Generative Zoo
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Abstract (arXiv)
The model-based estimation of 3D animal pose and shape from images enables computational modeling of animal behavior. Training models for this purpose requires large amounts of labeled image data with precise pose and shape annotations. However, capturing such data requires the use of multi-view or marker-based motion-capture systems, which are impractical to adapt to wild animals in situ and impossible to scale across a comprehensive set of animal species. Some have attempted to address the challenge of procuring training data by pseudo-labeling individual real-world images through manual 2D annotation, followed by 3D-parameter optimization to those labels. While this approach may produce silhouette-aligned samples, the obtained pose and shape parameters are often implausible due to the ill-posed nature of the monocular fitting problem. Sidestepping real-world ambiguity, others have designed complex synthetic-data-generation pipelines leveraging video-game engines and collections of artist-designed 3D assets. Such engines yield perfect ground-truth annotations but are often lacking in visual realism and require considerable manual effort to adapt to new species or environments. Motivated by these shortcomings, we propose an alternative approach to synthetic-data generation: rendering with a conditional image-generation model. We introduce a pipeline that samples a diverse set of poses and shapes for a variety of mammalian quadrupeds and generates realistic images with corresponding ground-truth pose and shape parameters. To demonstrate the scalability of our approach, we introduce GenZoo, a synthetic dataset containing one million images of distinct subjects. We train a 3D pose and shape regressor on GenZoo, which achieves state-of-the-art performance on a real-world animal pose and shape estimation benchmark, despite being trained solely on synthetic data. https://genzoo.is.tue.mpg.de
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 42 of its 65 references that are in the map. First posted on arXiv 11 Dec 2024.
Builds on
42 of 65 references.
References · 42
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30 more
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- 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 195
- 2022Scaling Up Models and Data with textttt5x and textttseqiocited by 187
- 2023DatasetDM: Synthesizing Data with Perception Annotations Using Diffusion Modelscited by 122
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- 2019Learning from Synthetic Animalscited by 65
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Built on by
Citing papers per year: 2025: 3; 2026: 9.
12 papers.
- 2025MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videoscited by 8
- 2025AniMer+: Unified Pose and Shape Estimation Across Mammalia and Aves via Family-Aware Transformercited by 7
- 2025Model-based Metric 3D Shape and Motion Reconstruction of Wild Bottlenose Dolphins in Drone-Shot Videoscited by 4
- 2026NeuralFur: Animal Fur Reconstruction From Multi-View Imagescited by 4
- 20264DEquine: Disentangling Motion and Appearance for 4D Equine Reconstruction from Monocular Videocited by 2
- 2026SAM 3D Animal: Promptable Animal 3D Reconstruction from Images in the Wildcited by 2
- 2026SMAL-pets: SMAL Based Avatars of Pets from Single Imagecited by 1
- 2026PRIMA: Boosting Animal Mesh Recovery with Biological Priors and Test-Time Adaptationcited by 1
- 2026DC-Motion: Decoupling Structure and Details via Discrete-Continuous Tokens for Human Motion Generationcited by 0
- 2026BAT3R: Bootstrapping Articulated 3D Reconstruction from 2D Image Collectionscited by 0
- 2026FurE: Efficient Instance-Specific 3D Fur Reconstruction without Animal-Fur Datasetscited by 0
- 2026ORMA: Optimization-based Monocular 4D Reconstruction of Articulated Animalscited by 0
- 2026ORMA: Optimization-based Monocular 4D Reconstruction of Articulated Animals29 Sep 2026
- 2026FurE: Efficient Instance-Specific 3D Fur Reconstruction without Animal-Fur Datasets28 Sep 2026
- 2026BAT3R: Bootstrapping Articulated 3D Reconstruction from 2D Image Collections4 Jul 2026
- 2026PRIMA: Boosting Animal Mesh Recovery with Biological Priors and Test-Time Adaptation1 Jun 2026
- 2026DC-Motion: Decoupling Structure and Details via Discrete-Continuous Tokens for Human Motion Generation28 May 2026
- 2026SAM 3D Animal: Promptable Animal 3D Reconstruction from Images in the Wild8 May 2026
- 2026SMAL-pets: SMAL Based Avatars of Pets from Single Image17 Mar 2026
- 20264DEquine: Disentangling Motion and Appearance for 4D Equine Reconstruction from Monocular Video10 Mar 2026
- 2026NeuralFur: Animal Fur Reconstruction From Multi-View Images18 Jan 2026
- 2025MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videos11 Dec 2025
- 2025AniMer+: Unified Pose and Shape Estimation Across Mammalia and Aves via Family-Aware Transformer1 Aug 2025
- 2025Model-based Metric 3D Shape and Motion Reconstruction of Wild Bottlenose Dolphins in Drone-Shot Videos22 Apr 2025