mlsanityData to 14 Oct 2026

ZS-SRT: An Efficient Zero-Shot Super-Resolution Training Method for Neural Radiance Fields

arXiv 2312.12122 ↗First posted 19 Dec 2023cs.CV cs.GRcited by 3

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Abstract (arXiv)

Neural Radiance Fields (NeRF) have achieved great success in the task of synthesizing novel views that preserve the same resolution as the training views. However, it is challenging for NeRF to synthesize high-quality high-resolution novel views with low-resolution training data. To solve this problem, we propose a zero-shot super-resolution training framework for NeRF. This framework aims to guide the NeRF model to synthesize high-resolution novel views via single-scene internal learning rather than requiring any external high-resolution training data. Our approach consists of two stages. First, we learn a scene-specific degradation mapping by performing internal learning on a pretrained low-resolution coarse NeRF. Second, we optimize a super-resolution fine NeRF by conducting inverse rendering with our mapping function so as to backpropagate the gradients from low-resolution 2D space into the super-resolution 3D sampling space. Then, we further introduce a temporal ensemble strategy in the inference phase to compensate for the scene estimation errors. Our method is featured on two points: (1) it does not consume high-resolution views or additional scene data to train super-resolution NeRF; (2) it can speed up the training process by adopting a coarse-to-fine strategy. By conducting extensive experiments on public datasets, we have qualitatively and quantitatively demonstrated the effectiveness of our method.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 36 of its 48 references that are in the map. First posted on arXiv 19 Dec 2023.

Builds on

36 of 48 references.

References · 36

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24 more
  1. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 1; 2026: 1.

3 papers.