper.