Mean-field-game model for Botnet defense in Cyber-security
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Abstract (arXiv)
We initiate the analysis of the response of computer owners to various offers of defence systems against a cyber-hacker (for instance, a botnet attack), as a stochastic game of a large number of interacting agents. We introduce a simple mean-field game that models their behavior. It takes into account both the random process of the propagation of the infection (controlled by the botner herder) and the decision making process of customers. Its stationary version turns out to be exactly solvable (but not at all trivial) under an additional natural assumption that the execution time of the decisions of the customers (say, switch on or out the defence system) is much faster that the infection rates.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 20 Nov 2015.
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Citing papers per year: 2022: 2; 2023: 0; 2024: 2; 2025: 0; 2026: 4.
8 papers.
- 2022Oracle-free Reinforcement Learning in Mean-Field Games along a Single Sample Pathcited by 20
- 2022Learning Sparse Graphon Mean Field Gamescited by 14
- 2024Deep Backward and Galerkin Methods for the Finite State Master Equationcited by 6
- 2026Model-free policy gradient for discrete-time mean-field controlcited by 4
- 2024Reinforcement Learning for Finite Space Mean-Field Type Gamescited by 2
- 2026Operator Learning for Families of Finite-State Mean-Field Gamescited by 2
- 2026Neural Parameter Calibration for Finite-State Mean Field Gamescited by 0
- 2026Mean field games as a tool for AI safety: a worked example from the July 2026 Hugging Face incidentcited by 0
- 2026Mean field games as a tool for AI safety: a worked example from the July 2026 Hugging Face incident1 Oct 2026
- 2026Neural Parameter Calibration for Finite-State Mean Field Games22 Jun 2026
- 2026Operator Learning for Families of Finite-State Mean-Field Games13 Feb 2026
- 2026Model-free policy gradient for discrete-time mean-field control16 Jan 2026
- 2024Reinforcement Learning for Finite Space Mean-Field Type Games25 Sep 2024
- 2024Deep Backward and Galerkin Methods for the Finite State Master Equation8 Mar 2024
- 2022Learning Sparse Graphon Mean Field Games8 Sep 2022
- 2022Oracle-free Reinforcement Learning in Mean-Field Games along a Single Sample Path24 Aug 2022