Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient
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Cited by 68 in Offline RL and imitation learning from data, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We consider a hybrid reinforcement learning setting (Hybrid RL), in which an agent has access to an offline dataset and the ability to collect experience via real-world online interaction. The framework mitigates the challenges that arise in both pure offline and online RL settings, allowing for the design of simple and highly effective algorithms, in both theory and practice. We demonstrate these advantages by adapting the classical Q learning/iteration algorithm to the hybrid setting, which we call Hybrid Q-Learning or Hy-Q. In our theoretical results, we prove that the algorithm is both computationally and statistically efficient whenever the offline dataset supports a high-quality policy and the environment has bounded bilinear rank. Notably, we require no assumptions on the coverage provided by the initial distribution, in contrast with guarantees for policy gradient/iteration methods. In our experimental results, we show that Hy-Q with neural network function approximation outperforms state-of-the-art online, offline, and hybrid RL baselines on challenging benchmarks, including Montezuma's Revenge.
Key facts. Cited by 158 papers in the map (data through 7 Oct 2026). Builds on 56 of its 82 references that are in the map. First posted on arXiv 13 Oct 2022.
Builds on
56 of 82 references.
References · 56
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- 2015Continuous control with deep reinforcement learningcited by 3,279
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- 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,873
- 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,777
- 2015Deep Reinforcement Learning with Double Q-learningcited by 1,704
- 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
- 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,245
- 2018Soft Actor-Critic Algorithms and Applicationscited by 1,179
- 2015Prioritized Experience Replaycited by 1,070
- 2018Exploration by Random Network Distillationcited by 966
- 2021A Minimalist Approach to Offline Reinforcement Learningcited by 882
38 more
- 2015Dueling Network Architectures for Deep Reinforcement Learningcited by 769
- 2018QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulationcited by 730
- 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 685
- 2020AWAC: Accelerating Online Reinforcement Learning with Offline Datasetscited by 647
- 2014Convex Optimization: Algorithms and Complexitycited by 569
- 2019Provably Efficient Reinforcement Learning with Linear Function Approximationcited by 514
- 2021COMBO: Conservative Offline Model-Based Policy Optimizationcited by 365
- 2020Is Pessimism Provably Efficient for Offline RL?cited by 362
- 2017Overcoming Exploration in Reinforcement Learning with Demonstrationscited by 322
- 2017Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewardscited by 302
- 2020Agent57: Outperforming the Atari Human Benchmarkcited by 300
- 2016Contextual Decision Processes with Low Bellman Rank are PAC-Learnablecited by 290
- 2019Information-Theoretic Considerations in Batch Reinforcement Learningcited by 285
- 2021Bellman-consistent Pessimism for Offline Reinforcement Learningcited by 267
- 2020FLAMBE: Structural Complexity and Representation Learning of Low Rank MDPscited by 232
- 2021Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithmscited by 222
- 2021Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemblecited by 211
- 2020Learning Near Optimal Policies with Low Inherent Bellman Errorcited by 180
- 2021Bilinear Classes: A Structural Framework for Provable Generalization in RLcited by 176
- 2019On the Theory of Policy Gradient Methods: Optimality, Approximation, and Distribution Shiftcited by 174
- 2021Pessimistic Model-based Offline Reinforcement Learning under Partial Coveragecited by 160
- 2021Policy Finetuning: Bridging Sample-Efficient Offline and Online Reinforcement Learningcited by 157
- 2021Representation Learning for Online and Offline RL in Low-rank MDPscited by 128
- 2022Offline Reinforcement Learning with Realizability and Single-policy Concentrabilitycited by 122
- 2019Kinematic State Abstraction and Provably Efficient Rich-Observation Reinforcement Learningcited by 114
- 2021Provable Benefits of Actor-Critic Methods for Offline Reinforcement Learningcited by 109
- 2020Batch Value-function Approximation with Only Realizabilitycited by 103
- 2022Jump-Start Reinforcement Learningcited by 102
- 2021Model-free Representation Learning and Exploration in Low-rank MDPscited by 82
- 2018On Oracle-Efficient PAC RL with Rich Observationscited by 71
- 2022BYOL-Explore: Exploration by Bootstrapped Predictioncited by 71
- 2021Offline Reinforcement Learning: Fundamental Barriers for Value Function Approximationcited by 69
- 2022When to Trust Your Simulator: Dynamics-Aware Hybrid Offline-and-Online Reinforcement Learningcited by 59
- 2021Corruption-Robust Offline Reinforcement Learningcited by 51
- 2022Efficient Reinforcement Learning in Block MDPs: A Model-free Representation Learning Approachcited by 51
- 2022Making Linear MDPs Practical via Contrastive Representation Learningcited by 49
- 2021Instabilities of Offline RL with Pre-Trained Neural Representationcited by 38
- 2022Offline Reinforcement Learning Under Value and Density-Ratio Realizability: The Power of Gapscited by 34
50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2022: 3; 2023: 29; 2024: 44; 2025: 47; 2026: 35.
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