4-LEGS: 4D Language Embedded Gaussian Splatting
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Abstract (arXiv)
The emergence of neural representations has revolutionized our means for digitally viewing a wide range of 3D scenes, enabling the synthesis of photorealistic images rendered from novel views. Recently, several techniques have been proposed for connecting these low-level representations with the high-level semantics understanding embodied within the scene. These methods elevate the rich semantic understanding from 2D imagery to 3D representations, distilling high-dimensional spatial features onto 3D space. In our work, we are interested in connecting language with a dynamic modeling of the world. We show how to lift spatio-temporal features to a 4D representation based on 3D Gaussian Splatting. This enables an interactive interface where the user can spatiotemporally localize events in the video from text prompts. We demonstrate our system on public 3D video datasets of people and animals performing various actions.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 58 of its 73 references that are in the map. First posted on arXiv 14 Oct 2024.
Builds on
58 of 73 references.
References · 58
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38 more
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50 most cited of 58 All 58 (JSON)
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Citing papers per year: 2025: 5; 2026: 7.
12 papers.
- 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
- 2025DecoupledGaussian: Object-Scene Decoupling for Physics-Based Interactioncited by 17
- 2025Segment then Splat: Unified 3D Open-Vocabulary Segmentation via Gaussian Splattingcited by 8
- 20254DLangVGGT: 4D Language-Visual Geometry Grounded Transformercited by 5
- 20264D Synchronized Fields: Motion-Language Gaussian Splatting for Temporal Scene Understandingcited by 2
- 2026PanopticQuery: Unified Query-Time Reasoning for 4D Scenescited by 1
- 2025A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understandingcited by 0
- 2026VideoWeaver: Multimodal Multi-View Video-to-Video Transfer for Embodied Agentscited by 0
- 2026Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understandingcited by 0
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splattingcited by 0
- 2026Query Rewriting for Complex Object Segmentation in 4D Gaussian Representationscited by 0
- 2026S4VY: Segment Anything in Feed-Forward 4D Visual Geometrycited by 0
- 2026S4VY: Segment Anything in Feed-Forward 4D Visual Geometry29 Sep 2026
- 2026Query Rewriting for Complex Object Segmentation in 4D Gaussian Representations2 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026PanopticQuery: Unified Query-Time Reasoning for 4D Scenes7 Apr 2026
- 2026Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understanding2 Apr 2026
- 2026VideoWeaver: Multimodal Multi-View Video-to-Video Transfer for Embodied Agents26 Mar 2026
- 20264D Synchronized Fields: Motion-Language Gaussian Splatting for Temporal Scene Understanding15 Mar 2026
- 20254DLangVGGT: 4D Language-Visual Geometry Grounded Transformer4 Dec 2025
- 2025A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understanding7 Aug 2025
- 2025Segment then Splat: Unified 3D Open-Vocabulary Segmentation via Gaussian Splatting28 Mar 2025
- 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models13 Mar 2025
- 2025DecoupledGaussian: Object-Scene Decoupling for Physics-Based Interaction7 Mar 2025