mlsanityData to 14 Oct 2026

What Moves? Localized Motion Representations for Compositional Scene Control

arXiv 2609.04383 ↗First posted 3 Sep 2026cs.CV cs.AIcited by 0

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Abstract (arXiv)

Real-world dynamics are inherently compositional: multiple entities move simultaneously within a shared scene, each exhibiting distinct motion patterns. Yet current motion representation models entangle the dynamics of different entities, without explicitly capturing localized motion for each individually. Crucially, motion is defined relative to a global reference frame, including camera motion and scene layout. However, localized embeddings are often computed from cropped images or obtained by masking features after encoding, discarding the context needed to interpret motion. To address this, we introduce a promptable localized motion representation that produces persistent embeddings for user-specified regions defined by spatial masks. Rather than cropping the input or masking features, our model processes the full video and conditions motion encoding directly on the queried region. This yields temporally consistent, region-addressable embeddings that isolate local dynamics while retaining the global context required for disambiguation. We demonstrate object-level motion transfer, enabling controlled composition of dynamic scenes. Beyond generative control, our embeddings support localized action classification in multi-actor videos. Across both tasks, our approach improves controllability and outperforms global representations localized through cropping or post-hoc masking.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 52 of its 61 references that are in the map. First posted on arXiv 3 Sep 2026.

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References · 52

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38 more
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