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Networked Communication for Mean-Field Games with Function Approximation and Empirical Mean-Field Estimation

arXiv 2408.11607 ↗First posted 21 Aug 2024cs.MA cs.AI cs.GTcited by 0

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Abstract (arXiv)

Recent algorithms allow decentralised agents, possibly connected via a communication network, to learn equilibria in mean-field games from a non-episodic run of the empirical system. However, these algorithms are for tabular settings: this computationally limits the size of agents' observation space, meaning the algorithms cannot handle anything but small state spaces, nor generalise beyond policies depending only on the agent's local state to so-called 'population-dependent' policies. We address this limitation by introducing function approximation to the existing setting, drawing on the Munchausen Online Mirror Descent method that has previously been employed only in finite-horizon, episodic, centralised settings. While this permits us to include the mean field in the observation for players' policies, it is unrealistic to assume decentralised agents have access to this global information: we therefore also provide new algorithms allowing agents to locally estimate the global empirical distribution, and to improve this estimate via inter-agent communication. We prove theoretically that exchanging policy information helps networked agents outperform both independent and even centralised agents in function-approximation settings. Our experiments demonstrate this happening empirically, and show that the communication network allows decentralised agents to estimate the mean field for population-dependent policies.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 27 of its 51 references that are in the map. First posted on arXiv 21 Aug 2024.

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27 of 51 references.

References · 27

  1. 2017Population Based Training of Neural Networkscited by 351
  2. 2018Mean Field Multi-Agent Reinforcement Learningcited by 202
  3. 2020Munchausen Reinforcement Learningcited by 68
  4. 2021Approximately Solving Mean Field Games via Entropy-Regularized Deep Reinforcement Learningcited by 65
  5. 2020Fictitious Play for Mean Field Games: Continuous Time Analysis and Applicationscited by 57
  6. 2022Learning in Mean Field Games: A Surveycited by 56
  7. 2020Q-Learning in Regularized Mean-field Gamescited by 40
  8. 2022Scalable Deep Reinforcement Learning Algorithms for Mean Field Gamescited by 33
  9. 2021Mean Field Games Flock! The Reinforcement Learning Waycited by 30
  10. 2016Markov-Nash Equilibria in Mean-Field Games with Discounted Costcited by 29
  11. 2021Scaling up Mean Field Games with Online Mirror Descentcited by 29
  12. 2021Generalization in Mean Field Games by Learning Master Policiescited by 28
15 more
  1. 2020Multi Type Mean Field Reinforcement Learningcited by 25
  2. 2020A General Framework for Learning Mean-Field Gamescited by 24
  3. 2022Policy Mirror Ascent for Efficient and Independent Learning in Mean Field Gamescited by 24
  4. 2021Numerical Methods for Mean Field Games and Mean Field Type Controlcited by 21
  5. 2020Partially Observable Mean Field Reinforcement Learningcited by 16
  6. 2022Oracle-free Reinforcement Learning in Mean-Field Games along a Single Sample Pathcited by 16
  7. 2021Decentralized Mean Field Gamescited by 12
  8. 2017Learning in anonymous nonatomic games with applications to first-order mean field gamescited by 10
  9. 2024When is Mean-Field Reinforcement Learning Tractable and Relevant?cited by 6
  10. 2023Regularization of the policy updates for stabilizing Mean Field Gamescited by 5
  11. 2024Population-aware Online Mirror Descent for Mean-Field Games by Deep Reinforcement Learningcited by 5
  12. 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Gamescited by 5
  13. 2024Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximationcited by 5
  14. 2022Mean-Field Games With Finitely Many Players: Independent Learning and Subjectivitycited by 4
  15. 2024Common Noise by Random Measures: Constructing Mean-Field Equilibria for Competitive Investment and Hedgingcited by 2

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