Trajectory Attention for Fine-grained Video Motion Control
On the map: Diffusion models → Video generation
Abstract (arXiv)
Recent advancements in video generation have been greatly driven by video diffusion models, with camera motion control emerging as a crucial challenge in creating view-customized visual content. This paper introduces trajectory attention, a novel approach that performs attention along available pixel trajectories for fine-grained camera motion control. Unlike existing methods that often yield imprecise outputs or neglect temporal correlations, our approach possesses a stronger inductive bias that seamlessly injects trajectory information into the video generation process. Importantly, our approach models trajectory attention as an auxiliary branch alongside traditional temporal attention. This design enables the original temporal attention and the trajectory attention to work in synergy, ensuring both precise motion control and new content generation capability, which is critical when the trajectory is only partially available. Experiments on camera motion control for images and videos demonstrate significant improvements in precision and long-range consistency while maintaining high-quality generation. Furthermore, we show that our approach can be extended to other video motion control tasks, such as first-frame-guided video editing, where it excels in maintaining content consistency over large spatial and temporal ranges.
Key facts. Cited by 63 papers in the map (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. First posted on arXiv 28 Nov 2024.
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Citing papers per year: 2024: 2; 2025: 31; 2026: 30.
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- 2025Taming Video Models for 3D and 4D Generation via Zero-Shot Camera Controlcited by 18
- 2025Zero4D: Training-Free 4D Video Generation From Single Video Using Off-the-Shelf Video Diffusioncited by 16
- 2025Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videoscited by 14
- 2025BulletTime: Decoupled Control of Time and Camera Pose for Video Generationcited by 14
- 2025Dynamic View Synthesis as an Inverse Problemcited by 12
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- 2026Beyond Inpainting: Unleash 3D Understanding for Precise Camera-Controlled Video Generation15 Jan 2026
- 2025OmniView: An All-Seeing Diffusion Model for 3D and 4D View Synthesis11 Dec 2025
- 2025InverseCrafter: Efficient Video ReCapture as a Latent Domain Inverse Problem5 Dec 2025
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- 2026Controllable Egocentric Video Generation via Occlusion-Aware Sparse 3D Hand Joints12 Mar 2026
- 2026VerseCrafter: Dynamic Realistic Video World Model with 4D Geometric Control8 Jan 2026
- 2025WorldMem: Long-term Consistent World Simulation with Memory16 Apr 2025
- 2025ReCamMaster: Camera-Controlled Generative Rendering from A Single Videocited by 287
- 2024Motion Prompting: Controlling Video Generation with Motion Trajectoriescited by 178
- 2025Controllable Video Generation: A Surveycited by 98
- 2025CineMaster: A 3D-Aware and Controllable Framework for Cinematic Text-to-Video Generationcited by 74
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- 2025Follow-Your-Creation: Empowering 4D Creation through Video Inpaintingcited by 62
- 2025EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Meshcited by 32
- 2025VidCRAFT3: Camera, Object, and Lighting Control for Image-to-Video Generationcited by 25
- 2025Perception-as-Control: Fine-grained Controllable Image Animation with 3D-aware Motion Representationcited by 23
- 2025Generative Video Motion Editing with 3D Point Trackscited by 23
- 2025TRAVL: A Recipe for Making Video-Language Models Better Judges of Physics Implausibilitycited by 18
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- 2026FlashRender: Few-Step Generative Rendering via Camera-Controlled Video MeanFlow3 Sep 2026
- 2026NeoMap: Training-free Novel-View Synthesis from Single Images and Videos2 Jul 2026
- 2026TryOnCrafter: Unleashing Camera Trajectories for Realistic Video Virtual Try-on via a Renderable 4D Try-on Proxy24 Jun 2026
- 2026TriMotion: Modality-Agnostic Camera Control for Video Generation18 Jun 2026
- 2026SierpinskiCam: Camera-Controlled Video Retaking with Sierpinski Triangle Pattern Cues15 Jun 2026
- 2026Track2View: 4D-Consistent Camera-Controlled Video Generation via Paired 3D Point Tracks14 Jun 2026
- 20263DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulation16 May 2026
- 2026World-R1: Reinforcing 3D Constraints for Text-to-Video Generation27 Apr 2026
- 2026Vista4D: Video Reshooting with 4D Point Clouds23 Apr 2026
- 2026Reshoot-Anything: A Self-Supervised Model for In-the-Wild Video Reshooting23 Apr 2026
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