mlsanityData to 14 Oct 2026

GSGAN: Adversarial Learning for Hierarchical Generation of 3D Gaussian Splats

arXiv 2406.02968 ↗First posted 5 Jun 2024cs.CVcited by 9

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Abstract (arXiv)

Most advances in 3D Generative Adversarial Networks (3D GANs) largely depend on ray casting-based volume rendering, which incurs demanding rendering costs. One promising alternative is rasterization-based 3D Gaussian Splatting (3D-GS), providing a much faster rendering speed and explicit 3D representation. In this paper, we exploit Gaussian as a 3D representation for 3D GANs by leveraging its efficient and explicit characteristics. However, in an adversarial framework, we observe that a na"ive generator architecture suffers from training instability and lacks the capability to adjust the scale of Gaussians. This leads to model divergence and visual artifacts due to the absence of proper guidance for initialized positions of Gaussians and densification to manage their scales adaptively. To address these issues, we introduce a generator architecture with a hierarchical multi-scale Gaussian representation that effectively regularizes the position and scale of generated Gaussians. Specifically, we design a hierarchy of Gaussians where finer-level Gaussians are parameterized by their coarser-level counterparts; the position of finer-level Gaussians would be located near their coarser-level counterparts, and the scale would monotonically decrease as the level becomes finer, modeling both coarse and fine details of the 3D scene. Experimental results demonstrate that ours achieves a significantly faster rendering speed (x100) compared to state-of-the-art 3D consistent GANs with comparable 3D generation capability. Project page: https://hse1032.github.io/gsgan.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 51 of its 60 references that are in the map. First posted on arXiv 5 Jun 2024.

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51 of 60 references.

References · 51

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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38 more
  1. 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
  2. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
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  13. 2018Which Training Methods for GANs do actually Converge?cited by 679
  14. 2019Image2StyleGAN: How to Embed Images Into the StyleGAN Latent Space?cited by 675
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  17. 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
  18. 2019Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Setcited by 482
  19. 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
  20. 2021Pivotal Tuning for Latent-based Editing of Real Imagescited by 427
  21. 2023Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Priorcited by 343
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  24. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 260
  25. 2023DreamBooth3D: Subject-Driven Text-to-3D Generationcited by 235
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  27. 2021StyleSwin: Transformer-based GAN for High-resolution Image Generationcited by 152
  28. 2022VoxGRAF: Fast 3D-Aware Image Synthesis with Sparse Voxel Gridscited by 133
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  31. 2022GRAM-HD: 3D-Consistent Image Generation at High Resolution with Generative Radiance Manifoldscited by 73
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  33. 2019HoloGAN: Unsupervised learning of 3D representations from natural imagescited by 59
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  35. 2023HHAvatar: Gaussian Head Avatar with Dynamic Hairscited by 35
  36. 2024HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splattingcited by 35
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  38. 2024What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANscited by 12

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 6.

9 papers.