mlsanityData to 7 Oct 2026

TRASE: Tracking-free 4D Segmentation and Editing

arXiv 2411.19290 ↗First posted 28 Nov 2024cs.CVcited by 8

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Abstract (arXiv)

Understanding dynamic 3D scenes is crucial for extended reality (XR) and autonomous driving. Incorporating semantic information into 3D reconstruction enables holistic scene representations, unlocking immersive and interactive applications. To this end, we introduce TRASE, a novel tracking-free 4D segmentation method for dynamic scene understanding. TRASE learns a 4D segmentation feature field in a weakly-supervised manner, leveraging a soft-mined contrastive learning objective guided by SAM masks. The resulting feature space is semantically coherent and well-separated, and final object-level segmentation is obtained via unsupervised clustering. This enables fast editing, such as object removal, composition, and style transfer, by directly manipulating the scene's Gaussians. We evaluate TRASE on five dynamic benchmarks, demonstrating state-of-the-art segmentation performance from unseen viewpoints and its effectiveness across various interactive editing tasks. Our project page is available at: https://yunjinli.github.io/project-sadg/

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 37 of its 57 references that are in the map. First posted on arXiv 28 Nov 2024.

Builds on

37 of 57 references.

References · 37

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25 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 5.

8 papers.