mlsanityData to 7 Oct 2026

Skeleton-Parted Graph Scattering Networks for 3D Human Motion Prediction

arXiv 2208.00368 ↗First posted 31 Jul 2022cs.CVcited by 29

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Abstract (arXiv)

Graph convolutional network based methods that model the body-joints' relations, have recently shown great promise in 3D skeleton-based human motion prediction. However, these methods have two critical issues: first, deep graph convolutions filter features within only limited graph spectrums, losing sufficient information in the full band; second, using a single graph to model the whole body underestimates the diverse patterns on various body-parts. To address the first issue, we propose adaptive graph scattering, which leverages multiple trainable band-pass graph filters to decompose pose features into richer graph spectrum bands. To address the second issue, body-parts are modeled separately to learn diverse dynamics, which enables finer feature extraction along the spatial dimensions. Integrating the above two designs, we propose a novel skeleton-parted graph scattering network (SPGSN). The cores of the model are cascaded multi-part graph scattering blocks (MPGSBs), building adaptive graph scattering on diverse body-parts, as well as fusing the decomposed features based on the inferred spectrum importance and body-part interactions. Extensive experiments have shown that SPGSN outperforms state-of-the-art methods by remarkable margins of 13.8%, 9.3% and 2.7% in terms of 3D mean per joint position error (MPJPE) on Human3.6M, CMU Mocap and 3DPW datasets, respectively.

Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). Builds on 45 of its 67 references that are in the map. First posted on arXiv 31 Jul 2022.

Builds on

45 of 67 references.

References · 45

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33 more
  1. 2015Structural-RNN: Deep Learning on Spatio-Temporal Graphscited by 234
  2. 2019Social-BiGAT: Multimodal Trajectory Forecasting using Bicycle-GAN and Graph Attention Networkscited by 228
  3. 2018Learning Human-Object Interactions by Graph Parsing Neural Networkscited by 176
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  10. 2021MSR-GCN: Multi-Scale Residual Graph Convolution Networks for Human Motion Predictioncited by 100
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  12. 2021Space-Time-Separable Graph Convolutional Network for Pose Forecastingcited by 84
  13. 2020Scattering GCN: Overcoming Oversmoothness in Graph Convolutional Networkscited by 57
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  15. 2013Deep Scattering Spectrumcited by 52
  16. 2018Geometric Scattering for Graph Data Analysiscited by 49
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  18. 2018Diffusion Scattering Transforms on Graphscited by 43
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 12; 2024: 6; 2025: 9; 2026: 2.

29 papers.

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  1. 2023EqMotion: Equivariant Multi-agent Motion Prediction with Invariant Interaction Reasoningcited by 97
  2. 2023Trajectory-Aware Body Interaction Transformer for Multi-Person Pose Forecastingcited by 25
  3. 2023CoMusion: Towards Consistent Stochastic Human Motion Prediction via Motion Diffusioncited by 21
  4. 2023Auxiliary Tasks Benefit 3D Skeleton-based Human Motion Predictioncited by 20
  5. 2023Diverse 3D Hand Gesture Prediction from Body Dynamics by Bilateral Hand Disentanglementcited by 18
  6. 2025The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimationcited by 16
  7. 2023Another Vertical View: A Hierarchical Network for Heterogeneous Trajectory Prediction via Spectrumscited by 14
  8. 2023Spatio-Temporal Branching for Motion Prediction using Motion Incrementscited by 9
  9. 2023Human Part-wise 3D Motion Context Learning for Sign Language Recognitioncited by 8
  10. 2024Multimodal Sense-Informed Prediction of 3D Human Motionscited by 6
  11. 2025Frequency-Semantic Enhanced Variational Autoencoder for Zero-Shot Skeleton-based Action Recognitioncited by 6
  12. 2024A Spatio-Temporal Representation Learning as an Alternative to Traditional Glosses in Sign Language Translation and Productioncited by 5
17 more
  1. 2025HUMOF: Human Motion Forecasting in Interactive Social Scenescited by 2
  2. 2023Graph-Guided MLP-Mixer for Skeleton-Based Human Motion Predictioncited by 1
  3. 2023PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion Predictioncited by 1
  4. 2023Recent Advances in Deterministic Human Motion Prediction: A Reviewcited by 1
  5. 2024Off-the-shelf ChatGPT is a Good Few-shot Human Motion Predictorcited by 1
  6. 2024Spatio-Temporal Multi-Subgraph GCN for 3D Human Motion Predictioncited by 1
  7. 2025Reverberation: Learning the Latencies Before Forecasting Trajectoriescited by 1
  8. 2023Personalized Pose Forecastingcited by 0
  9. 2024Multi-Scale Incremental Modeling for Enhanced Human Motion Prediction in Human-Robot Collaborationcited by 0
  10. 2024Temporal Dynamics Decoupling with Inverse Processing for Enhancing Human Motion Predictioncited by 0
  11. 2025Enhancing Human Motion Prediction via Multi-range Decoupling Decoding with Gating-adjusting Aggregationcited by 0
  12. 2025GGMotion: Group Graph Dynamics-Kinematics Networks for Human Motion Predictioncited by 0
  13. 2025LuKAN: A Kolmogorov-Arnold Network Framework for 3D Human Motion Predictioncited by 0
  14. 2025Scriboora: Rethinking Human Pose Forecastingcited by 0
  15. 2025SMamDiff: Spatial Mamba for Stochastic Human Motion Predictioncited by 0
  16. 2026AtomicMotion: Learning Human Motion From Different Human Partscited by 0
  17. 2026Capturing Uncertainty in Human Motion for Representation Learning in Soccercited by 0