mlsanityData to 7 Oct 2026

Combining Recurrent Neural Networks and Adversarial Training for Human Motion Synthesis and Control

arXiv 1806.08666 ↗First posted 21 Jun 2018cs.GRcited by 39

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Abstract (arXiv)

This paper introduces a new generative deep learning network for human motion synthesis and control. Our key idea is to combine recurrent neural networks (RNNs) and adversarial training for human motion modeling. We first describe an efficient method for training a RNNs model from prerecorded motion data. We implement recurrent neural networks with long short-term memory (LSTM) cells because they are capable of handling nonlinear dynamics and long term temporal dependencies present in human motions. Next, we train a refiner network using an adversarial loss, similar to Generative Adversarial Networks (GANs), such that the refined motion sequences are indistinguishable from real motion capture data using a discriminative network. We embed contact information into the generative deep learning model to further improve the performance of our generative model. The resulting model is appealing to motion synthesis and control because it is compact, contact-aware, and can generate an infinite number of naturally looking motions with infinite lengths. Our experiments show that motions generated by our deep learning model are always highly realistic and comparable to high-quality motion capture data. We demonstrate the power and effectiveness of our models by exploring a variety of applications, ranging from random motion synthesis, online/offline motion control, and motion filtering. We show the superiority of our generative model by comparison against baseline models.

Key facts. Cited by 39 papers in the map (data through 7 Oct 2026). First posted on arXiv 21 Jun 2018.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 10; 2022: 5; 2023: 9; 2024: 8; 2025: 6; 2026: 1.

39 papers.

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  1. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  2. 2021Character Controllers Using Motion VAEscited by 182
  3. 2021Synthesis of Compositional Animations from Textual Descriptionscited by 177
  4. 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 116
  5. 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
  6. 2023Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Modelcited by 104
  7. 2023CIRCLE: Capture In Rich Contextual Environmentscited by 79
  8. 2021The Wanderings of Odysseus in 3D Scenescited by 59
  9. 2021Rhythm is a Dancer: Music-Driven Motion Synthesis with Global Structurecited by 53
  10. 2024GUESS:GradUally Enriching SyntheSis for Text-Driven Human Motion Generationcited by 22
  11. 2022Action-conditioned On-demand Motion Generationcited by 18
  12. 2021TrajeVAE: Controllable Human Motion Generation from Trajectoriescited by 14
27 more
  1. 2021Graph-based Normalizing Flow for Human Motion Generation and Reconstructioncited by 12
  2. 2024DivaTrack: Diverse Bodies and Motions from Acceleration-Enhanced Three-Point Trackerscited by 11
  3. 2023AAMDM: Accelerated Auto-regressive Motion Diffusion Modelcited by 10
  4. 2024Diffusion-based Human Motion Style Transfer with Semantic Guidancecited by 7
  5. 2023MOVIN: Real-time Motion Capture using a Single LiDARcited by 6
  6. 2024DivDiff: A Conditional Diffusion Model for Diverse Human Motion Predictioncited by 6
  7. 2024Diffusion Implicit Policy for Unpaired Scene-aware Motion Synthesiscited by 6
  8. 2021Incorporating Transformer and LSTM to Kalman Filter with EM algorithm for state estimationcited by 5
  9. 2021Pose Representations for Deep Skeletal Animationcited by 4
  10. 2023SpeechAct: Towards Generating Whole-body Motion from Speechcited by 4
  11. 2025HMVLM: Human Motion-Vision-Lanuage Model via MoE LoRAcited by 4
  12. 2022NEURAL MARIONETTE: A Transformer-based Multi-action Human Motion Synthesis Systemcited by 3
  13. 2023Controllable Motion Synthesis and Reconstruction with Autoregressive Diffusion Modelscited by 3
  14. 2025MOST: Motion Diffusion Model for Rare Text via Temporal Clip Banzhaf Interactioncited by 3
  15. 2023Diverse Motion In-betweening with Dual Posture Stitchingcited by 2
  16. 2025Jointly Understand Your Command and Intention:Reciprocal Co-Evolution between Scene-Aware 3D Human Motion Synthesis and Analysiscited by 2
  17. 2021Dynamical Deep Generative Latent Modeling of 3D Skeletal Motioncited by 1
  18. 2022Adversarial Attention for Human Motion Synthesiscited by 1
  19. 2022Diverse Dance Synthesis via Keyframes with Transformer Controllerscited by 1
  20. 2024Choreographing the Digital Canvas: A Machine Learning Approach to Artistic Performancecited by 1
  21. 2024ELMO: Enhanced Real-time LiDAR Motion Capture through Upsamplingcited by 1
  22. 2025Fatigue-PINN: Physics-Informed Fatigue-Driven Motion Modulation and Synthesiscited by 1
  23. 2025EigenActor: Variant Body-Object Interaction Generation Evolved from Invariant Action Basis Reasoningcited by 1
  24. 2022Towards Lightweight Neural Animation : Exploration of Neural Network Pruning in Mixture of Experts-based Animation Modelscited by 0
  25. 2024DEMOS: Dynamic Environment Motion Synthesis in 3D Scenes via Local Spherical-BEV Perceptioncited by 0
  26. 2025LILAC: Long-sequence Incremental Low-latency Arbitrary Motion Stylization via Streaming VAE-Diffusion with Causal Decodingcited by 0
  27. 2026Motion Capture is Not the Target Domain: Scaling Synthetic Data for Learning Motion Representationscited by 0