Reconstructing Animals and the Wild
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Abstract (arXiv)
The idea of 3D reconstruction as scene understanding is foundational in computer vision. Reconstructing 3D scenes from 2D visual observations requires strong priors to disambiguate structure. Much work has been focused on the anthropocentric, which, characterized by smooth surfaces, coherent normals, and regular edges, allows for the integration of strong geometric inductive biases. Here, we consider a more challenging problem where such assumptions do not hold: the reconstruction of natural scenes containing trees, bushes, boulders, and animals. While numerous works have attempted to tackle the problem of reconstructing animals in the wild, they have focused solely on the animal, neglecting environmental context. This limits their usefulness for analysis tasks, as animals exist inherently within the 3D world, and information is lost when environmental factors are disregarded. We propose a method to reconstruct natural scenes from single images. We base our approach on recent advances leveraging the strong world priors ingrained in Large Language Models and train an autoregressive model to decode a CLIP embedding into a structured compositional scene representation, encompassing both animals and the wild (RAW). To enable this, we propose a synthetic dataset comprising one million images and thousands of assets. Our approach, having been trained solely on synthetic data, generalizes to the task of reconstructing animals and their environments in real-world images. We will release our dataset and code to encourage future research at https://raw.is.tue.mpg.de/
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 69 of its 104 references that are in the map. First posted on arXiv 27 Nov 2024.
Builds on
69 of 104 references.
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38 more
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50 most cited of 69 All 69 (JSON)
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Citing papers per year: 2024: 1; 2025: 1; 2026: 5.
7 papers.
- 2024Generative Zoocited by 12
- 2026BrickNet: Graph-Backed Generative Brick Assemblycited by 5
- 2026NeuralFur: Animal Fur Reconstruction From Multi-View Imagescited by 4
- 2025Advances and Trends in the 3D Reconstruction of the Shape and Motion of Animalscited by 2
- 2026SAM 3D Animal: Promptable Animal 3D Reconstruction from Images in the Wildcited by 2
- 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videoscited by 1
- 2026PRIMA: Boosting Animal Mesh Recovery with Biological Priors and Test-Time Adaptationcited by 1
- 2026PRIMA: Boosting Animal Mesh Recovery with Biological Priors and Test-Time Adaptation1 Jun 2026
- 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videos20 May 2026
- 2026SAM 3D Animal: Promptable Animal 3D Reconstruction from Images in the Wild8 May 2026
- 2026BrickNet: Graph-Backed Generative Brick Assembly24 Apr 2026
- 2026NeuralFur: Animal Fur Reconstruction From Multi-View Images18 Jan 2026
- 2025Advances and Trends in the 3D Reconstruction of the Shape and Motion of Animals22 Aug 2025
- 2024Generative Zoo11 Dec 2024