CLUTR: Curriculum Learning via Unsupervised Task Representation Learning
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Abstract (arXiv)
Reinforcement Learning (RL) algorithms are often known for sample inefficiency and difficult generalization. Recently, Unsupervised Environment Design (UED) emerged as a new paradigm for zero-shot generalization by simultaneously learning a task distribution and agent policies on the generated tasks. This is a non-stationary process where the task distribution evolves along with agent policies; creating an instability over time. While past works demonstrated the potential of such approaches, sampling effectively from the task space remains an open challenge, bottlenecking these approaches. To this end, we introduce CLUTR: a novel unsupervised curriculum learning algorithm that decouples task representation and curriculum learning into a two-stage optimization. It first trains a recurrent variational autoencoder on randomly generated tasks to learn a latent task manifold. Next, a teacher agent creates a curriculum by maximizing a minimax REGRET-based objective on a set of latent tasks sampled from this manifold. Using the fixed-pretrained task manifold, we show that CLUTR successfully overcomes the non-stationarity problem and improves stability. Our experimental results show CLUTR outperforms PAIRED, a principled and popular UED method, in the challenging CarRacing and navigation environments: achieving 10.6X and 45% improvement in zero-shot generalization, respectively. CLUTR also performs comparably to the non-UED state-of-the-art for CarRacing, while requiring 500X fewer environment interactions.
Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 33 of its 55 references that are in the map. First posted on arXiv 19 Oct 2022.
Builds on
33 of 55 references.
References · 33
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21 more
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Citing papers per year: 2023: 3; 2024: 5; 2025: 5; 2026: 6.
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- 2024DRED: Zero-Shot Transfer in Reinforcement Learning via Data-Regularised Environment Designcited by 11
- 2024Adversarial Environment Design via Regret-Guided Diffusion Modelscited by 9
- 2025An Optimisation Framework for Unsupervised Environment Designcited by 9
- 2024AdaAugment: A Tuning-Free and Adaptive Approach to Enhance Data Augmentationcited by 7
- 2024Grounded Curriculum Learningcited by 5
- 2026From Trainee to Trainer: LLM-Designed Training Environment for RL with Multi-Agent Reasoningcited by 5
- 2025Improving Environment Novelty Quantification for Effective Unsupervised Environment Designcited by 4
- 2023Integrating Curricula with Replays: Its Effects on Continual Learningcited by 3
- 2025GACL: Grounded Adaptive Curriculum Learning with Active Task and Performance Monitoringcited by 3
- 2023Improving Environment Robustness of Deep Reinforcement Learning Approaches for Autonomous Racing Using Bayesian Optimization-based Curriculum Learningcited by 2
- 2024Reinforcement Learning via Auxiliary Task Distillationcited by 2
- 2025TRACED: Transition-aware Regret Approximation with Co-learnability for Environment Designcited by 1
7 more
- 2026Improving Regret Approximation for Unsupervised Dynamic Environment Generationcited by 1
- 2026Active Curriculum Refinement for Reinforcement Learningcited by 1
- 2023How the level sampling process impacts zero-shot generalisation in deep reinforcement learningcited by 0
- 2025Generative Modeling for Robust Deep Reinforcement Learning on the Traveling Salesman Problemcited by 0
- 2026Efficient Unsupervised Environment Design through Hierarchical Policy Representation Learningcited by 0
- 2026Curriculum reinforcement learning with measurable task representation learningcited by 0
- 2026Curriculum Generation under Structured Parametric Environments for Robust Navigation Policiescited by 0
- 2026Active Curriculum Refinement for Reinforcement Learning26 Aug 2026
- 2026Curriculum Generation under Structured Parametric Environments for Robust Navigation Policies9 Aug 2026
- 2026From Trainee to Trainer: LLM-Designed Training Environment for RL with Multi-Agent Reasoning16 Jun 2026
- 2026Curriculum reinforcement learning with measurable task representation learning22 May 2026
- 2026Efficient Unsupervised Environment Design through Hierarchical Policy Representation Learning10 Feb 2026
- 2026Improving Regret Approximation for Unsupervised Dynamic Environment Generation21 Jan 2026
- 2025Generative Modeling for Robust Deep Reinforcement Learning on the Traveling Salesman Problem12 Aug 2025
- 2025GACL: Grounded Adaptive Curriculum Learning with Active Task and Performance Monitoring5 Aug 2025
- 2025TRACED: Transition-aware Regret Approximation with Co-learnability for Environment Design24 Jun 2025
- 2025An Optimisation Framework for Unsupervised Environment Design27 May 2025
- 2025Improving Environment Novelty Quantification for Effective Unsupervised Environment Design8 Feb 2025
- 2024Adversarial Environment Design via Regret-Guided Diffusion Models25 Oct 2024
7 more
- 2024Grounded Curriculum Learning29 Sep 2024
- 2024Reinforcement Learning via Auxiliary Task Distillation24 Jun 2024
- 2024AdaAugment: A Tuning-Free and Adaptive Approach to Enhance Data Augmentation19 May 2024
- 2024DRED: Zero-Shot Transfer in Reinforcement Learning via Data-Regularised Environment Design5 Feb 2024
- 2023Improving Environment Robustness of Deep Reinforcement Learning Approaches for Autonomous Racing Using Bayesian Optimization-based Curriculum Learning16 Dec 2023
- 2023How the level sampling process impacts zero-shot generalisation in deep reinforcement learning5 Oct 2023
- 2023Integrating Curricula with Replays: Its Effects on Continual Learning8 Jul 2023
- 2024DRED: Zero-Shot Transfer in Reinforcement Learning via Data-Regularised Environment Designcited by 11
- 2025An Optimisation Framework for Unsupervised Environment Designcited by 9
- 2024AdaAugment: A Tuning-Free and Adaptive Approach to Enhance Data Augmentationcited by 7
- 2024Grounded Curriculum Learningcited by 5
- 2025Improving Environment Novelty Quantification for Effective Unsupervised Environment Designcited by 4
- 2023Integrating Curricula with Replays: Its Effects on Continual Learningcited by 3
- 2025GACL: Grounded Adaptive Curriculum Learning with Active Task and Performance Monitoringcited by 3
- 2023Improving Environment Robustness of Deep Reinforcement Learning Approaches for Autonomous Racing Using Bayesian Optimization-based Curriculum Learningcited by 2
- 2024Reinforcement Learning via Auxiliary Task Distillationcited by 2
- 2025TRACED: Transition-aware Regret Approximation with Co-learnability for Environment Designcited by 1
- 2026Improving Regret Approximation for Unsupervised Dynamic Environment Generationcited by 1
- 2026Active Curriculum Refinement for Reinforcement Learningcited by 1
12 most cited of 17 All 17 (JSON)
- 2026Active Curriculum Refinement for Reinforcement Learning26 Aug 2026
- 2026Curriculum Generation under Structured Parametric Environments for Robust Navigation Policies9 Aug 2026
- 2026Curriculum reinforcement learning with measurable task representation learning22 May 2026
- 2026Efficient Unsupervised Environment Design through Hierarchical Policy Representation Learning10 Feb 2026
- 2026Improving Regret Approximation for Unsupervised Dynamic Environment Generation21 Jan 2026
- 2025Generative Modeling for Robust Deep Reinforcement Learning on the Traveling Salesman Problem12 Aug 2025
- 2025GACL: Grounded Adaptive Curriculum Learning with Active Task and Performance Monitoring5 Aug 2025
- 2025TRACED: Transition-aware Regret Approximation with Co-learnability for Environment Design24 Jun 2025
- 2025An Optimisation Framework for Unsupervised Environment Design27 May 2025
- 2025Improving Environment Novelty Quantification for Effective Unsupervised Environment Design8 Feb 2025
- 2024Grounded Curriculum Learning29 Sep 2024
- 2024Reinforcement Learning via Auxiliary Task Distillation24 Jun 2024
12 newest of 17 All 17 (JSON)