mlsanityData to 7 Oct 2026

K-Order Graph-oriented Transformer with GraAttention for 3D Pose and Shape Estimation

arXiv 2208.11328 ↗First posted 24 Aug 2022cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

We propose a novel attention-based 2D-to-3D pose estimation network for graph-structured data, named KOG-Transformer, and a 3D pose-to-shape estimation network for hand data, named GASE-Net. Previous 3D pose estimation methods have focused on various modifications to the graph convolution kernel, such as abandoning weight sharing or increasing the receptive field. Some of these methods employ attention-based non-local modules as auxiliary modules. In order to better model the relationship between nodes in graph-structured data and fuse the information of different neighbor nodes in a differentiated way, we make targeted modifications to the attention module and propose two modules designed for graph-structured data, graph relative positional encoding multi-head self-attention (GR-MSA) and K-order graph-oriented multi-head self-attention (KOG-MSA). By stacking GR-MSA and KOG-MSA, we propose a novel network KOG-Transformer for 2D-to-3D pose estimation. Furthermore, we propose a network for shape estimation on hand data, called GraAttention shape estimation network (GASE-Net), which takes a 3D pose as input and gradually models the shape of the hand from sparse to dense. We have empirically shown the superiority of KOG-Transformer through extensive experiments. Experimental results show that KOG-Transformer significantly outperforms the previous state-of-the-art methods on the benchmark dataset Human3.6M. We evaluate the effect of GASE-Net on two public available hand datasets, ObMan and InterHand2.6M. GASE-Net can predict the corresponding shape for input pose with strong generalization ability.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 42 of its 50 references that are in the map. First posted on arXiv 24 Aug 2022.

Builds on

42 of 50 references.

References · 42

  1. 2017Attention Is All You Needcited by 59,932
  2. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
  3. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  4. 2019Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformercited by 14,491
  5. 2017Graph Attention Networkscited by 8,854
  6. 2017Squeeze-and-Excitation Networkscited by 4,763
  7. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
  8. 2020DeBERTa: Decoding-enhanced BERT with Disentangled Attentioncited by 2,157
  9. 2016Convolutional Neural Networks on Graphs with Fast Localized Spectral Filteringcited by 2,085
  10. 2019Transformer-XL: Attentive Language Models Beyond a Fixed-Length Contextcited by 1,830
  11. 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
  12. 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
30 more
  1. 2018Self-Attention with Relative Position Representationscited by 1,112
  2. 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
  3. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
  4. 2017A simple yet effective baseline for 3d human pose estimationcited by 401
  5. 2019Learning joint reconstruction of hands and manipulated objectscited by 377
  6. 2017Cascaded Pyramid Network for Multi-Person Pose Estimationcited by 341
  7. 2021Mesh Graphormercited by 264
  8. 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 244
  9. 2017Hand Keypoint Detection in Single Images using Multiview Bootstrappingcited by 231
  10. 2019Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 228
  11. 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
  12. 2016Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Posecited by 220
  13. 2019Semantic Graph Convolutional Networks for 3D Human Pose Regressioncited by 204
  14. 20193D Hand Shape and Pose from Images in the Wildcited by 190
  15. 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 179
  16. 20193D Hand Shape and Pose Estimation from a Single RGB Imagecited by 174
  17. 2017Compositional Human Pose Regressioncited by 124
  18. 2017Towards 3D Human Pose Estimation in the Wild: a Weakly-supervised Approachcited by 114
  19. 20163D Human Pose Estimation = 2D Pose Estimation + Matchingcited by 112
  20. 2020HOPE-Net: A Graph-based Model for Hand-Object Pose Estimationcited by 112
  21. 2020Monocular Real-time Hand Shape and Motion Capture using Multi-modal Datacited by 106
  22. 2021Skeleton Aware Multi-modal Sign Language Recognitioncited by 101
  23. 2021Graph Stacked Hourglass Networks for 3D Human Pose Estimationcited by 94
  24. 2017Exploiting temporal information for 3D pose estimationcited by 89
  25. 20183D Human Pose Estimation in the Wild by Adversarial Learningcited by 86
  26. 2022GRPE: Relative Positional Encoding for Graph Transformercited by 67
  27. 2019HEMlets Pose: Learning Part-Centric Heatmap Triplets for Accurate 3D Human Pose Estimationcited by 50
  28. 2020Joint Hand-object 3D Reconstruction from a Single Image with Cross-branch Feature Fusioncited by 39
  29. 2018OriNet: A Fully Convolutional Network for 3D Human Pose Estimationcited by 28
  30. 2021Hierarchical Graph Networks for 3D Human Pose Estimationcited by 11

Built on by

Not cited yet.