mlsanityData to 7 Oct 2026

Histogram of Oriented Principal Components for Cross-View Action Recognition

arXiv 1409.6813 ↗First posted 24 Sep 2014cs.CVcited by 27

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Abstract (arXiv)

Existing techniques for 3D action recognition are sensitive to viewpoint variations because they extract features from depth images which are viewpoint dependent. In contrast, we directly process pointclouds for cross-view action recognition from unknown and unseen views. We propose the Histogram of Oriented Principal Components (HOPC) descriptor that is robust to noise, viewpoint, scale and action speed variations. At a 3D point, HOPC is computed by projecting the three scaled eigenvectors of the pointcloud within its local spatio-temporal support volume onto the vertices of a regular dodecahedron. HOPC is also used for the detection of Spatio-Temporal Keypoints (STK) in 3D pointcloud sequences so that view-invariant STK descriptors (or Local HOPC descriptors) at these key locations only are used for action recognition. We also propose a global descriptor computed from the normalized spatio-temporal distribution of STKs in 4-D, which we refer to as STK-D. We have evaluated the performance of our proposed descriptors against nine existing techniques on two cross-view and three single-view human action recognition datasets. The Experimental results show that our techniques provide significant improvement over state-of-the-art methods.

Key facts. Cited by 27 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Sep 2014.

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Citing papers per year: 2021: 3; 2022: 6; 2023: 5; 2024: 8; 2025: 4; 2026: 1.

27 papers.

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  1. 2021UAV-Human: A Large Benchmark for Human Behavior Understanding with Unmanned Aerial Vehiclescited by 95
  2. 2024Deep Multimodal Learning with Missing Modality: A Surveycited by 89
  3. 2022Towards Good Practices for Missing Modality Robust Action Recognitioncited by 53
  4. 2023VARS: Video Assistant Referee System for Automated Soccer Decision Making from Multiple Viewscited by 38
  5. 2022MECCANO: A Multimodal Egocentric Dataset for Humans Behavior Understanding in the Industrial-like Domaincited by 36
  6. 2024Part-aware Unified Representation of Language and Skeleton for Zero-shot Action Recognitioncited by 23
  7. 2022Temporal-Viewpoint Transportation Plan for Skeletal Few-shot Action Recognitioncited by 22
  8. 20213D Skeleton-based Few-shot Action Recognition with JEANIE is not so Na"ivecited by 10
  9. 2022Unsupervised Human Action Recognition with Skeletal Graph Laplacian and Self-Supervised Viewpoints Invariancecited by 10
  10. 2024Meet JEANIE: a Similarity Measure for 3D Skeleton Sequences via Temporal-Viewpoint Alignmentcited by 10
  11. 2021Analysis and Evaluation of Kinect-based Action Recognition Algorithmscited by 9
  12. 2024Computer Vision for Clinical Gait Analysis: A Gait Abnormality Video Datasetcited by 9
15 more
  1. 2022Video-based Human Action Recognition using Deep Learning: A Reviewcited by 6
  2. 2024Deep Learning for Computer Vision based Activity Recognition and Fall Detection of the Elderly: a Systematic Reviewcited by 6
  3. 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
  4. 2024Self-Supervised Skeleton-Based Action Representation Learning: A Benchmark and Beyondcited by 5
  5. 2022HAA4D: Few-Shot Human Atomic Action Recognition via 3D Spatio-Temporal Skeletal Alignmentcited by 4
  6. 2024When Spatial meets Temporal in Action Recognitioncited by 3
  7. 2025SDFA: Structure Aware Discriminative Feature Aggregation for Efficient Human Fall Detection in Videocited by 2
  8. 2023TS-RGBD Dataset: a Novel Dataset for Theatre Scenes Description for People with Visual Impairmentscited by 1
  9. 2023Self-supervised Multi-view Clustering in Computer Vision: A Surveycited by 1
  10. 2025Progressive Modality Cooperation for Multi-Modality Domain Adaptationcited by 1
  11. 2023Learning Scene Flow With Skeleton Guidance For 3D Action Recognitioncited by 0
  12. 2023Group Activity Recognition in Computer Vision: A Comprehensive Review, Challenges, and Future Perspectivescited by 0
  13. 2024An Improved Graph Pooling Network for Skeleton-Based Action Recognitioncited by 0
  14. 2025Modeling Human Skeleton Joint Dynamics for Fall Detectioncited by 0
  15. 2026Lens Privacy Sealing: A New Benchmark and Method for Physical Privacy-Preserving Action Recognitioncited by 0