Actor-Critic Provably Finds Nash Equilibria of Linear-Quadratic Mean-Field Games
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Abstract (arXiv)
We study discrete-time mean-field Markov games with infinite numbers of agents where each agent aims to minimize its ergodic cost. We consider the setting where the agents have identical linear state transitions and quadratic cost functions, while the aggregated effect of the agents is captured by the population mean of their states, namely, the mean-field state. For such a game, based on the Nash certainty equivalence principle, we provide sufficient conditions for the existence and uniqueness of its Nash equilibrium. Moreover, to find the Nash equilibrium, we propose a mean-field actor-critic algorithm with linear function approximation, which does not require knowing the model of dynamics. Specifically, at each iteration of our algorithm, we use the single-agent actor-critic algorithm to approximately obtain the optimal policy of the each agent given the current mean-field state, and then update the mean-field state. In particular, we prove that our algorithm converges to the Nash equilibrium at a linear rate. To the best of our knowledge, this is the first success of applying model-free reinforcement learning with function approximation to discrete-time mean-field Markov games with provable non-asymptotic global convergence guarantees.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). First posted on arXiv 16 Oct 2019.
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Citing papers per year: 2021: 3; 2022: 4; 2023: 4; 2024: 1; 2025: 1; 2026: 2.
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- 2021Efficient Model-Based Multi-Agent Mean-Field Reinforcement Learningcited by 38
- 2021Generalization in Mean Field Games by Learning Master Policiescited by 28
- 2022Policy Mirror Ascent for Efficient and Independent Learning in Mean Field Gamescited by 24
- 2022Oracle-free Reinforcement Learning in Mean-Field Games along a Single Sample Pathcited by 16
- 2021Reinforcement Learning for Mean Field Games, with Applications to Economicscited by 14
- 2022Towards a Theoretical Foundation of Policy Optimization for Learning Control Policiescited by 6
- 2023Learning Decentralized Partially Observable Mean Field Control for Artificial Collective Behaviorcited by 6
- 2023Regularization of the policy updates for stabilizing Mean Field Gamescited by 5
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Gamescited by 5
- 2023Population-size-Aware Policy Optimization for Mean-Field Gamescited by 3
- 2026Model-free policy gradient for discrete-time mean-field controlcited by 3
- 2025Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamicscited by 2
- 2026Bench-MFG: A Benchmark Suite for Learning in Stationary Mean Field Games13 Feb 2026
- 2026Model-free policy gradient for discrete-time mean-field control16 Jan 2026
- 2025Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics25 Oct 2025
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Games1 May 2024
- 2023Learning Decentralized Partially Observable Mean Field Control for Artificial Collective Behavior12 Jul 2023
- 2023Networked Communication for Decentralised Agents in Mean-Field Games5 Jun 2023
- 2023Regularization of the policy updates for stabilizing Mean Field Games4 Apr 2023
- 2023Population-size-Aware Policy Optimization for Mean-Field Games7 Feb 2023
- 2022Policy Mirror Ascent for Efficient and Independent Learning in Mean Field Games29 Dec 2022
- 2022Classifying Ambiguous Identities in Hidden-Role Stochastic Games with Multi-Agent Reinforcement Learning24 Oct 2022
- 2022Towards a Theoretical Foundation of Policy Optimization for Learning Control Policies10 Oct 2022
- 2022Oracle-free Reinforcement Learning in Mean-Field Games along a Single Sample Path24 Aug 2022
- 2021Efficient Model-Based Multi-Agent Mean-Field Reinforcement Learningcited by 38
- 2021Generalization in Mean Field Games by Learning Master Policiescited by 28
- 2022Policy Mirror Ascent for Efficient and Independent Learning in Mean Field Gamescited by 24
- 2022Oracle-free Reinforcement Learning in Mean-Field Games along a Single Sample Pathcited by 16
- 2021Reinforcement Learning for Mean Field Games, with Applications to Economicscited by 14
- 2022Towards a Theoretical Foundation of Policy Optimization for Learning Control Policiescited by 6
- 2023Learning Decentralized Partially Observable Mean Field Control for Artificial Collective Behaviorcited by 6
- 2023Regularization of the policy updates for stabilizing Mean Field Gamescited by 5
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Gamescited by 5
- 2023Population-size-Aware Policy Optimization for Mean-Field Gamescited by 3
- 2026Model-free policy gradient for discrete-time mean-field controlcited by 3
- 2025Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamicscited by 2
12 most cited of 15 All 15 (JSON)
- 2026Bench-MFG: A Benchmark Suite for Learning in Stationary Mean Field Games13 Feb 2026
- 2026Model-free policy gradient for discrete-time mean-field control16 Jan 2026
- 2025Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics25 Oct 2025
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Games1 May 2024
- 2023Learning Decentralized Partially Observable Mean Field Control for Artificial Collective Behavior12 Jul 2023
- 2023Networked Communication for Decentralised Agents in Mean-Field Games5 Jun 2023
- 2023Regularization of the policy updates for stabilizing Mean Field Games4 Apr 2023
- 2023Population-size-Aware Policy Optimization for Mean-Field Games7 Feb 2023
- 2022Policy Mirror Ascent for Efficient and Independent Learning in Mean Field Games29 Dec 2022
- 2022Classifying Ambiguous Identities in Hidden-Role Stochastic Games with Multi-Agent Reinforcement Learning24 Oct 2022
- 2022Towards a Theoretical Foundation of Policy Optimization for Learning Control Policies10 Oct 2022
- 2022Oracle-free Reinforcement Learning in Mean-Field Games along a Single Sample Path24 Aug 2022
12 newest of 15 All 15 (JSON)