mlsanityData to 14 Oct 2026

4-LEGS: 4D Language Embedded Gaussian Splatting

arXiv 2410.10719 ↗First posted 14 Oct 2024cs.CV cs.GRcited by 12

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Abstract (arXiv)

The emergence of neural representations has revolutionized our means for digitally viewing a wide range of 3D scenes, enabling the synthesis of photorealistic images rendered from novel views. Recently, several techniques have been proposed for connecting these low-level representations with the high-level semantics understanding embodied within the scene. These methods elevate the rich semantic understanding from 2D imagery to 3D representations, distilling high-dimensional spatial features onto 3D space. In our work, we are interested in connecting language with a dynamic modeling of the world. We show how to lift spatio-temporal features to a 4D representation based on 3D Gaussian Splatting. This enables an interactive interface where the user can spatiotemporally localize events in the video from text prompts. We demonstrate our system on public 3D video datasets of people and animals performing various actions.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 58 of its 73 references that are in the map. First posted on arXiv 14 Oct 2024.

Builds on

58 of 73 references.

References · 58

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38 more
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50 most cited of 58 All 58 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 7.

12 papers.