mlsanityData to 14 Oct 2026

On Gradient-Based Learning in Continuous Games

arXiv 1804.05464 ↗First posted 16 Apr 2018cs.LG stat.MLcited by 48

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Abstract (arXiv)

We formulate a general framework for competitive gradient-based learning that encompasses a wide breadth of multi-agent learning algorithms, and analyze the limiting behavior of competitive gradient-based learning algorithms using dynamical systems theory. For both general-sum and potential games, we characterize a non-negligible subset of the local Nash equilibria that will be avoided if each agent employs a gradient-based learning algorithm. We also shed light on the issue of convergence to non-Nash strategies in general- and zero-sum games, which may have no relevance to the underlying game, and arise solely due to the choice of algorithm. The existence and frequency of such strategies may explain some of the difficulties encountered when using gradient descent in zero-sum games as, e.g., in the training of generative adversarial networks. To reinforce the theoretical contributions, we provide empirical results that highlight the frequency of linear quadratic dynamic games (a benchmark for multi-agent reinforcement learning) that admit global Nash equilibria that are almost surely avoided by policy gradient.

Key facts. Cited by 48 papers in the map (data through 14 Oct 2026). First posted on arXiv 16 Apr 2018.

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Citing papers per year: 2021: 13; 2022: 10; 2023: 10; 2024: 5; 2025: 6; 2026: 4.

48 papers.

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  2. 2023Patch-Mix Transformer for Unsupervised Domain Adaptation: A Game Perspectivecited by 54
  3. 2021Who Leads and Who Follows in Strategic Classification?cited by 53
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  5. 2021Gradient play in stochastic games: stationary points, convergence, and sample complexitycited by 34
  6. 2021The Confluence of Networks, Games and Learningcited by 26
  7. 2021Policy Gradient Methods Find the Nash Equilibrium in N-player General-sum Linear-quadratic Gamescited by 25
  8. 2021Fast Distributionally Robust Learning with Variance Reduced Min-Max Optimizationcited by 19
  9. 2023Neural Operators of Backstepping Controller and Observer Gain Functions for Reaction-Diffusion PDEscited by 18
  10. 2023On the Convergence of No-Regret Learning Dynamics in Time-Varying Gamescited by 14
  11. 2021Learning in Matrix Games can be Arbitrarily Complexcited by 11
  12. 2023Proper Laplacian Representation Learningcited by 11
36 more
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  4. 2021Last-Iterate Convergence of Saddle-Point Optimizers via High-Resolution Differential Equationscited by 8
  5. 2021A Game-Theoretic Approach to Multi-Agent Trust Region Optimizationcited by 7
  6. 2021Scenario generation for market risk models using generative neural networkscited by 7
  7. 2022Domain Adversarial Training: A Game Perspectivecited by 7
  8. 2025Multiplayer Federated Learning: Reaching Equilibrium with Less Communicationcited by 5
  9. 2022Similarity-based cooperative equilibriumcited by 4
  10. 2024Learning to Control Unknown Strongly Monotone Gamescited by 4
  11. 2024Understanding Model Selection For Learning In Strategic Environmentscited by 3
  12. 2022Robust Forecasting for Robotic Control: A Game-Theoretic Approachcited by 2
  13. 2023PAPAL: A Provable PArticle-based Primal-Dual ALgorithm for Mixed Nash Equilibriumcited by 2
  14. 2023Last-Iterate Convergence of Adaptive Riemannian Gradient Descent for Equilibrium Computationcited by 2
  15. 2025Convergent Q-Learning for Infinite-Horizon General-Sum Markov Games through Behavioral Economicscited by 2
  16. 2021Second-Order Mirror Descent: Convergence in Games Beyond Averaging and Discountingcited by 1
  17. 2022Competitive Gradient Optimizationcited by 1
  18. 2022Continuous-time Analysis for Variational Inequalities: An Overview and Desideratacited by 1
  19. 2022Evaluating Synthetic Tabular Data Generated To Augment Small Sample Datasetscited by 1
  20. 2022Finding mixed-strategy equilibria of continuous-action games without gradients using randomized policy networkscited by 1
  21. 2023ApproxED: Approximate exploitability descent via learned best responsescited by 1
  22. 2023Equilibrium Bandits: Learning Optimal Equilibria of Unknown Dynamicscited by 1
  23. 2023Beyond first-order methods for non-convex non-concave min-max optimizationcited by 1
  24. 2023Stackelberg Batch Policy Learningcited by 1
  25. 2024Paths to Equilibrium in Gamescited by 1
  26. 2024Is Thompson Sampling Susceptible to Algorithmic Collusion?cited by 1
  27. 2025A Framework for Finding Local Saddle Points in Two-Player Zero-Sum Black-Box Gamescited by 1
  28. 2025Online Competitive Information Gathering for Partially Observable Trajectory Gamescited by 1
  29. 2021Uncoupled Bandit Learning towards Rationalizability: Benchmarks, Barriers, and Algorithmscited by 0
  30. 2022General sum stochastic games with networked information flowscited by 0
  31. 2025Adversarial Reinforcement Learning Framework for ESP Cheater Simulationcited by 0
  32. 2025A Three-Stage Bayesian Transfer Learning Framework to Improve Predictions in Data-Scarce Domainscited by 0
  33. 2026HALO: Learning Human-Robot Collaboration via Heterogeneous-Agent Lyapunov Policy Optimizationcited by 0
  34. 2026Last-Iterate Guarantees for Learning in Co-coercive Gamescited by 0
  35. 2026Parametric Open Source Gamescited by 0
  36. 2026Cordial Learning: Distributed Training with Correlated Datacited by 0