Oracle-free Reinforcement Learning in Mean-Field Games along a Single Sample Path
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Abstract (arXiv)
We consider online reinforcement learning in Mean-Field Games (MFGs). Unlike traditional approaches, we alleviate the need for a mean-field oracle by developing an algorithm that approximates the Mean-Field Equilibrium (MFE) using the single sample path of the generic agent. We call this it Sandbox Learning, as it can be used as a warm-start for any agent learning in a multi-agent non-cooperative setting. We adopt a two time-scale approach in which an online fixed-point recursion for the mean-field operates on a slower time-scale, in tandem with a control policy update on a faster time-scale for the generic agent. Given that the underlying Markov Decision Process (MDP) of the agent is communicating, we provide finite sample convergence guarantees in terms of convergence of the mean-field and control policy to the mean-field equilibrium. The sample complexity of the Sandbox learning algorithm is tildeO(ε-4) where ε is the MFE approximation error. This is similar to works which assume access to oracle. Finally, we empirically demonstrate the effectiveness of the sandbox learning algorithm in diverse scenarios, including those where the MDP does not necessarily have a single communicating class.
Key facts. Cited by 20 papers in the map (data through 14 Oct 2026). Builds on 31 of its 83 references that are in the map. First posted on arXiv 24 Aug 2022.
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31 of 83 references.
References · 31
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2015Trust Region Policy Optimizationcited by 2,580
- 2019Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithmscited by 567
- 2016Deep Exploration via Bootstrapped DQNcited by 527
- 2018Global Convergence of Policy Gradient Methods for the Linear Quadratic Regulatorcited by 250
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- 2020Q-Learning in Regularized Mean-field Gamescited by 42
- 2018Q-learning with Nearest Neighborscited by 37
- 2021On Improving Model-Free Algorithms for Decentralized Multi-Agent Reinforcement Learningcited by 36
- 2015Decentralized Q-Learning for Stochastic Teams and Gamescited by 35
- 2016Markov-Nash Equilibria in Mean-Field Games with Discounted Costcited by 31
- 2021Mean Field Games Flock! The Reinforcement Learning Waycited by 31
- 2022The Phenomenon of Policy Churncited by 28
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- 2019Actor-Critic Provably Finds Nash Equilibria of Linear-Quadratic Mean-Field Gamescited by 19
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- 2020Reinforcement Learning in Non-Stationary Discrete-Time Linear-Quadratic Mean-Field Gamescited by 10
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Citing papers per year: 2022: 1; 2023: 4; 2024: 11; 2025: 3; 2026: 1.
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- 2022Policy Mirror Ascent for Efficient and Independent Learning in Mean Field Gamescited by 26
- 2023Learning Regularized Monotone Graphon Mean-Field Gamescited by 9
- 2024When is Mean-Field Reinforcement Learning Tractable and Relevant?cited by 8
- 2023Regularization of the policy updates for stabilizing Mean Field Gamescited by 5
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Gamescited by 5
- 2024Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximationcited by 5
- 2024Independent RL for Cooperative-Competitive Agents: A Mean-Field Perspectivecited by 3
- 2024Learning in Herding Mean Field Games: Single-Loop Algorithm with Finite-Time Convergence Analysiscited by 3
- 2024Policy Optimization finds Nash Equilibrium in Regularized General-Sum LQ Gamescited by 2
- 2024A Single Online Agent Can Efficiently Learn Mean Field Gamescited by 2
- 2024Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learningcited by 2
- 2025Finite-Sample Convergence Bounds for Trust Region Policy Optimization in Mean-Field Gamescited by 2
8 more
- 2023Reinforcement Learning for SBM Graphon Games with Re-Samplingcited by 1
- 2025Learning in Stackelberg Mean Field Games: A Non-Asymptotic Analysiscited by 1
- 2023Networked Communication for Decentralised Agents in Mean-Field Gamescited by 0
- 2024Why does the two-timescale Q-learning converge to different mean field solutions? A unified convergence analysiscited by 0
- 2024Networked Communication for Mean-Field Games with Function Approximation and Empirical Mean-Field Estimationcited by 0
- 2024Last Iterate Convergence in Monotone Mean Field Gamescited by 0
- 2025Aggregate Fictitious Play for Learning in Anonymous Polymatrix Games (Extended Version)cited by 0
- 2026Entropy-Regularized Mean-Field Games with Average-Reward Criterion: Span-Seminorm Contractions and Model-Free Learningcited by 0
- 2026Entropy-Regularized Mean-Field Games with Average-Reward Criterion: Span-Seminorm Contractions and Model-Free Learning11 Oct 2026
- 2025Learning in Stackelberg Mean Field Games: A Non-Asymptotic Analysis18 Sep 2025
- 2025Aggregate Fictitious Play for Learning in Anonymous Polymatrix Games (Extended Version)26 Aug 2025
- 2025Finite-Sample Convergence Bounds for Trust Region Policy Optimization in Mean-Field Games28 May 2025
- 2024Last Iterate Convergence in Monotone Mean Field Games7 Oct 2024
- 2024Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learning27 Aug 2024
- 2024Networked Communication for Mean-Field Games with Function Approximation and Empirical Mean-Field Estimation21 Aug 2024
- 2024Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation15 Aug 2024
- 2024Learning in Herding Mean Field Games: Single-Loop Algorithm with Finite-Time Convergence Analysis8 Aug 2024
- 2024A Single Online Agent Can Efficiently Learn Mean Field Games5 May 2024
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Games1 May 2024
- 2024Why does the two-timescale Q-learning converge to different mean field solutions? A unified convergence analysis5 Apr 2024
8 more
- 2024Policy Optimization finds Nash Equilibrium in Regularized General-Sum LQ Games25 Mar 2024
- 2024Independent RL for Cooperative-Competitive Agents: A Mean-Field Perspective17 Mar 2024
- 2024When is Mean-Field Reinforcement Learning Tractable and Relevant?8 Feb 2024
- 2023Reinforcement Learning for SBM Graphon Games with Re-Sampling25 Oct 2023
- 2023Learning Regularized Monotone Graphon Mean-Field Games12 Oct 2023
- 2023Networked Communication for Decentralised Agents in Mean-Field Games5 Jun 2023
- 2023Regularization of the policy updates for stabilizing Mean Field Games4 Apr 2023
- 2022Policy Mirror Ascent for Efficient and Independent Learning in Mean Field Games29 Dec 2022
- 2024When is Mean-Field Reinforcement Learning Tractable and Relevant?cited by 8
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Gamescited by 5
- 2024Independent RL for Cooperative-Competitive Agents: A Mean-Field Perspectivecited by 3
- 2024Learning in Herding Mean Field Games: Single-Loop Algorithm with Finite-Time Convergence Analysiscited by 3
- 2025Learning in Stackelberg Mean Field Games: A Non-Asymptotic Analysiscited by 1
- 2024Why does the two-timescale Q-learning converge to different mean field solutions? A unified convergence analysiscited by 0
- 2026Entropy-Regularized Mean-Field Games with Average-Reward Criterion: Span-Seminorm Contractions and Model-Free Learningcited by 0
- 2026Entropy-Regularized Mean-Field Games with Average-Reward Criterion: Span-Seminorm Contractions and Model-Free Learning11 Oct 2026
- 2025Learning in Stackelberg Mean Field Games: A Non-Asymptotic Analysis18 Sep 2025
- 2024Learning in Herding Mean Field Games: Single-Loop Algorithm with Finite-Time Convergence Analysis8 Aug 2024
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Games1 May 2024
- 2024Why does the two-timescale Q-learning converge to different mean field solutions? A unified convergence analysis5 Apr 2024
- 2024Independent RL for Cooperative-Competitive Agents: A Mean-Field Perspective17 Mar 2024
- 2024When is Mean-Field Reinforcement Learning Tractable and Relevant?8 Feb 2024
- 2022Policy Mirror Ascent for Efficient and Independent Learning in Mean Field Gamescited by 26
- 2023Learning Regularized Monotone Graphon Mean-Field Gamescited by 9
- 2023Regularization of the policy updates for stabilizing Mean Field Gamescited by 5
- 2024Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximationcited by 5
- 2024Policy Optimization finds Nash Equilibrium in Regularized General-Sum LQ Gamescited by 2
- 2024A Single Online Agent Can Efficiently Learn Mean Field Gamescited by 2
- 2024Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learningcited by 2
- 2025Finite-Sample Convergence Bounds for Trust Region Policy Optimization in Mean-Field Gamescited by 2
- 2023Reinforcement Learning for SBM Graphon Games with Re-Samplingcited by 1
- 2023Networked Communication for Decentralised Agents in Mean-Field Gamescited by 0
- 2024Networked Communication for Mean-Field Games with Function Approximation and Empirical Mean-Field Estimationcited by 0
- 2024Last Iterate Convergence in Monotone Mean Field Gamescited by 0
12 most cited of 13 All 13 (JSON)
- 2025Aggregate Fictitious Play for Learning in Anonymous Polymatrix Games (Extended Version)26 Aug 2025
- 2025Finite-Sample Convergence Bounds for Trust Region Policy Optimization in Mean-Field Games28 May 2025
- 2024Last Iterate Convergence in Monotone Mean Field Games7 Oct 2024
- 2024Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learning27 Aug 2024
- 2024Networked Communication for Mean-Field Games with Function Approximation and Empirical Mean-Field Estimation21 Aug 2024
- 2024Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation15 Aug 2024
- 2024A Single Online Agent Can Efficiently Learn Mean Field Games5 May 2024
- 2024Policy Optimization finds Nash Equilibrium in Regularized General-Sum LQ Games25 Mar 2024
- 2023Reinforcement Learning for SBM Graphon Games with Re-Sampling25 Oct 2023
- 2023Learning Regularized Monotone Graphon Mean-Field Games12 Oct 2023
- 2023Networked Communication for Decentralised Agents in Mean-Field Games5 Jun 2023
- 2023Regularization of the policy updates for stabilizing Mean Field Games4 Apr 2023
12 newest of 13 All 13 (JSON)