Building Generalizable Agents with a Realistic and Rich 3D Environment
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Abstract (arXiv)
Teaching an agent to navigate in an unseen 3D environment is a challenging task, even in the event of simulated environments. To generalize to unseen environments, an agent needs to be robust to low-level variations (e.g. color, texture, object changes), and also high-level variations (e.g. layout changes of the environment). To improve overall generalization, all types of variations in the environment have to be taken under consideration via different level of data augmentation steps. To this end, we propose House3D, a rich, extensible and efficient environment that contains 45,622 human-designed 3D scenes of visually realistic houses, ranging from single-room studios to multi-storied houses, equipped with a diverse set of fully labeled 3D objects, textures and scene layouts, based on the SUNCG dataset (Song et.al.). The diversity in House3D opens the door towards scene-level augmentation, while the label-rich nature of House3D enables us to inject pixel- & task-level augmentations such as domain randomization (Toubin et. al.) and multi-task training. Using a subset of houses in House3D, we show that reinforcement learning agents trained with an enhancement of different levels of augmentations perform much better in unseen environments than our baselines with raw RGB input by over 8% in terms of navigation success rate. House3D is publicly available at http://github.com/facebookresearch/House3D.
Key facts. Cited by 109 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Jan 2018.
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Citing papers per year: 2018: 2; 2019: 0; 2020: 1; 2021: 34; 2022: 21; 2023: 16; 2024: 20; 2025: 10; 2026: 5.
109 papers.
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- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
- 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
- 2021ScanQA: 3D Question Answering for Spatial Scene Understandingcited by 340
- 2021ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrationscited by 193
- 2024Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AIcited by 175
- 2022Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigationcited by 127
- 2023Language Models Meet World Models: Embodied Experiences Enhance Language Modelscited by 123
- 2021SOON: Scenario Oriented Object Navigation with Graph-based Explorationcited by 118
- 2022Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directionscited by 116
- 2021Pano-AVQA: Grounded Audio-Visual Question Answering on 360^circ Videoscited by 86
- 2018Learning to Understand Goal Specifications by Modelling Rewardcited by 80
- 2018Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Interventioncited by 77
38 more
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- 2021Vision-Language Navigation with Random Environmental Mixupcited by 70
- 2021The ThreeDWorld Transport Challenge: A Visually Guided Task-and-Motion Planning Benchmark for Physically Realistic Embodied AIcited by 64
- 2024Multi-modal Situated Reasoning in 3D Scenescited by 50
- 2021Scene-Intuitive Agent for Remote Embodied Visual Groundingcited by 49
- 2023LLM-Powered Hierarchical Language Agent for Real-time Human-AI Coordinationcited by 48
- 2021Learning to Map for Active Semantic Goal Navigationcited by 47
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- 20213DB: A Framework for Debugging Computer Vision Modelscited by 31
- 2021Deep Learning Based 3D Segmentation: A Surveycited by 30
- 2021Core Challenges in Embodied Vision-Language Planningcited by 30
- 2024Prioritized Semantic Learning for Zero-shot Instance Navigationcited by 30
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- 2021The Surprising Effectiveness of Visual Odometry Techniques for Embodied PointGoal Navigationcited by 27
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- 2021Look Wide and Interpret Twice: Improving Performance on Interactive Instruction-following Taskscited by 25
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- 2024UnrealZoo: Enriching Photo-realistic Virtual Worlds for Embodied AIcited by 25
- 2022Play it by Ear: Learning Skills amidst Occlusion through Audio-Visual Imitation Learningcited by 22
- 2022Ground then Navigate: Language-guided Navigation in Dynamic Scenescited by 20
- 2021Collaborative Visual Navigationcited by 18
- 2021Mis-spoke or mis-lead: Achieving Robustness in Multi-Agent Communicative Reinforcement Learningcited by 18
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- 2021Adversarial Reinforced Instruction Attacker for Robust Vision-Language Navigationcited by 15
- 2022Navigating to Objects in Unseen Environments by Distance Predictioncited by 15
- 2022HandoverSim: A Simulation Framework and Benchmark for Human-to-Robot Object Handoverscited by 15
- 2020Towards Target-Driven Visual Navigation in Indoor Scenes via Generative Imitation Learningcited by 14
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- 2025IndustryEQA: Pushing the Frontiers of Embodied Question Answering in Industrial Scenarioscited by 12
- 2022On the Learning Mechanisms in Physical Reasoningcited by 11
50 most cited of 109 All 109 (JSON)
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- 2025ComposableNav: Instruction-Following Navigation in Dynamic Environments via Composable Diffusion22 Sep 2025
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38 more
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- 2025Embodied Intelligence for 3D Understanding: A Survey on 3D Scene Question Answering1 Feb 2025
- 2024UnrealZoo: Enriching Photo-realistic Virtual Worlds for Embodied AI30 Dec 2024
- 2024BelHouse3D: A Benchmark Dataset for Assessing Occlusion Robustness in 3D Point Cloud Semantic Segmentation20 Nov 2024
- 2024HouseTune: Two-Stage Floorplan Generation with LLM Assistance19 Nov 2024
- 2024Wavelet Latent Diffusion (Wala): Billion-Parameter 3D Generative Model with Compact Wavelet Encodings12 Nov 2024
- 2024Multi-modal Situated Reasoning in 3D Scenes4 Sep 2024
- 2024Narrowing the Gap between Vision and Action in Navigation19 Aug 2024
- 2024Perceive, Reflect, and Plan: Designing LLM Agent for Goal-Directed City Navigation without Instructions8 Aug 2024
- 20243D Question Answering for City Scene Understanding24 Jul 2024
- 2024WorldAPIs: The World Is Worth How Many APIs? A Thought Experiment10 Jul 2024
- 2024Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI9 Jul 2024
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- 2024Map-based Modular Approach for Zero-shot Embodied Question Answering26 May 2024
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- 2024Prioritized Semantic Learning for Zero-shot Instance Navigation18 Mar 2024
- 2024Vision-Language Navigation with Embodied Intelligence: A Survey22 Feb 2024
- 2024Language-Based Augmentation to Address Shortcut Learning in Object Goal Navigation7 Feb 2024
- 2024HAZARD Challenge: Embodied Decision Making in Dynamically Changing Environments23 Jan 2024
- 2024Make-A-Shape: a Ten-Million-scale 3D Shape Model20 Jan 2024
- 2023LLM-Powered Hierarchical Language Agent for Real-time Human-AI Coordination23 Dec 2023
- 2023Visual Hindsight Self-Imitation Learning for Interactive Navigation5 Dec 2023
- 2023Octopus: Embodied Vision-Language Programmer from Environmental Feedback12 Oct 2023
- 2023FArMARe: a Furniture-Aware Multi-task methodology for Recommending Apartments based on the user interests6 Sep 2023
- 2023Breaking Down the Task: A Unit-Grained Hybrid Training Framework for Vision and Language Decision Making16 Jul 2023
- 2023CorNav: Autonomous Agent with Self-Corrected Planning for Zero-Shot Vision-and-Language Navigation17 Jun 2023
- 2023Estimating Generic 3D Room Structures from 2D Annotations15 Jun 2023
- 2023L-SA: Learning Under-Explored Targets in Multi-Target Reinforcement Learning23 May 2023
- 2023Language Models Meet World Models: Embodied Experiences Enhance Language Models18 May 2023
- 2023Modality-invariant Visual Odometry for Embodied Vision29 Apr 2023
- 2023USA-Net: Unified Semantic and Affordance Representations for Robot Memory24 Apr 2023
- 2023Human Pose Estimation in Monocular Omnidirectional Top-View Images17 Apr 2023
- 2023Core Challenges in Embodied Vision-Language Planning5 Apr 2023
- 2023EFEM: Equivariant Neural Field Expectation Maximization for 3D Object Segmentation Without Scene Supervision27 Mar 2023
- 2023Meta-Explore: Exploratory Hierarchical Vision-and-Language Navigation Using Scene Object Spectrum Grounding7 Mar 2023
50 newest of 109 All 109 (JSON)
- 2024Multi-modal Situated Reasoning in 3D Scenescited by 50
- 2025IndustryEQA: Pushing the Frontiers of Embodied Question Answering in Industrial Scenarioscited by 12
- 2024WorldAPIs: The World Is Worth How Many APIs? A Thought Experimentcited by 4
- 2024HouseTune: Two-Stage Floorplan Generation with LLM Assistancecited by 4
- 2026ERQA-Plus: A Diagnostic Benchmark for Reasoning in Embodied AIcited by 1
- 2026VirtualEnv: A Platform for Embodied AI Researchcited by 0
- 2026ERQA-Plus: A Diagnostic Benchmark for Reasoning in Embodied AI16 Jun 2026
- 2026VirtualEnv: A Platform for Embodied AI Research12 Jan 2026
- 2025IndustryEQA: Pushing the Frontiers of Embodied Question Answering in Industrial Scenarios27 May 2025
- 2024HouseTune: Two-Stage Floorplan Generation with LLM Assistance19 Nov 2024
- 2024Multi-modal Situated Reasoning in 3D Scenes4 Sep 2024
- 2024WorldAPIs: The World Is Worth How Many APIs? A Thought Experiment10 Jul 2024
- 2023LLM-Powered Hierarchical Language Agent for Real-time Human-AI Coordinationcited by 48
- 2024Perceive, Reflect, and Plan: Designing LLM Agent for Goal-Directed City Navigation without Instructionscited by 25
- 2023CorNav: Autonomous Agent with Self-Corrected Planning for Zero-Shot Vision-and-Language Navigationcited by 10
- 2026LLawCo: Learning Laws of Cooperation for Modeling Embodied Multi-Agent Behaviorcited by 2
- 2025OceanGym: A Benchmark Environment for Underwater Embodied Agentscited by 0
- 2026LLawCo: Learning Laws of Cooperation for Modeling Embodied Multi-Agent Behavior26 Jun 2026
- 2025OceanGym: A Benchmark Environment for Underwater Embodied Agents30 Sep 2025
- 2024Perceive, Reflect, and Plan: Designing LLM Agent for Goal-Directed City Navigation without Instructions8 Aug 2024
- 2023LLM-Powered Hierarchical Language Agent for Real-time Human-AI Coordination23 Dec 2023
- 2023CorNav: Autonomous Agent with Self-Corrected Planning for Zero-Shot Vision-and-Language Navigation17 Jun 2023
- 2018Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Interventioncited by 77
- 2022Play it by Ear: Learning Skills amidst Occlusion through Audio-Visual Imitation Learningcited by 22
- 2020Towards Target-Driven Visual Navigation in Indoor Scenes via Generative Imitation Learningcited by 14
- 2023Visual Hindsight Self-Imitation Learning for Interactive Navigationcited by 5
- 2022Silver-Bullet-3D at ManiSkill 2021: Learning-from-Demonstrations and Heuristic Rule-based Methods for Object Manipulationcited by 3
- 2023Visual Hindsight Self-Imitation Learning for Interactive Navigation5 Dec 2023
- 2022Silver-Bullet-3D at ManiSkill 2021: Learning-from-Demonstrations and Heuristic Rule-based Methods for Object Manipulation13 Jun 2022
- 2022Play it by Ear: Learning Skills amidst Occlusion through Audio-Visual Imitation Learning30 May 2022
- 2020Towards Target-Driven Visual Navigation in Indoor Scenes via Generative Imitation Learning30 Sep 2020
- 2018Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Intervention10 Dec 2018
- 2025DriveQA: Passing the Driving Knowledge Testcited by 10
- 2025DriveQA: Passing the Driving Knowledge Test29 Aug 2025
- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
- 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
- 2021ScanQA: 3D Question Answering for Spatial Scene Understandingcited by 340
- 2021ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrationscited by 193
- 2024Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AIcited by 175
- 2022Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigationcited by 127
- 2021SOON: Scenario Oriented Object Navigation with Graph-based Explorationcited by 118
- 2022Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directionscited by 116
- 2021Pano-AVQA: Grounded Audio-Visual Question Answering on 360^circ Videoscited by 86
- 2021Vision-Language Navigation with Random Environmental Mixupcited by 70
- 2021The ThreeDWorld Transport Challenge: A Visually Guided Task-and-Motion Planning Benchmark for Physically Realistic Embodied AIcited by 64
- 2021Scene-Intuitive Agent for Remote Embodied Visual Groundingcited by 49
12 most cited of 87 All 87 (JSON)
- 2026A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation9 Jul 2026
- 2026E3VS-Bench: A Benchmark for Viewpoint-Dependent Active Perception in 3D Gaussian Splatting Scenes20 Apr 2026
- 2025FOD-S2R: A FOD Dataset for Sim2Real Transfer Learning based Object Detection1 Dec 2025
- 2025C3Po: Cross-View Cross-Modality Correspondence by Pointmap Prediction23 Nov 2025
- 2025Symmetria: A Synthetic Dataset for Learning in Point Clouds27 Oct 2025
- 2025Virtual Community: An Open World for Humans, Robots, and Society20 Aug 2025
- 2025HA-VLN 2.0: An Open Benchmark and Leaderboard for Human-Aware Navigation in Discrete and Continuous Environments with Dynamic Multi-Human Interactions18 Mar 2025
- 2025Embodied Intelligence for 3D Understanding: A Survey on 3D Scene Question Answering1 Feb 2025
- 2024UnrealZoo: Enriching Photo-realistic Virtual Worlds for Embodied AI30 Dec 2024
- 2024BelHouse3D: A Benchmark Dataset for Assessing Occlusion Robustness in 3D Point Cloud Semantic Segmentation20 Nov 2024
- 2024Narrowing the Gap between Vision and Action in Navigation19 Aug 2024
- 20243D Question Answering for City Scene Understanding24 Jul 2024
12 newest of 87 All 87 (JSON)